(Topic ID: 128232)

MMR Owners Club, all things MMR discussed


By SuperPinball

4 years ago



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Post #1 first pic Posted by SuperPinball (4 years ago)

Post #3445 anti scratch tape Posted by Jarbyjibbo (1 year ago)


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#20 4 years ago
Quoted from johngravenews:

Any MMR owners actually regret getting one now that it's in the house?

Bear in mind I am directly involved with PPS/CGC.

I have one at my business for tech support. Along with an original MM.

PPS/CGC/Stern knocked it out of the park, bases loaded. From a commercial stand point, the cash box, it's put a serious dent in the original MM here.

LTG : )

#23 4 years ago
Quoted from Drew13:

Does a instruction card and price card come with MMr?

Has a good looking Royal Rules card on the left side, and Medieval Madness and design credits on the right side.

Make your own price card.

LTG : )

#27 4 years ago
Quoted from Drew13:

What price did you set yours at Lloyd?

$1 a play, 6 games for $5.

LTG : )

#32 4 years ago
Quoted from SuperPinball:

2) Can a speaker panel for MM fit a MMR?

Yes.

LTG : )

2 months later
#93 4 years ago
Quoted from Craig:

I am getting genuinely depressed about the MMR situation.

I am sorry for the delay. Games are moving again. And hopefully up to speed soon so people get their games.

LTG : )

1 month later
#150 4 years ago
Quoted from sparechange1974:

Will MMR come with the metal under leg cabinet protectors?

Yes.

LTG : )

IMG_0974.jpg

#157 4 years ago
Quoted from denmark71:

Has the factory corrected the sling placement

Yes.

LTG : )

#162 4 years ago

First try adjusting the power the coil uses to kick the ball out. Weaker first, then stronger.

If that doesn't do it, please PM me for more help.

LTG : )

1 month later
#195 4 years ago
Quoted from cleland:

I wonder what the credit dot is though

Target up past the catapult. Since a lot of non pinball people tried it, that error comes up a lot as it isn't an easy shot.

I was there and checked it often.

LTG : )

#199 4 years ago
Quoted from tu71586:

have not found how to disable to knocker

There isn't an adjustment for it. As steve-o said - disconnect it.

LTG : )

#201 4 years ago
Quoted from tdiddy:

how to resolve it

You might have to bend the bracket holding the gate up a tiny bit.

LTG : )

1 week later
#221 4 years ago
Quoted from Eryeal:

My drawbridge has gone crazy

Go into Tests - find the drawbridge test. Run it. See if the two switches for it are working in that test.

LTG : )

#228 4 years ago
Quoted from HOOKED:

Any word on the full color DMD yet?

At Expo CGC was hoping before the end of the year. They showed it there 90% done. It looked amazing.

LTG : )

1 month later
#259 3 years ago
Quoted from Bigbossfan:

Curious though....only one key.

Just one.

LTG : )

2 weeks later
#274 3 years ago
Quoted from Lowrent:

Do you have any idea what I could do to adjust the opto switch ?

Your description sounds like it is working.

Is the ball not sitting in there right to break the opto beam ?

LTG : )

#296 3 years ago
Quoted from extraballingtmc:

was hoping to hear others experiences first.

No matter what game or manufacturer, they can all have differences.

If you don't have a little space between the sidewall and playfield, mirror blades won't fit.

LTG : )™

#352 3 years ago
Quoted from PWhiz:

How can I secure this pin better?

Please open a ticket on the Support desk to get a new plunger assembly.

LTG : )

#356 3 years ago
Quoted from PWhiz:

Has an update been released?

CGC posted in one of these threads today it is in beta testing and should be out in February.

LTG : )

#358 3 years ago
Quoted from SuperPinball:

would of been nice if CGC posted it in an "owners" thread.

It was in the MMR Software Update thread.

LTG : )

#360 3 years ago

Go to Community - search Pinsiders - CGC - only two there, one posted today.

LTG : )™

#370 3 years ago
Quoted from Kkuoppamaki:

is there a way to adjust that or is it waste of time?

Those cheap bubbles can be a headache.

http://www.pinballnews.com/learn/level/index.html

LTG : )™

5 months later
#696 3 years ago
Quoted from SuperPinball:

The release statement says top go to planetary's website but I cant find anywhere where I can buy the upgrade. Online Store?

Rick will put it up as soon as it's available.

LTG : )

#702 3 years ago
Quoted from sparechange1974:

Does the game come come with clear plastic protection over that area or is it clear coat?

Clear coat. I'd put the Mantis protector on there.

LTG : )

#707 3 years ago
Quoted from mrgregb123:

On mine the hole the ball falls into after entering the castle has clear coat chips at the back end...the side that the ball rarely reaches...after 200 plays. Defect in mfg.

I don't think it's a manufacturing defect. The balls goes across and rolls over the edge.

Remember when Larry Demar and another video taped the kickout hole on Monster Bash and discovered all the wear was caused by the ball going in, than coming out ?

LTG : )

#725 3 years ago
Quoted from jrockne:

Anyone else get the email yet!

I did not. I shall be living vicariously through you.

