(Topic ID: 222461)

Monster Bash Remake (MBr) Owners Club (with Poll & Pics)


By MrSanRamon

1 year ago



Topic Stats

  • 6,241 posts
  • 483 Pinsiders participating
  • Latest reply 6 hours ago by neverahighscore
  • Topic is favorited by 196 Pinsiders

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Topic poll

“Monster Bash Remake (MBr) Owners Club (with Poll & Pics)”

  • I'm in on a CE 41 votes
    7%
  • I'm in on a SE 100 votes
    16%
  • I'm in on a LE 306 votes
    50%
  • I'm out for now 162 votes
    27%

(609 votes)

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Topic index (key posts)

3 key posts have been marked in this topic

Post #4230 Potential fix for SDTM from scoop. Posted by Reznnate (7 months ago)

Post #5928 Frankenstein switch adjustment tips Posted by MGM2 (69 days ago)

Post #6026 Links to STDM Tweaks Posted by Oaken (55 days ago)


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#13 1 year ago
Quoted from Rarehero:

I’m curious what people want out of “added code”. Monster Bash’s code/rules are a perfect example of rules, lights, sound choreography & design perfectly matching. Some may say “too easy”, but that’s by design & it’s still incredibly fun. What would new code/rules on MB entail? Just a few tweaks, or an entire rewrite like BOP 2.0 with a whole new gameplay concept, animation, music & voices?

Agreed! Easier games means you can set them up even steeper, harder, and more brutal and not be in for a marathon game and still have fun trying to complete it. I dare anyone to try and get to RTU on my AFMr, or get the billion point hurry up, or even destroy more than a few saucers

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