(Topic ID: 318168)

Trailer Trash-the Pin. The GWJ Chronicles

By Beechwood

1 year ago


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  • 10,636 posts
  • 267 Pinsiders participating
  • Latest reply 1 year ago by BeachPickle
  • Topic is favorited by 72 Pinsiders

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    Topic poll

    “Trailer Trash-the Pin. The GWJ Chronicles”

    • John finds the big whale and makes 1 "super LE CE Bling" Trailer Park Boys pin 17 votes
      11%
    • John finds 10 small whales and makes 10 "pro style homebrew type" Trailer Park Boys pins 11 votes
      7%
    • John buys an aquarium to pass the time until his dreams are realized 128 votes
      82%

    (156 votes)

    This poll has been closed.

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    Topic index (key posts)

    9 key posts have been marked in this topic

    Display key post list sorted by: Post date | Keypost summary | User name

    Post #1158 Summary of downsides Posted by pookycade (1 year ago)

    Post #5133 Programmer Posted by Mr68 (1 year ago)

    Post #5520 2nd installment of $1k USD Posted by greatwichjohn (1 year ago)

    Post #5946 Week 3 summary Posted by Beechwood (1 year ago)

    Post #6424 Thread summary for week 5 Posted by Beechwood (1 year ago)

    Post #7332 How to reset your password Posted by Jvspin (1 year ago)

    Post #8068 Another $1k USD provided ($5k now?) Posted by greatwichjohn (1 year ago)

    Post #9810 Key posted, but no summary given Posted by greatwichjohn (1 year ago)

    Post #10008 Another installment of $1k USD ($6k total now?) Posted by greatwichjohn (1 year ago)


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    #333 1 year ago

    I'm building a game almost completely from scratch, can I get a whale investor to fund the rest of my solder joints? It will either die as a prototype or get produced!

    (I really should add "whale investor" somewhere in a callout or referred to in the game's story. The story already makes reference to "nearly imamaculate"...)

    Can confirm it costs waaaaaay less than 100K to build a one-off. I'm on my second.

    #557 1 year ago

    But what if it DIES?

    #664 1 year ago

    You can easily build one game for 10K or less.

    Yourself. With a massive skill set, and a huge personal time expense that you value at $0. Here are some of the resources you need to build an entire machine yourself:

    1. Woodworking, cabinet construction, painting/decaling. Or you can buy a fresh new prebuilt cabinet; VirtuaPin makes them, but it'll run you nearly $1K at the moment.
    2. Game design and theory. You need to know not only how to create a physical layout that incorporates all desired features with the appropriate amount of engagement and flow, but how to lay out rules that keep players interested. I can't speak for all Big Whales(tm), but if I was dropping ten grand (or, y'know, a hundred) on a one-off pinball machine, I would want a genuinely fun experience that I can share with my friends.
    3. Creation of printed playfield. For some of us, this is a struggle that will have to be outsourced - looking at myself in the mirror on this one. This particular skill, however, is one that GWJ is known to have, and indeed it's quite valuable knowledge - setting aside the repro situation that went sour.
    4. Assembly of playfield and cabinet. Arguably one of the easier tasks, but it still requires a lot of attention to the designer's (your) intentions and making sure things fit properly, especially those elements that be arranged at different angles but need to fit around other components. Flipper baseplates and pop bumper spoon switches are well-known offenders.
    5. Electrical wiring. High-voltage switching comes with many reliability pitfalls, and you need to design your wiring system in a way that reduces or eliminates interference, usually also allowing for future maintenance down the road. A high-dollar investor will want to know his game will not become an unmaintainable mess.
    6. Electronics systems design. Wiring alone is not enough; one end goes to playfield devices, but the other end is going to plug into something complex that controls everything. There are off-the-shelf controller solutions that can do all this work, but they'll run you several hundred dollars at least, if not another thousand for a whole fleet of electronics. If you're an exceptionally insane person who loves the feeling of doing everything from scratch and is more than likely somewhere on the autism spectrum, you could design your entire electronic control system from scratch on custom boards - which requires its own set of skills. You can't get out of heavy computer use if you're doing this, unless you can do PCB fab on pencil and paper and don't plan to use any silicon in your design. Which is unlikely.
    7. Artistic talents. There is a stereotype that people who are good at computer programming aren't very good at art. Plenty of exceptions exist, people who are brilliant at both. But as someone with very little skill in drawing people, I am outsourcing my current build's art, just as I had to do with the cabinet art on my first one. Artwork is very much an integral part of the pinball experience; it is, after all, the first thing that attracts players to the game. And you definitely want the best art you can get if you want TPB to be "pimped out." Good artists do not work for free and shouldn't be asked to do so.
    8. Sound and music composition. While your "licensed" game might offer you a fair amount of music thanks to original soundtracks, it won't get you all the way as far as a game goes. As a player, I expect audio feedback from every shot or target, otherwise the game feels dead to play. Not all sound effects make sense to rip directly from a TV show; it's going to take some custom work. Music is very much its own art, and good musicians and sound engineers are not free either. Lacking my own musical talent, my current project outsources its music to a good friend who has years of experience both operating sound equipment for bands and playing it himself. And no, it's not free - I paid him my Firepower in exchange for it.
    9. Computer programming. There are software solutions for clicking together a game without needing to write actual code, but there are limits to how much you can do with such a system. A pimped-out game definitely needs custom code that pulls together the physical and the visual, and keeps everything smooth and pleasant to look at.