LTG : )

#729 3 years ago
Quoted from PWhiz:

Forget which carrier

There are only a few. Start with USPS Tracking, if error comes up then UPS Tracking, if error then FedEx Tracking.

Or try Google - type in Tracking and the number, see what you get.

LTG : )

#739 3 years ago
Quoted from SuperPinball:

So is knocking to indicate that the software has been successfully updated

No.

LTG : )

#750 3 years ago
Quoted from Ranhorton:

My buddy who has an MMr has only gotten to play it for one day before a transistors on the board fried.

Open a ticket on the Chicago-gaming.com website to get a new one.

LTG : )

#752 3 years ago
Quoted from Ranhorton:

Still have a ticket open on CGC. Waiting to hear from their engineer for a few weeks now about options to repair/replace.

Please pm me the ticket number and I'll see if I can kick it up a notch or two.

LTG : )

#755 3 years ago
Quoted from Ranhorton:

Sending PM now.

Kicked it up a notch, I hope it helps.

LTG : )

#770 3 years ago
Quoted from Leachdude:

Anyone know if the warranty transfers if you purchase someone else's NIB that they decided to sell? Warranty info says it does not. Just curious if that is true.

It's true.

LTG : )

#774 3 years ago
Quoted from KloggMonkey:

I forgot where this plastic goes.

On the post by the dragon pointing towards the rear, under his wing.

LTG : )

#775 3 years ago
Quoted from KloggMonkey:

I forgot where this plastic goes.

LTG : )

IMG_0893_(resized).JPG

2 weeks later
#815 3 years ago
Quoted from nosro:

I have observed a somewhat repeatable problem where balls returning from the left ramp hit the end of the wireform and the impact causes the ball to jump the wireform and into the outlane rather than dropping into the inlane. Is there an adjustment I should try?

Loosen the bolt holding it down and move it slightly towards the inlane.

LTG : )

#817 3 years ago
Quoted from nosro:

The ball is jumping out of the wireform straight into the outlane. It is not dropping into the inlane and then to the outlane. Is this still the right approach?

Could you email me a picture of that area so I can see if the wireform is bent or something ?

I'll PM you my email address.

LTG : )

1 month later
#861 3 years ago
Quoted from JOESCHALL:

I've written to Lloyd as well about this, but I thought I'd also share this with the group to see if anyone else had the same experience.

I have one idea. QUIT TRYING. It's in there.

You hit ENTER and 1.0 comes up, Williams default.

Open coin door, hold ESCAPE button down until CGC menu comes up, 2.0.1 is in there, it will be on the screen.

Turn the game off, remove old IC and install new one, get the notch or dot in the same position. Turn game on. And enjoy.
LTG : )

4 weeks later
#941 3 years ago
Quoted from Pinzap:

So, my question... is this normal?

Yes. Every playfield dimples. Steel ball landing on wood.

Over time you'll have a lot more of them and they won't be so noticeable.

LTG : )

#949 3 years ago
Quoted from Pinzap:

I'll get there eventually

And when you do. Please help others.

That keeps pinball alive and growing.

LTG : )

#964 3 years ago
Quoted from Pmaino:

Has anyone changed the stock black rubbers to any other color? I've heard purple looks cool. Anyone have pictures?

Here is an original in Titan silicone purple rings.

LTG : )

IMG_1019 (resized).JPG

#974 3 years ago
Quoted from Adams:

Are there good instructions anywhere on how to adjust sensitivity?

It's a leaf blade switch. Two leafs. One on the troll face, one behind it. Gently tweak/bend the one behind it a tiny bit closer.

LTG : )

#978 3 years ago
Quoted from Lermods:

I'm told it has some special animations that arent in the stock LE game.

I think someone was having some fun with you.

LTG : )

2 months later
#1038 2 years ago
Quoted from per3per3:

The right troll head isn't secured into its mechanism properly and is basically a bobblehead right now (it registers fine which is good). How do I adjust this to tighten it?

You mean the troll face is loose ? Turn the game off, Remove balls, the game's. Lift playfield up and rest on backbox. One bolt secures the troll carriage to the plunger. Remove it, unplug the troll face switch connector. Lift the hole troll carriage up and out and wiggle to the left to clear the playfield.

Now you can get at the two screws holding the troll face to the leaf blade. Fix it, tighten it. Reassemble back into game.

LTG : )

#1044 2 years ago
Quoted from per3per3:

but can't seem to figure out how to get it up and through the playfield. The wiggle left trick isn't working thus far because of the small black tab on the troll head housing not being able to clear

Twist, turn, lean to one side, figure it out. I've been removing them for years this way. MM and MMR.

Quoted from per3per3:

you can see from the pic the assembly is now crooked

Looks like the part where the whole troll face/leaf blade switch fastens to with two screws, has broken free. You need a new troll carriage.

LTG : )

#1045 2 years ago
Quoted from per3per3:

how do I get to it?

You'll need to get that troll carriage up and out to get at the screws holding the troll face leaf blade.

LTG : )

#1046 2 years ago

I see the problem.

See the bolt head I circled in red ? Remove that one. The lift the troll carriage up. Not the one holding the leaf blade plastic guard up.

