Quoted from Rarehero:
I’m curious what people want out of “added code”. Monster Bash’s code/rules are a perfect example of rules, lights, sound choreography & design perfectly matching. Some may say “too easy”, but that’s by design & it’s still incredibly fun. What would new code/rules on MB entail? Just a few tweaks, or an entire rewrite like BOP 2.0 with a whole new gameplay concept, animation, music & voices?
Agreed! Easier games means you can set them up even steeper, harder, and more brutal and not be in for a marathon game and still have fun trying to complete it. I dare anyone to try and get to RTU on my AFMr, or get the billion point hurry up, or even destroy more than a few saucers