    There's probably a lot more, but for a garage build, this is what I could think of off the top of my head. Like I said, it can be done... but it's hard, much harder than it might seem, and most of us aren't given a budget for free. If you don't have every single one of these skills, you need to seek out others who do (as you seem to be doing). For a $10K budget per game, there's no way you'll be able to hire anyone with marketable skills to design and build the games, and even the original goal is stretching it thin. That's not even counting the legal issues of paying contractors to design and build something you don't have a license for.

    #811 1 year ago
    Quoted from greatwichjohn:

    Busy day crank call #2 from Los Angeles Metropolitan. If that is my favorite fan here, try to act more convincing. You guys trying to disguise your voice is stupid. I do not remember a bunch of guys voices from past shows. PS: the 2 so far have their number visible!

    Friendly reminder to all readers that while many of us are expressing doubts about this project's feasibility, messing with people with crank phone calls crosses the line into harassment. If it's anyone from here, I would advise ceasing that.

    (That said, as a fan of Kitboga and Jim Browning, crank phone calls to actual scammers who knowingly cause harm is 100% A-okay.)

    #960 1 year ago
    Quoted from Sinistarrett:

    Heres what you get if you try to use artificial intelligence to design a Trailer Park Boys pin.
    [quoted image][quoted image]

    The "backglasses" depicted in these photos are amazing. 10/10 would play.

    Quoted from greatwichjohn:

    So that will be done by some one with the talent.

    But artistic talent isn't free. Even a single piece of commission work can cost hundreds depending on quality and desired details, to say nothing of an entire pinball art package that must fit in the extremely irregular canvas shape that is a playfield.

    1 week later
    10
    #1833 1 year ago

    "Exposure".... you actually did it, you said the thing.

    Here you go, any of the comments on any of these posts can help explain why this is a bad practice:
    https://www.reddit.com/r/forexposure/

    1 month later
    #5218 1 year ago
    Quoted from Bryan_Kelly:

    Is John's writing style similar to this...or is it just me.

    I dunno, I think it'd be a lot closer if Pinball Lessons Guy's paragraph had every instance of the word "and" replaced with an ampersand.

    1 month later
    #7356 1 year ago
    Quoted from Beechwood:

    I was looking at my blank piece of birch plywood I cut two years ago for making my homebrew pin, when it hit me like a hammer...I am just as far along as GWJ who is almost 2 months in on a 6 month build.

    Thank you for making me feel better about my lack of motivation to finish adding the last two mechs to mine!

    10
    #7488 1 year ago
    Quoted from greatwichjohn:

    Lots of people on the other side. No big deal, nice lady & she has a dog. I get along with everyone who likes the same sex.

    Quoted from greatwichjohn:

    It does not bother me, & you got to do what you got to do.[quoted image]

    Although it was a random point, here's a quick translation to those who seemed confused by these statements. It seems to be implied that the bartender is a lesbian. John doesn't mind this, and continues to get along and treat her like a human being. Good on you, John.

    1 month later
    #9655 1 year ago
    Quoted from Roostking:

    Damn dude, why choose such a hard life? Microwaves are cheap, you could make some killer cold busting chicken soup or chili(both of which you mentioned you liked the other day) in a crock pot. I know its not part of the plan, but you can be good to and for yourself if you just do little things for you, like heating up cold mac and cheese. That is no way to live bud and you dont have too.

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