LTG : )

mmrscrew (resized).jpg

#1048 2 years ago
Quoted from tslayer71:

It's easier to remove troll assembly's from the bottom of the playfield.

Take off two wire clips, take off the two springs, remove the troll flap. Then unplug two connectors and unbolt the whole assembly and drop down. And on reassembly lose the clips or springs trying to get them back on the posts on the metal flap.

Or my way, one connector and one bolt. Hmmmmmmm , my way seems easier. Though the left troll you would need to remove the wireform above it.

per3per3 didn't do what I posted and removed the wrong thing and no way he can get the troll carriage out of the game.

LTG : )

#1050 2 years ago
Quoted from tslayer71:

Under is easier. You don't have to take anything apart until you remove the assembly.

What are your plans for the metal flap on top of the troll carriage ? It won't fit through the hole in the playfield.

LTG : )

#1052 2 years ago
Quoted from tslayer71:

Yes it will dude....... Read post six like I stated above

I yield. I've only be removing troll carriages for twenty years. What do I know.

LTG : )

#1054 2 years ago
Quoted from tslayer71:

When someone gives you useful correct info maybe you should try it before saying it wont work....

Over the years I have tried that. And came to the conclusion that one bolt and one connector was easiest.

LTG : )

#1060 2 years ago
Quoted from Manic:

Not sure why he can't wiggle the assembly free.

Because the troll carriage is still bolted to the plunger. I posted to remove the bolt holding the troll carriage to plunger. par3par3 removed the locknut holding the plastic switch guard on.

LTG : )

#1066 2 years ago
Quoted from per3per3:

1) The lock isn't reliably registering and I'm not sure what optos to check

The VUK to the left of the castle moat ? Only one set of optos on it. Easy to check in Tests - Switch Edge, see if it works, and plunger isn't blocking the optos.

Quoted from per3per3:

but the ball doesn't eject

A little tougher. The ball could be sticking on the plastic stone wall, or diverter isn't going low enough to allow the ball to roll. You may need to remove the ramp to get a clear look at where the ball if getting stuck.

LTG : )

#1068 2 years ago
Quoted from per3per3:

For #1 I'm talking about the shot over the moat through the door that locks the ball. I'd say it registers about 50-60% of the time

The green moat under the playfield. Only one switch on it. Please check that it is mounted right, not loose. It's connector still plugged in. You may need to make it more sensitive. Loosen screws and move switch body so the wire the ball hits is more sensitive, or bend the wire the ball hits up a little.

Quoted from per3per3:

This makes me believe it's not the divertor post

Then maybe it's sticking on the lip of the plastic damsel tower.

LTG : )

#1073 2 years ago
Quoted from KozMckPinball:

Are the backbox keys and the coin door keys the same?

No. Open the coin door, on a hook you should see another key, on the side of a coin chute or on the inside of the door.

LTG : )

#1085 2 years ago

Should be simple. Lift playfield up a little and rest on the front of the cabinet. Unscrew the two screws holding the apron on. Then gently push the apron forward and lift out.

Just a screw with a nut head, should just unscrew.

LTG : )

1 week later
#1095 2 years ago
Quoted from Damien:

Could it be some sort of ground or connection issue?

No - screw goes into plastic. Maybe loose connection at opto or the plug for the optos is loose at the board it plugs onto.

Quoted from Damien:

So CGC is who I need to go through?

http://www.chicago-gaming.com/ under Support - Help Desk, open a ticket.

LTG : )

#1099 2 years ago
Quoted from Damien:

If it is something lose, how would CGC service this? I am in Canada.

Their warranty is parts, not labor.

Check with who you bought the game from, if they provide any service.

LTG : )

#1119 2 years ago
Quoted from Damien:

Random question... What are the dip switches used for?

Same as the dipswitches on the original MM CPU. Manual has the info. Language settings. On MMR it's on the screen now in the CGC menu.

LTG : )

2 weeks later
#1168 2 years ago
Quoted from Damien:

Having an issue where my left troll is not registering hits. The test shows the left switch is bad. When I go to the test mode, and I try to select it, it won't even raise it, saying something is bad about the up switch.

Troll test won't work unless you have the high power interlock switch on the left side of coin door opening enabled.

Go to Tests - Switch Edge - push troll face, either below the playfield or pull the troll carriage up and push the troll face from above. If it registers then it just needs adjusting so ball hits trigger it.

If it doesn't work, then follow wiring from troll carriage to board it plugs on to. Reseat connector at board and be sure it is on tight.

LTG : )

#1171 2 years ago
Quoted from Damien:

And, do you think that this is what is causing the "L. Troll Up Switch Bad" error?

Left troll face hasn't been registering hits.

Quoted from Damien:

Any suggestions?

Under playfield disconnect troll face switch connector and remove bolt holding troll carriage to plunger. Above the playfield remove the wireform over the left troll. Now you can pull the troll carriage up and out, lean a little left to clear the metal part sticking out that triggers the up/down switch.

Now you can get at the screws to tighten them.

LTG : )

#1173 2 years ago
Quoted from Damien:

Nothing I can stick in behind there just to tighten that one screw?

Thin ignition wrench ?

