(Topic ID: 128232)

MMR Owners Club, all things MMR discussed

By SuperPinball

8 years ago


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  • 10,211 posts
  • 762 Pinsiders participating
  • Latest reply 20 hours ago by CurtisC
  • Topic is favorited by 378 Pinsiders

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 first pic Posted by SuperPinball (8 years ago)

Post #3445 anti scratch tape Posted by Jarbyjibbo (5 years ago)

Post #4945 differences on all MMR versions Posted by f3honda4me (4 years ago)

Post #5853 Damsel trapper ball, Right troll trapped ball - fixes Posted by evh347 (3 years ago)

Post #6402 Speaker Kit and Widescreen upgrade manual Posted by NeilMcRae (3 years ago)


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#2928 6 years ago

I am having same moat eject issue. It seems to be a common problem? Any ideas? I did some troubleshooting based on comments in this thread.

When the ball falls into the moat most of the time does not eject until ball search mode. It seems to be getting worse where the ball won't be detected and will not eject. I tried a few things that did not work. I lowered the screw coils to see if that helped the ball sit lower and break the sensor. Did not work. I checked the wiring and also re-seated the connector to the board for the sensor. I did a switch test and it shows closed and when I put a ball in the moat eject it shows open. I think that is how it supposed to work. Also, when you power up the game with ball in the moat eject, it does right away detect it and eject the ball.

#2934 6 years ago
Quoted from paynemic:

Well so my gate assembly is officially not working.

Do you have an MMR? Is this a common "wear and tear" issue with the game? I guess I would assume that the remake would have better parts since I did spend about 8k + on it! Just wondering if down the road I will have the same issue.

2 months later
#3155 6 years ago

Yeah, when ball gets stuck behind right troll its tricky once it rolls off! Either SDTM or a tilt warning if I'm lucky to keep it in play!

4 months later
#3537 5 years ago

I am having a minor issue with my MMR. When I start the game I get a report error of R. Gate closed. I did go into testing menu and did the loop test. Everything passed fine. The loop around test okay and the loop drop to pop bumpers also passed. Does not show the any of the right switches closed, but I still get that error that tells me Right Gate closed. Any suggestions or has anyone else ran into this issue? Probably and easy fix.

10 months later
#4023 4 years ago

I recently got a 3D translite and have the factory translite from my mmr for sale. If anyone is interested, please pm me. I’m thinking $75 plus $5 shipping if interested.

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