Finally got my NIB MMR yesterday. Here are my findings.
Cabinet wrap at corners is not trimmed off and you can feel it when your hands are on the flippers.
Knocker didn't work. Found bent fuse clip on power supply. Repaired.
Left ball gate was stuck open. There was no spring on the solenoid so gate could not return to the closed position. Unresolved.
Playfield support bolt was loose and sticking out the side of the cabinet. Repaired.
"Fight" ball lane switch was bent and not registering. Repaired.
Ball hits top of right sling when coming out of the right orbit. Adjusted
Catapult works part of the time. Ball crashes into the flasher or switch and dies at the top of the ramp. Unresolved.
Most of these things I have adjusted and are now working. The only real concern I have is with the sound. This is a huge disappointment. There is a feature in the game that when the castle drawbridge begins to lower there is a sound effect for it. It synchronizes perfectly with the video on the dmd and the actual drawbridge on the playfield. This believe it or not was a huge selling point for me. On my new MMR the music is so loud that you can't hear the sound effect unless the volume is at 10 or above. Then the music is almost unbearable. I feel they have made an error in the voice, music, sound effect mixing. Does anyone have some information on this before I contact CGC. I will also search the forum for other posts concerning this matter. Is it maybe that the speakers are so bad that they are being overdriven?
Now the good. The game is beautiful. Playfield is really nice, inserts are readable, and I like the LED's. I upgraded to the color dmd and I think it was worth the $$. I am in the process of putting on Cliffy's and Mantis protectors. No problem with the ball popping out of the Merlin hole.
I will be totally happy if something can be done about the sound.