LTG : )

#1183 2 years ago
Quoted from busa32927:

hi all

could someone tell me how to get to the features menu. I want to adjust my flipper coil strength.

thanks

Game turned on. Open coin door. Hold the ESCAPE diagnostic button 5 seconds or more gets you into the CGC menu.

LTG : )

#1185 2 years ago
Quoted from busa32927:

I call Chicago gaming they suggested some washers under the hole.

Between playfield and whole assembly under the playfield, left side. ( that was me you talked to )

LTG : )

#1194 2 years ago
Quoted from mountaingamer:

Has anyone else had the castle towers work their way off?

Can happen. Original or remake.

Quoted from mountaingamer:

Has anyone else had the castle towers work their way off?

I have on original.

Quoted from mountaingamer:

i assume superglue or epoxy will keep them from falling off

I've used both.

Quoted from mountaingamer:

I'm just afraid they might need to come apart later.

No. If you ever have to replace a base, it would be pretty easy to cut/file/Dremel the old one off without hurting the tower.

LTG : )

#1215 2 years ago
Quoted from bkaelin:

Here is what I got.

There is an ethernet cable running along the side of the huge board below the playfield and plugs into the bottom of it. Please unplug it and plug it back in and push real tight.

LTG : )

#1234 2 years ago
Quoted from KozMckPinball:

I put all 10 Pinbits plastic protectors on my MMR. Has anyone noticed or determined why the plastic is missing (left side of castle shot where the yellow troll counter switch is) from MMR that was on MM? Pinbits has a protector for it but its just bare metal no plastic. Will an MM plastic fit here? Not sure why PPS\CGC left this off the MMR...

Wasn't on MM either. Some people made a plastic for that spot over the stainless steel guide, some even figured a way to light it. So Pinbits made a protector for it.

LTG : )

#1254 2 years ago

Here is a picture of mine if it will help. Playfield at 6 1/2 degrees, set with an inclinometer.

Every bubble level may be different. They are cheap. And not always accurate. So every picture you get may be different.

LTG : )

MMRLevel (resized).JPG

1 week later
#1395 2 years ago
Quoted from KozMckPinball:

but it still takes many tries for the kickout to get the ball out.

Under the playfield. Left side of the whole assembly. Put a couple washers between playfield and assembly. Ball will kick out much better.

LTG : )

#1404 2 years ago
Quoted from dzoomer:

In early playing the main adjustment needed on this MMR is that the moat VUK is working maybe 40% of the time. When it doesn't work the machine does a ball search which kicks it out.

If ball search kicks it out, coil is fine. I'd concentrate on the opto switch in there. Clean them, follow the wires, the optos should plug into a board nearby, reseat that a couple time.

LTG : )

#1431 2 years ago
Quoted from Animal:

Yes, did switch test, the switch registers. any other idea's why the VUK doesnt work when dormant for a while, but then after ball search it starts working??

If it's the optos acting up, please follow the wires from them to a board nearby they plug onto. Reseat the connector a couple times.

LTG : )

#1437 2 years ago
Quoted from Animal:

Are there optos to Merlins hole,

Mechanical switch.

LTG : )

2 weeks later
#1495 2 years ago
Quoted from Damien:

Yes, please post a pic

I didn't have a tooth pick so I used a bamboo skewer, you get the idea.

Quoted from Damien:

how to loosen and tighten it properly

I like to loosen the nut on the pawl just slightly so the flipper bat turns real hard. Then position the flipper bat where I want it. Then tighten the bolt.

If you loosen the nut a lot, then you get to mess with up and down adjustment and back and forth flipper bat adjustment. That is a learning experience.

LTG : )

DSC00210 (resized).JPG

#1497 2 years ago

I circled in red what you loosen and tighten.

I'm sorry for the confusion using bolt when I should have typed nut.

LTG : )

DSC00211 (resized).JPG

#1498 2 years ago
Quoted from Damien:

what the nut on the panel

I hope you realize this is below the playfield. The flipper shaft goes through the big hole in the pawl, below my red circle.

LTG : )

#1500 2 years ago
Quoted from Damien:

So just loosen that, adjust flipper, and tighten?

Yes, but save yourself more work. Only loosen a tiny bit so the flipper bat moves if you push/pull it hard. If you loosen it too much and the flipper bat flops around, then you need to adjust the back and forth there you want it, and the up and down movement. If you screw it up, use the blue plastic spacer from the goodie bag, set it between the flipper bat and playfield, that will give you the right spacing so there is a tiny bit of up and down play so the pawl doesn't bind on the nylon bushing the flipper shaft rides in, below the playfield.

Quoted from Damien:

Also, when I loosen this nut, will the flipper also rise up from the playfield?

If you loosen too much, gravity is down, not up.

Quoted from Damien:

After doing the alignment, should I push down on the flipper while tightening?

No.

LTG : )

#1502 2 years ago
Quoted from Damien:

Wouldn't it be easier to align the toothpick in the hole

https://pinside.com/pinball/forum/topic/vids-guide-to-upgradingrebuilding-flippers

Study vid1900's guide, scroll down to the 17th post in that thread.

LTG : )

#1521 2 years ago
Quoted from bdaley6509:

Is that a spring issue?

