(Topic ID: 67443)

MMR PPS and Overall Update - Official PPS (Oct 21, 2013)

By PPS

10 years ago


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#5290 9 years ago
Quoted from PPS:

So ... I'm just going to address some really weird mis-statements and mis-conceptions, and pretty disappointed that my previous posts about the coin mech topic seem to get lost. I would encourage people to look at the MMR summary thread which has most of the relevent updates.
a) Has absolutely nothing to do with commercial or not, have no idea who came up with that theory ... if that were the case (which it's not), then likely it would have a 0-slot coin door ... who comes up with this stuff?
b) I've already stated why the decision to not have coin mechs was made 1) they complicate the mfg process as they become another option between US and export. And then there are more secondary reasons 2) a super small % of the games will be operated and use quarters, 3) many operators prefer their own mechs (and have mechs).
c) As I also said we have coin mechs (they are real as a few people had gotten them at CAX open house) for cheap and they are good mechs.
d) I communicated this as soon as I knew about it, from a call we had between Stern, CGC, and myself. I figured when I heard about it was a good time to communicate it - it was not a 'bait and switch' (good lord), it was just that there are so many things going on that the discussion about the coin mechs is not a top one on the list.
e) CGC is the overall project 'owner' of the game - we are the licensee, and as such CGC has leeway to make decisions and we have a large degree of influence, there is nothing new to this. PPS is the 'face' for the pinball community because frankly while CGC is well known in gaming they are not 'in' the community and thus PPS (myself) provides the conduit for communication with the community. CGC is not a contractor, Stern in this case is a contractor (and important one). CGC is a partner and driving the bulk of the game development with our guidance.
f) As for questions about things - I am always ok to run them down (about manuals and such - which I'm pretty sure we are including a manual with an appexdix for MMR stuff). Alot of this requires me getting answers from CGC which sometimes especially now is a challenge as they are heavily working on what they need to do and often I have a hard time finding them.
For those that are very upset, we are sorry, but we have done things like extend the warranty, put double hard coat, finished the backbox trim, put a shaker in it, etc which did we felt were ways to differentiate the game. We did feel that the omission of coin mechs which can contribute to complicating the mfg (between two parties, not one, and then shipped to many resellers) was better than the crazy feedback if more production/coordination mistakes happened because of this additional element, which the goal is to try to reduce as much complexity as possible.
rick

Thanks, Rick
MMR will be great. I hope additional machines will be made in the future, too.

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