(Topic ID: 128232)

MMR Owners Club, all things MMR discussed

By SuperPinball

6 years ago


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  • 8,829 posts
  • 661 Pinsiders participating
  • Latest reply 1 day ago by northvibe
  • Topic is favorited by 347 Pinsiders

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 first pic Posted by SuperPinball (6 years ago)

Post #3445 anti scratch tape Posted by Jarbyjibbo (3 years ago)

Post #4945 differences on all MMR versions Posted by f3honda4me (1 year ago)

Post #5853 Damsel trapper ball, Right troll trapped ball - fixes Posted by evh347 (1 year ago)

Post #6402 Speaker Kit and Widescreen upgrade manual Posted by NeilMcRae (1 year ago)


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#8665 80 days ago
Quoted from Bigbossfan:

Good morning to all! Well, the success was short lived. MMR is dead again. However, this time around I believe I've figured out that the issue is with the shaker. Was playing again this weekend, launched into all multiballs, shaker going off like crazy as is expected, then suddenly the game just shut down again.
To save those so inclined the trouble, this is what I've been able to figure out so far.
1. Power is fine at the main box (sorry, not sure of the exact terminology).
2. Power is getting to the solenoid boards.
3. This is the second time, the pin just shuts down after launching into multiball and the shaker motor starts going.
4. Given that I was able to rectify the problem last time by unseating and reconnecting all the connectors under the playfield, I've tried that again this time, but no luck so far.
5. I'm thinking it has to be the shaker making a connector loose somewhere.
Naturally this is a pain in the ass to try and figure out. I'd like to determine which connectors I should check first, that would be the culprit for cutting out the power to get the pin going and keep it going, so that I can hot glue it on the board so this stops. Can anyone suggest which connectors I should look at first?
Hope this all makes sense, and thanks in advance for any guidance/assistance!

Hot glue in pinballs sounds like a bad solution. Find the bad contact and replace it properly instead.

Maybe inspect the shaker itself, might be some electrical problem with it and it shorts while shaking.

2 weeks later
#8714 60 days ago
Quoted from BaxterStockman:

...
This is my grail machine. Can't wait!

Well, waiting two years is the only thing you can do right now

#8729 56 days ago
Quoted from LTG:

From the Internet Pinball Data Base.
LTG : )
[quoted image]

It's hard to see with that picture angle but the plastic rests on a black spacer below it, just saying if he plans to install one.

1 month later
#8796 23 days ago
Quoted from northvibe:

Just a heads up, this is the remake thread, here is the thread for the original mm
https://pinside.com/pinball/forum/topic/-medieval-madness-owners-club-the-door-is-open-cmon-in
However, the switch itself probably just needs a visual inspection to make sure the wires are soldered to the legs still and it potentially could use an adjustment. I know Lloyd may of just spoke to someone about that same switch in this thread a page or few back.
Are you comfortable pulling the glass out and lifting the pf up all the way to the backbox so you can see the back of the playfield from the bottom side?

The damsel tower switch is mounted in the metal assembly inside the actual tower, only the cables are going out below the playfield. This is speaking about the original btw.

To get access to the switch you have to remove the right part of the castle wall (and probably the right ramp) then a few screws to remove the metal assembly with the switch on it.

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