Wiggle them. If they move freely, probably a spring issue. Four screws hold the tower assembly on. Simple to remove and check or fix.

LTG : )

2 weeks later
#1586 2 years ago
Quoted from AUKraut:

Has anyone here heard this news as well??

Yes, it was announced.

LTG : )

#1591 2 years ago
Quoted from AUKraut:

Built at Chicago Gaming and not sub'd out to Stern???

Yes. It's been posted and announced. Chicago Gaming built their own assembly line for this.

LTG : )

#1593 2 years ago
Quoted from AUKraut:

been out of the hobby for a while

Welcome back !

LTG : )

#1621 2 years ago
Quoted from chrisnack:

Thank you Stern for that...

CGC made the cabinets for MMR.

LTG : )

#1697 2 years ago
Quoted from CubeSnake:

Does MMr have an 'Adult Speech Mode' and how is it accessed?

In Adjustments - Feature Adj. - A2. 22 Family Mode , default is No.

Now the F Word is still bleeped in No. Unlike the hacked ROM floating around out there, which isn't usable in MMR.

LTG : )

#1703 2 years ago
Quoted from holmstarrunner:

Any ideas where to start?

You probably hurt how they are powered. The LED strip may have been too much of a strain on things.

LTG : )

#1732 2 years ago
Quoted from Damien:

Do you have your kits listed anywhere that we can check out? Interested in your moat kit.

http://www.rockcustompinball.com/

LTG : )

#1777 2 years ago
Quoted from AUKraut:

Mine is at an angle of about 45 degrees

It got bent, or if up a little too high the auto launch plunger hit it. If up a little, balls coming up to the shooter lane can nail it too.

LTG : )

2 weeks later
#1863 2 years ago
Quoted from Damien:

or is this the sign that thee is binding or something else?

I'd suspect binding first. Coil stop screws in tight ?

LTG : )

#1866 2 years ago
Quoted from Damien:

Is that how it's supposed to be?

It's okay, somebody went to town to tighten the pawl to the flipper shaft.

Do you have a tiny bit of up and down play on the flipper bat so the pawl isn't binding under the playfield to the nylon bushing the flipper shaft rides in ?

The rubber insulator on the pawl that closes the EOS leaf blades - is it worn ? Look at it carefully and push the flipper bat up and see if it catches on the EOS leaf blade.

The front coil bracket in your picture, the top by the coil lugs is leaning towards the flipper shaft a little, I'd bend that back a little and be sure the coil stop is straight up and down. When they lean in or out, weird things can happen with the plunger movement.

LTG : )

#1868 2 years ago
Quoted from Damien:

Here a little video showing the play:

Up and down play is good.

Have you remove the plunger assembly to see if the pawl-plastic link- plunger , moves freely or is binding.

Quoted from Damien:

Can you be a bit more specific about the coil stop. You're referring to the end with the lugs? The thick L shaped bracket​? Do I pull it off and bend that? Not even sure what tool I'd need as it's pretty thick.

Look from the wire to the coil lug, see the gap between the metal L bracket near the lugs and as it goes towards the flipper base
plate and playfield, no gap ?

Easy to remove the coil stop, slide the coil off and leave hanging by the wires, take a pliers and gently bend the end of the L bracket back a bit.

LTG : )

#1874 2 years ago
Quoted from TaylorVA:

so I'm pretty sure I would already be running that.

Easy to check. With game turned on, open coin door, hold down the escape button until the CGC menu comes up. First page has what software version is in your game.

LTG : )

#1876 2 years ago
Quoted from TaylorVA:

The code on CGCs site is apparently the older code. I got a copy of 2.0.2 which is suppose to fix the date/time bug.

http://www.chicago-gaming.com/mmr_update.php 2.0.2 is on their site. Try refreshing your browser, maybe you have an old link ?

LTG : )

#1879 2 years ago
Quoted from TaylorVA:

This is what is shows for me in the Mac directions

I'll let them know they missed one. Thank you for pointing it out.

LTG : )

#1880 2 years ago
Quoted from TaylorVA:

This is what is shows for me in the Mac directions

Anybody that runs into this, use the correct link http://www.chicago-gaming.com/mmr/update2.0.2. for download, works for PC or MAC. Follow instructions for which ever one you are using to open and put on a micro sd card.

LTG : )

#1884 2 years ago
Quoted from GotAQuestion:

Are they going out of production though?

Not soon at any rate. CGC is going to make 500 AFMR's and then make 500 more standard MMR's and then back to AFMR's.

LTG : )

#1902 2 years ago
Quoted from billrz:

But it's in the audits somewhere. I just can't find it . Please ?

I'd check resets in Utilities.

LTG : )

#1905 2 years ago
Quoted from Rat:

Could someone please tell me do all the parts of an MM flipper rebuild kit fit my MMR ?

Yes.

LTG : )

#1920 2 years ago
Quoted from Damien:

Is there a way to adjust the strength of the slingshots?

Settings - Coils.

Quoted from Damien:

And, will turning the shooter strength to light reduce the wear in the shooter lane?

Some, but be sure the ball gets to the lane.

