(Topic ID: 222461)

Monster Bash Remake (MBr) Owners Club (with Poll & Pics)

By MrSanRamon

3 years ago

Topic Heartbeat

Topic Stats

  • 8,603 posts
  • 673 Pinsiders participating
  • Latest reply 11 days ago by pghpinfan
  • Topic is favorited by 265 Pinsiders


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Topic poll

“Monster Bash Remake (MBr) Owners Club (with Poll & Pics)”

  • I'm in on a CE 69 votes
  • I'm in on a SE 165 votes
  • I'm in on a LE 381 votes
  • I'm out for now 177 votes

(792 votes)

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Topic index (key posts)

3 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #4230 Potential fix for SDTM from scoop. Posted by Reznnate (3 years ago)

Post #5928 Frankenstein switch adjustment tips Posted by MGM2 (2 years ago)

Post #6026 Links to STDM Tweaks Posted by Oaken (2 years ago)

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#6609 2 years ago

Yes, do the update I never had issues with my scoop, but 1.0.3 adds more shaker integration which is cool.

3 weeks later
#6700 2 years ago

Is there an setting in the menu that will not start a random monster mode just from hitting the scoop like it always seems to start frank multiball on your last ball regardless of how many shots you have on him.

3 months later
#6940 2 years ago

If the cheap drains on ghostbusters didn’t bother you then monster bash is going to shoot like a dream by comparison. The more you play it the more you will learn what is dangerous and you will adjust.

1 week later
#6968 1 year ago

I did add the rgb trough light from lermods, I thought the game was a little dark by the flippers, and it adds a cool effect to the alive again light between the flippers

#6970 1 year ago

It already has Mylar around it I have almost 2000 plays on mine so far no wear on drac trac yet

3 months later
#7297 1 year ago

Monster bash is a great choice for what you are describing, if you want something newer with more going on but still easy to understand and just plain fun check out deadpool

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