(Topic ID: 218859)

Monday Night Football Club - "It's Good!"

By allsportdvd

5 years ago


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#75 4 years ago

Hey Frost,
I took a couple photos to try and help out. I wasn't totally sure what you were referring to for a couple things so I just tried to duplicate your photos as much as I could.

Quoted from Isochronic_Frost:

black tape the secured the plastic. Is that normal?

Yeah, it looks as though I have the same stuff my targets as well. As far as your point about screws and various parts seeming patchwork, I've definitely noticed that in my machine. Several areas where the screws that were used were clearly just whatever someone had on hand.

Also, I wasn't sure which cable you meant for the display. Mine has several pinned connectors and a ribbon cable. See attached.

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#77 4 years ago

Yeah, no idea about the black foam.
As far as the cable, it just seems to be a standard ribbon cable. I saw "415" stamped on it, but nothing else. Not sure if thats helpful..

3 months later
#82 3 years ago
Quoted from gnome:

I have Monday Night Football Pinball Playfield Plastics.

I am interested in the plastics circled here, if still available.

InkedMNF long piece_LI (resized).jpgInkedMNF long piece_LI (resized).jpg
2 months later
#113 3 years ago
Quoted from carhunter1951:

One of which being the piece that goes just below the field goal posts.

Man, I didn't even know there WAS a plastic for that field goal spot. Mine obviously came without it. Ignorance is bliss I guess.

9 months later
#123 2 years ago

Nice looking machine. Not sure I've ever seen one with the plastic over the two center stand ups intact. Also, if you're interested in finding decals for those drop targets that are missing them, Marco had a complete set the last I checked.

3 months later
#139 2 years ago

What lights on the playfield specifically? I haven't been under the hood of mine for awhile, but if memory serves most of the playfield GI uses a wedge base (555), like these:

https://www.cometpinball.com/products/2smd-bulbs

I know for sure the yard marker lights use these, just make sure you get the wedge base, as well as the 555 twist in sockets for each one, in case you don't have them. Like these:

https://www.marcospecialties.com/pinball-parts/24-8767

I would check and make a list before you order though, because I know there are a number of flashers under there as well that require a larger socket. You'll want the 906 base for those.

https://www.cometpinball.com/products/5smd-flashers
https://www.marcospecialties.com/pinball-parts/24-8803

Thats all I can think of off the top of my head, but once again, I'd make a list before making another order because I know there are some bayonet base lamps mixed in there as well, like the lights for the skill shot off the plunge.

Good luck, and congrats on the pickup. I love this game.

2 months later
#167 2 years ago

Mine didn't have one either when I got it, so I just used a 4" plastic disc instead. Works fine and doesn't stand out at all.

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2 weeks later
#172 2 years ago

So to clarify, when you lock a ball in the left VUK and then launch another ball into the "pass" lane, the VUK fires sending the locked ball out? So, then the second ball rolls back out of the pass lane, giving you two balls in play. If this is the case, does the "pass" light remain solid, as though a ball is still locked there?

4 months later
#193 1 year ago

You might try reaching out to JodyG, I know he's been making some less common ramps. He recently added the long ramps from Indy500, so you never know.

3 months later
#209 1 year ago
Quoted from Coolpinballdino:

Rules question do the balls stay locked in the game after the game is over or should they kick out thanks

Also, if you get tired of waiting for the MNF song to end following a game (it was fun at first but then started to get a little old) you can turn off the match feature. The song won't play and the balls will kick out much more quickly.

3 months later
#216 1 year ago

Hey folks, I'm having an issue with the ABC rollovers at the top of the playfield. Typically once one of the ABC lights has been lit, you can move the lit letter around by using the flipper buttons. For some reason, only the left flipper button is moving the letters. Both flippers work fine, so its likely another loose connection somewhere between the right flipper button and the ABC lights, I'm assuming? Just wondering if anyone has encountered anything like this before I start digging around.

#220 1 year ago
Quoted from Oscope:

Check the EOS switch stack

That was it! Overlooked the EOS at first since it was registering in test. Upon closer inspection I noticed it was "chattering" when I pushed the flipper up. Cleaned the contacts and we're back in business. Easy fixes are always the best. Appreciate the help!

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