LTG : )

#1922 2 years ago
Quoted from Damien:

I'm assuming this is in the CGC menu? I don't see a "coil" setting... Is it solenoid?

CGC Menu - 3rd page. Trough

I'm sorry, there isn't one for slingshots. My mistake.

LTG : )

#1924 2 years ago
Quoted from Damien:

Does the trough setting alter the strength of slingshot, or something else?

Ball trough up to shooter lane only.

Can't adjust slingshots on MMR, I made a mistake.

LTG : )

#1926 2 years ago
Quoted from Damien:

Was this in the owner's manual?

Download the MM manual from IPDB and see if it's in there.

Quoted from Damien:

And one last thing... Updated to 2.0.2 today and first game the sound was interrupted by this horrible crackling.

Is it okay now ?

LTG : )

#1935 2 years ago
Quoted from TKDalumni:

Is it possible to adjust flipper strength?

Yes. CGC Menu, 3rd screen.

LTG : )

#1939 2 years ago
Quoted from Damien:

Is this a known issue?

Not a recent one.

Please open a ticket on the CGC Support desk.

LTG : )

#1940 2 years ago

CGC Menu. It's in the manual. Game turned on, open coin door. Hold Escape Button down five seconds or so and you go into the CGC menu. Once there. Every time you push the Escape button, you advance through the CGC screens, until you go back to attract mode.

LTG : )

#1954 2 years ago
Quoted from Kkuoppamaki:

I'm suspecting the ball through opto board but haven't had a chance to look into it yet.

Power off. I'd reseat the connectors to the ball trough opto boards a couple times and be sure they are on tight.

LTG : )

#1970 2 years ago
Quoted from Strummy:

My mmr seems to tilt easier than any other machine I've played. I have the tilt bob adjusted as low as it can go but it still tilts with the slightest movement.

My original MM is like that.

I disconnected the tilt. As long as people don't abuse it, I leave it off.

LTG : )

#1973 2 years ago
Quoted from Damien:

Can anyone tell me the part # for the slingshot switches? I can find the kicker in the manual, but not the 4 switches.

With bracket :

http://www.pinballlife.com/index.php?p=product&id=614

Without bracket

http://www.pinballlife.com/index.php?p=product&id=617

LTG : )

#1975 2 years ago
Quoted from Damien:

You need a "kicker" and "score" switch on each slingshot right?

Quoted from Damien:

You need a "kicker" and "score" switch on each slingshot right?

Not on MMR. No diode on the switch. So you don't need the third lug.

You just need the above. Four of them, two each side. Up to you if you want with bracket or not. Without the bracket you'll need to reuse your old brackets. Cut off rivet, and reattach type stuff.

LTG : )

#2019 2 years ago
Quoted from Damien:

When you put the flipper shaft through the crank, and put it in place, it moves as you tighten the pawl.

Tighten so it barely moves, line it up where you want it, then tighten it more.

Quoted from Damien:

but what space should you have between the bushing and the crank?

Thickness of a business card.

Quoted from Damien:

So should it be flush with the bushing, or should there be space?

Tiny space.

Quoted from Damien:

But now it feels like there is glue under the flipper button, and it's just not as smoother as the other one.

Remove from the machine. Spray it with 409, Windex, or something. Work it some, then rinse with hot water, dry, and put back in the machine.

LTG : )

#2028 2 years ago

Loosen the locknut holding it by the slingshot. Move the wireform guide left or right as needed. Retighten.

LTG : )

#2031 2 years ago
Quoted from Damien:

Wireform?? Isn't it the guide that I need to adjust.

Sorry, I thought you were talking about the ball coming down the wireform and hitting the slingshot plastic on the way down.

If it's the lane guide, then yes you'd need to adjust that.

LTG : )

#2033 2 years ago
Quoted from SuperPinball:

I noticed a credit dot today and tried to use the service switches to see what is up but the service switches don't work, all 4 of them.

Please check them for broken wires, lugs on switches shorting to metal, and make sure the connectors inside are pushed together tight.

LTG : )

2 weeks later
#2077 2 years ago
Quoted from Vino:

1. Lockdown bar is slightly annoying as it has a more give and shake than my other B/W games or any Stern of his lock type. Did anyone have good results adding more foam backing to it?

Just like B/W, two brass screws on top of the lockdown bar receiver allow you to adjust it tighter or looser.

LTG : )

2 weeks later
#2107 2 years ago
Quoted from Damien:

Would love to see photos, and hear what is involved in the replacement/install.

http://www.chicago-gaming.com/mmr_update.php

LTG : )

1 week later
#2135 2 years ago
Quoted from Marcdaddy:

So I'm looking for a Coil Bracket.

Here is a flipper base plate minus the coil. The coil stop to check is circled in red with an arrow pointing to it.

This one only has one screw holding it on, yours should have two.

LTG : )

flipbase (resized).JPG

2 weeks later
#2166 2 years ago
Quoted from Blackstorm:

Does anyone know where these would have come off of on my MMR?

Might be extras dropped in the game during manufacturing. Hang onto them. Just in case.

LTG : )

#2170 2 years ago
Quoted from gunstarhero:

Check your Trolls. They like to shed pieces.

