Time to set expectations, before Sep 1 go-live. At first we heard Stern pro level and that sounded too good to be true, and it was. So stop and think about what level of game could one expect.
Let’s first look at current AP games. Valhalla and Hot Wheels. Well Valhalla was done with more than 3000 hours of programming and it broke through some technology barriers to work. Hot wheels has a very nice layout paired with superb rules by Josh Kugler and tv animation series. That will be hard to top too.
Let’s look at JJP with GNR and TS4. Don’t kid yourselves, this won’t be up to GNR standards. How about TS4? No way layout is that good and we know GWJ has no video assets to use. Well that saves $100k of programming, which a Stern pro requires.
How about Spooky with HW and UM? I don’t think your layout will shoot as smoothly as these 2 games. I know your programming will be inadequate and so don’t see you producing a physical game as good as Spooky either.
If I moved to home brew category, I’d expect at least a dozen home brews to be better. So why did Ice pledge to be a mini whale? Who cares, he’s been harpooned. You have found each other. Keep a diary each day and write your memories. At the end of this peoject you may personally be down as much as $20k, but don’t sweat it.
Whip out your diary and memories and write a screen play. Might be able to pull in $15k. If story gets picked up maybe earn another $75k-$100k Following the breadcrumbs, I discovered Parts A and B are complete and part C is expected to climax soon. Then as long as part D is complete by Sep 1, the project will be set into perpetual motion with guaranteed success.