is Phantom flip working properly on the remake?
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Quoted from shock_me:It didn't work consistently at first, but I read here that the game has to "learn" for a while, and it eventually did after a bunch of plays. Now that sucker hits required shots very consistently for me
Cool. Thanks. I owned an original years ago and the Phantom Flip worked occasionally, meaning it actually flipped when the ball went down the lane. Most times it would miss, the ball would drain and I would get a save ball. Game played but not as the so called Phantom Flip intended...
Thanks for the info.
Ok, so I have an AFMrLE. I really like it. I need to dial it in but so far, it's a great game.
I am on the fence for MB. Opinions out there, should I get one? It's not cheap but it looks so freaking sweet. I just haven't been able to pull the trigger.
Opinions from owners would be appreciated.
Thanks
Quoted from zpinman370:I have an LE and it is really a fun machine.- great toys/shots and the sound is fantastic. Mine has played perfect right out of the box. The only complaint is how fast this sucker has dimpled in only a couple hundred plays but that seems to be the norm with playfields these days and the crappy wood they are using.
My Iron Maiden has tons of dimples. It looks like bad complexion. My older W/B games have next to none.
Quoted from Zablon:Have you played one? I would definitely say spend some time on one before pulling the trigger. If you have and you liked it, it is a beautiful machine that plays great. I would assume some should be popping up used in the next few months.
I owned an original many years ago. I love the theme. The remake looks gorgeous just the pricing here in Canada is steep with exchange and taxes. If I could come across a resale, I'd be all in. Maybe I should just wait it out.
Quoted from Yesh23:What’s a phantom flip?
It's something never worked right even on the original.
Having a weird issue with my MBrLE. Whenever I turn on the game it won't start. I have to open the coin door and eject a ball into the shooter lane. All the balls get launched and it seems to be in search mode, then the game starts and plays. Once in a while it launches all the balls during the game. It also says I have a bad trough opto check wires and 12v. In test mode, all balls are properly seen in the trough. That message doesn't happen all the time. Also, if I open the coin door and then close it, game will not start. I have to do the same process to eject a ball into the shooter lane. Never seen this issue before. Any ideas? I plan to open a ticket on Monday.
Thanks
Quoted from Zablon:Check the connectors to the trough and optos there to make sure they haven't wiggled apart some.
That was the firs thing I did, then I checked all the connectors on the backboard. Seems ok. So weird.
Also if I open the coin door and close it, game won't start. I have to repeat the ball eject process.
Quoted from LTG:Turn game off. Reseat connectors to the ball trough opto boards.
Then boot it up. Open coin door, pull out the high power interlock switch. See if it works then. If so, bend the metal flap over a little so when you close the coin door it fully depresses the high power interlock switch.
Still same issues ? Then check the plunger that kicks the balls up the ball trough VUK to the shooter lane. If that plunger is a tiny bit to high, it prevents the balls from rolling into position right. The coil/plunger/bracket is secured to a metal plate at the end of the ball trough. Four screws hold it on, it is adjustable. Loosen the screws and move it down a tiny bit. ( not to much high or low ). tighten the screws back up. See if that helps.
LTG : )
Thanks for your suggestions LGT. I checked the coin door and it's fine. I reseated the opto connectors. I don't seems to get the opto error anymore. It seems that the game may not see ball#1 in the trough (this may be why it doesn't start but doesn't say locating balls). if I eject the ball, it ejects all the balls and goes into some type of ball search test. Then the game starts. Plays for a bit and then the balls start to eject on their own. eventually it stops ejecting and I can let 3 of the 4 balls drain and continue to play until it does the same thing all over again. Makes for alot of multi-ball games. I think the opto board might be faulty but in switch test it sees all 4 balls when I drop them in one by one.
Also, in switch test mode I get continual Right Flipper Prox swtich going off. I moved it from 4 to 3 and it registers with just my finger on the playfield. I thought Eddy switches only registered with a ball. On 2/3rd setting Phantom Switch pretty much does not work at all.
Are these the 4 screws you were talking about?
IMG_4888 (resized).JPGGot it. Thanks. Did a slight adjustment. It plays ok for a while and then it starts just spitting balls out again. Could this be a faulty opto? What would cause the VUK to eject balls? I would think it would do it when it registers all 4 balls in the trough? maybe at one point the opto fails and the game thinks all 4 are there and starts continuously ejecting balls and maybe it comes back and registers properly and then stops? It never happens in test mode, it only happens during play. I can't see anything that might trigger it, looks completely random.
Quoted from LTG:Starting to sound like this.
Balls magnetized and not rolling down the ball trough right ? Try new balls.
LTG : )
The balls are in the trough positioned properly, I watch as someone plays. Then all of a sudden it empties the trough and continues the VUK even when there are no balls there at all. Eventually it stops but there doesn't appear to be any pattern. Must be the opto. Also notice that when I open the coin door in attract mode, all the balls empty and launch from the shooter lane. Something really weird is going on.
Quoted from LTG:https://www.chicago-gaming.com/ Support - Help Desk
May as well open a ticket now. It may go to me, I'll kick it up to the engineer.
Thank you.
LTG : )
Oh, awesome. I didn't know you worked to CGC. Thanks.
Quoted from Mando:2 Questions
1. Phantom FLip only lights on one side, game was factory reset is it still calibrating? Switches and lamp work fine.
2. Anyone have a Williams logo to upload and replace the chicago gaming one?
I had the same issue, light on the right side showed up in test mode but during Phantom Flip. Not sure if it was a coincidence but I updated the software and it works great now. Phantom Flip works perfect now, lights up and makes every shot.
Quoted from Edster:I had the same issue, light on the right side showed up in test mode but not during Phantom Flip. Not sure if it was a coincidence but I updated the software and it works great now. Phantom Flip works perfect now, lights up and makes every shot.
Quoted from Bublehead:Wow, this just happened today with mine as well... Frank feet air balls do a lot of damage...
This happened to me a few months ago. Opened a ticket and I was sent a new one.
Good luck.
Quoted from Doctor6:To you guys that have owned this for a while, how are you liking it? I am looking to get another pin, and want a Monster Bash. Currently I have Dialed in and Hobbit, and love them, and am looking for a more shallow, quicker ball time game to compliment them. It is either this or an Attack From Mars. Just figured I'd ask some of you your thoughts on the game now that you've had it for a spell?
I owned an original in 2005. Sold it. Bought the MBrLE before Christmas. I am liking it more than the original I previously owned. It's just so smooth. Trying to get Monsters of Rock 666 mode. Man that's hard. Game may be simple but it's not easy and by far one of the best themes ever. Not planning on selling mine any time soon. Get it you won't regret it. I sold my AFMrLE and I do miss it. If CCr is next, I am in as well.
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