Neither of those are pieces from the troll assemblies.

LTG : )

#2182 2 years ago
Quoted from KozMckPinball:

That screw is a wood screw not a machine screw. so not on the troll assembly, but could be where the bracket screws to the playfield underside.

Too small.

LTG : )

1 week later
#2201 2 years ago
Quoted from gjm7777:

What happens if something breaks or an LED goes out?

You fix it.

Same as 20+ year old games.

LTG : )

1 week later
#2249 2 years ago
Quoted from winslow:

Any recommendations for centering up the castle better with the drawbridge?

Loosen screws holding castle front, slide castle front over a little. Tighten screws.

LTG : )

3 weeks later
#2360 2 years ago
Quoted from brainmegaphone:

Is that normal for CGC?

Yes.

Small plastic is your spacer to adjust flipper height.

LTG : )

#2379 2 years ago
Quoted from brainmegaphone:

What is the metal thing on the bottom of the moat? Is that also an opto?

Bracket holding a micro mini switch. No opto on the moat.

LTG : )

#2383 2 years ago
Quoted from KozMckPinball:

I have a busted troll head. I bought my MMR Standard in Jan 2017. Anyone know if this is a warranteed item? I am ordering it from Planetary Pinball.

http://www.chicago-gaming.com/Brochures/CGC_Warranty_Card_Pinball.pdf

Out of warranty.

LTG : )

#2393 2 years ago
Quoted from Lord_of_the_pins:

Just wondering if anybody else has any issues my buddy is having with Mmr Le . All lower coils not firing , flippers , ball trough , ball eject everything tied to F1 fuse .

Check if the metal flap on the coin door is depressing the high power interlock and memory protect switch in far enough. You may have to bend the flap or the bracket the switch is mounted to so they close better.

Easy way to check is pull out the knob on the top one, high power interlock, leave coin door open, and play a game.

LTG : )

#2397 2 years ago
Quoted from Lord_of_the_pins:

Did that happen to you guys when coin door was closed just stop working ??

No. I'm a PPS/CGC remake tech support guy and have seen a few of these.

LTG : )

#2406 2 years ago
Quoted from gunstarhero:

Hey, do MMR's come with a manual?

Yes.

You can download one too. Scroll down :

http://www.chicago-gaming.com/manuals.php

LTG : )

#2412 2 years ago

Please go to chicago-gaming.com and on the Support Help desk, open a ticket.

LTG : )

#2414 2 years ago
Quoted from Yelobird:

You can open a ticket for the original owner loosing/keeping his manual and not giving it to the new owner

Yes. Put on there you'd like to buy one.

LTG : )

#2421 2 years ago
Quoted from KozMckPinball:

What is the switch supposed to look like?

Leaf blade switch. Should be normally open. A ball hit closes it.

I'd go into Tests - Switch Edge - and hit it, see if the correct switch registers on the screen. You may have mixed up the up/down switch and troll face switch.

And be sure the troll head switch isn't stuck closed, or to sensitive and it triggers a hit on the way up.

LTG : )

#2436 2 years ago
Quoted from Lermods:

I don't know specifically where it came from only that it is the version from the German company. Don't know their name offhand. Seems pretty nice to me.

https://www.playfield-protectors.com/Home/Details/aSTYomstUE6HqWCQUu_wpA?categoryid=22&category=Playfield%20Protectors&name=Medieval%20Madness%20(Remake)%20%7C%202016

LTG : )

#2438 2 years ago
Quoted from BigMorty:

LTG , how do those two protectors differ and to you recommend one over the other? Or do feel the protector is not needed or makes play worse?

I never use them, so I'm not much help on this.

I do know both companies provide excellent service.

LTG : )

#2451 2 years ago
Quoted from brainmegaphone:

Want to confirm the knocker can't be disabled in the software?

No.

Quoted from brainmegaphone:

Assuming it can't is there a molex to unplug that doesn't disable the shaker too?

Just unplug the knocker from the board in the head. Follow the knocker wires.

LTG : )

#2453 2 years ago
Quoted from brainmegaphone:

My knocker wires do not appear to go into the board in the head. They appear to go down into the cabinet.

Sorry. My mistake. Follow where they go and see if there is a connector below the playfield for it.

LTG : )

1 week later
#2520 2 years ago
Quoted from tomaszb1:

test report said check switch F6 U.R. Flipper

One of the two optos on the flipper button opto board isn't working. Reseat it's connector a couple times.

Quoted from tomaszb1:

none of the multiballs kick out extra balls

I'd check for anything broke off, or dirt ? in ball trough preventing balls from rolling down. I suspect since your game is new. Optos work, no divots in bottom of ball trough. I would think the balls may be magnetized.

LTG : )

#2526 2 years ago
Quoted from tomaszb1:

Called my distributor (Phil, Arcades at Home) since I was still stumped after trying your advice and he came by and fixed it no problems next day!

Coil/plunger sticking up a little bit too high. Glad Phil could easily lower it. he called me while at your place.

LTG : )

#2531 2 years ago
Quoted from mamefan:

I just bent the gate a little on the end trying to fix it.

