Quoted from flynnibus:Hrmm.. most games require a shot to relight mode start. LOTR instead has 'lots of shots' that can relight mode start. Instead of requiring a specific hard shot.. it dumbs down and the elf ring can be one of many.. and instead of making it difficult (like needing the combo) you can just limp through it too. I don't find this to be depth.. it's actually easier than the previous standard of 'must make the shot' to light modes.
It requires three shots, either by CHANGING elf shots, or the ring, then to hit the ring again to start the mode. Other than Maverick, there is no machine I can think of that has a more to do in starting a mode than LOTR. Hence, depth.
Quoted from flynnibus:I don't find 'hit the all the lit jackpots - then repeat' all that unique. The only one that deviates from that is fellowship. I like the multiplier potentials.. and add-a-ball is fun.. but is another reason people think the game dumbs down a bit. The MBs are the typical 'everything is lit for jackpot' instead of giving a specific difficult objective.
Typical everything is lit?? TTT has everything lit, and compounds jackpots if you unlight each in a certain time limit, or they reset.
Fellowship requires balrog then ramp shots to pass each character across the bridge.
RTK as four shots that have to be hit in line, then resets.
They are all unique, and have been the basis for many future stern machines, which in fact have dumbed this idea down / drowned it out.
I have never heard anyone refer to LOTR as "dumbed down" in any way shape or form.
Quoted from flynnibus:A bit of a stretch there... The movie multiballs can not be stacked with each other.. and only one mode can be running at a time. You can have a movie multiball, a mode, and one gift/hurry-up running at a time. The odd man out there that doesn't fit that rule is gollum which I really like as a accessible twist to how you want to score and do add-a-ball. That angle I really like. The multiplier effect in two towers is nice too.. but it's still a 'shot anything' type of mode.
You can stack a movie with a mode, and ring frenzie, super ring frenzie (multi), and modes with ring multiball. Gollum, as you noted, adds man options to everything, and is the only thing stackable with TTBA, which makes that MUCH easier to complete.
I have had up to 4 things stacked at once. Hence, it's a great stacker.
TTT isn't a hit anything. Sure that is how it starts, but it's made to hit a few easy ones, from whatever side is easy, and then within the time constraint, pick the remainders, and this is where the points build. Great idea, where a noob can feel like they are accomplishing something, just as an experienced player can by getting deeper.
Quoted from flynnibus:The extra 'completion' modes I'll give you as a solid benefit. DTR is a great concept.. especially the bash the held ball. The rest.. those are just like the mystery awards in every other game.. some hurry-ups, some 'hit the target' mini-mode, etc.
Super Ring Multiball Fenzie MB is awesome as well, as the 7th gift. The rest are random awards, but work well gelled with everything, and add to the depth as a whole as additional things available / to do. The planitir is a great addition, and does something for almost every mode / MB, mostly more time and add a ball, but very very important to have lit before starting anything IMO. That is something quite unique. All this adds to the depth of what these rules offer.
Quoted from flynnibus:I think my complaint may be that LOTR just rewards 'hit anything' all too much and besides missing valinor (which lets be honest.. isn't a real factor in 99.999% games) there is little penalty for not completing an objective. The biggest risk is blowing your gift multiplier.
MB on the other hand... start that multiball wrong..or fail to get that mode start in first.. and you really penalize yourself. It very much is 'setup.. setup.. try to maximize' and if you blow it.. you really blow it.
Multipliers in LOTR grow on trees..
No penalty for no completing an objective? Few games have such a system for this in the gifts as LOTR. Without completion of 7 things, you can't reach Valinor. It's more important for completions over any other machine IMO.
What games other than TSPP do you consider deeper than LOTR?