I'd put a tiny drop of light oil on each end of the gate where it goes into the hole in the steel wall. And adjust the switch so a ball rolling up or down triggers it ( check in Tests - Switch Edge ) yet doesn't get stuck. You can loosen the switch and turn a little to adjust.

LTG : )

#2542 2 years ago
Quoted from Damien:

and starting to notice reduced power in my flippers. A good number of shots to the ramps don't complete, and it wasn't previously doing this.

I'd grab a 5/32nds allen wrench and be sure your coil stop screws are in tight.

LTG : )

#2544 2 years ago
Quoted from Damien:

Is there a rule of thumb for the amount of games until you need to rebuild or do maintenance on flippers. Would 1600 games put enough wear?

When they lose power.

Quoted from Damien:

Is it possible to purchase a set of replacement mylar?

No. CGC doesn't sell parts. I'd check if pinrestore.com mylar is thinner http://pinrestore.com/Supplies.html scroll down a bit. If so buy that and cut to size/shape.

LTG : )

#2560 2 years ago
Quoted from KozMckPinball:

Does MMR require any mods for avoiding battery leakage?

No. The tiny board in the head has one of the round batteries. Not known to leak. And last a long time.

LTG : )

#2563 2 years ago

Micro switch under the moat. Follow wires and reseat connector a couple times. Be sure it is on tight. May need adjusting.

LTG : )

#2567 2 years ago
Quoted from paynemic:

Any suggestions?

Please check if it goes up and down by hand smoothly. If not, you'll need to figure where it is binding. Maybe the collar holding the plunger to the gate ?

LTG : )

#2569 2 years ago
Quoted from paynemic:

Is the gate and the “frame” it glides in supposed to be a metal on metal slide?

Yes.

LTG : )

#2571 2 years ago
Quoted from paynemic:

I wonder if anyone could point me to some disassembly instructions for getting down to the point I can clean the gate and the channels it slides in?

The coil/bracket for the gate - you can gently push or pull and see if it improves.

No real instructions. Castle front off, metal floor of castle off. From underside of playfield remove gate draw bridge assembly.

LTG : )

#2602 2 years ago
Quoted from mamefan:

Thanks. Do you mean this thing? Not sure what to do.

Yes. Follow the wires and in plugs onto a board nearby. Unplug and replug a couple times, be sure it is on tight. Then you can check in Tests - Switch Edge, with a ball tossed into the left side of the castle.

LTG : )

#2603 2 years ago
Quoted from dzoomer:

No. It's the switch attached to the moat VUK (on the left side of the playfield, and moat).

His ejects okay, the moat switch isn't doing anything.

LTG : )

#2606 2 years ago
Quoted from arcademojo:

nyone have an idea where they are from.

Might be extras from when it was built. Save them. Anything comes apart, they might go there.

LTG : )

2 weeks later
#2646 2 years ago
Quoted from Concretehardt:

Where do you order the Mantis protectors from? Can you post a link

https://mantispinball.com/

LTG : )

#2677 2 years ago

From the stack of clear plastics around the flasher, rear left corner of the playfield.

LTG : )

#2704 1 year ago
Quoted from Rat:

Will be interesting to see what they come back with as to me it seems to be a design flaw, I would prefer the shaft to have a spline, but they won't be able to supply that.

Quoted from pintechev:

I believe the part is unchanged from the original design. Let us know what you find out from CGC.

This.

LTG : )

#2711 1 year ago
Quoted from Rat:

I think what he meant was that CGC don't have a more robust solution, other games do have a better design for these shafts and cogs but MMR does not.

MM doesn't either.

LTG : )

#2715 1 year ago
Quoted from Rat:

I image MANY original MM games have had this part fail over the years

I have a MM since it came out and never had an issue with this.Or recall anyone else having an issue with it.

Quoted from Rat:

it's just the lack of acceptance of any fault by CGC in this case is frustrating

You are kidding, right. They never heard of anyone having an issue with it. You did. Wayne ? will give you a new part.

LTG : )

#2722 1 year ago
Quoted from andrewket:

Do the plastic protectors on pinbits for MM fit MMR?

Yes.

LTG : )

1 week later
#2780 1 year ago
Quoted from Hdmike444:

About how long does it take to install the color upgrade
It’s been about 8 minutes and nothing has come up on the screen
Also where does the large chip go? It is not on the directions

Does your game need it ? I'd go into the CGC menu and the first screen has what version number is in your game. If it's the current 2.0.2a you don't need to update it.

The large chip goes into the huge board under the playfield. Remove the one that is there. Stick in the new one. Get it facing the right direction, go by the notch on the chip, not the label.

LTG : )

#2786 1 year ago
Quoted from Hdmike444:

So it will say no signal upon startup but I have zero picture on the DMD

What you tried to install may have been corrupted.

I'd down load again, format memory card. Use 7z and put it back on the micro sd card and start over.

http://www.chicago-gaming.com/mmr_update.php

LTG : )

#2799 1 year ago
Quoted from Hdmike444:

Can someone post a pic of the inside of the cab where the power comes in
The black and white and white and black wires that come out of there came disconnected and I don’t know which one goes on which side

Tough to get a picture. Black on left, white on right, green below both.

LTG : )