(Topic ID: 128232)

MMR Owners Club, all things MMR discussed

By SuperPinball

6 years ago


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  • 8,829 posts
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  • Latest reply 1 day ago by northvibe
  • Topic is favorited by 347 Pinsiders

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 first pic Posted by SuperPinball (6 years ago)

Post #3445 anti scratch tape Posted by Jarbyjibbo (3 years ago)

Post #4945 differences on all MMR versions Posted by f3honda4me (1 year ago)

Post #5853 Damsel trapper ball, Right troll trapped ball - fixes Posted by evh347 (1 year ago)

Post #6402 Speaker Kit and Widescreen upgrade manual Posted by NeilMcRae (1 year ago)


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#8476 5 months ago
Quoted from underlord:

Lol. That’s the MM market problem. Everyone’s keeping theirs. Says tons about the title! More and more ‘wanted’ ads.

I wish they would make more then. I actually want a standard. I was just a little late to the game.

1 month later
#8552 4 months ago
Quoted from broada:

I think I may have gotten the wrong fuse. I used one of these 6.3A 20mm fuses I bought from Pinball Life. Is the fact that the one I used is rated to 125V a problem, instead of the 250V indicated in the manual’s fuse list (on page 1-57)? [quoted image][quoted image]

The current (A) rating is what is critical here. You can use either a 125v or 250v in a 110v application, but not the reverse. It is indeed a slow blow fuse. You can check out the data sheet here:

"GMC-6.3-R Bussmann / Eaton | Mouser" https://www.mouser.com/ProductDetail/Bussmann-Eaton/GMC-63-R?qs=9GX7soZQXxHVQQ8G3UlEFw%3D%3D

1 week later
#8567 3 months ago

I've searched the thread, and haven't found a good solution. When attempting the skill shot launch, the ball is sent very close to STDM. I can just hit it with the tip of the left flipper. This post has the appearance of having adjustment by the playfield, but it's just a single, tight hole. Reducing the solenoid strength helps a slight bit, but still not enough to move it towards having the ability to live catch or get a clean shot.

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#8569 3 months ago
Quoted from SpyroFTW:

Are you sure its level from right to left? That could cause it to be more to the center than left flipper. What is your pitch front to back?

It is level, and at 6.5°

#8573 3 months ago

Follow up to my issue with the skill shot:

I consulted with LTG, and he agreed the best course of action was to move the end of the guide a bit. I thought I'd try a thinner post rubber to start, and it was enough. As you can see in the photos, the factory post held the guide off of the metal bushing at the base. The Stern sized replacement does not. I can now control the ball on the skill shot.

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1 month later
#8690 64 days ago

I'm not sure if it was this thread, or the other MM thread that people were looking for "drop dead foam: I did some looking at local hardware stores, and found a dense, closed cell foam to try out in the Merlin scoop. Mine was better after installing the Mantis scoop, but still bounced out 1/3 of shots. After installing this, I haven't had a single reject!

I was having a second issue in the castle wall section of the moat: if the ball rolled against the left wall, it wouldn't trigger the switch. I used another piece of this foam on the wall of that section of the moat and have now not missed a single ball lock.

Edit: be sure to look at the fine print. This isn't the soft, spongy stuff of yesteryear. They need to update the main text of the packaging.

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1 week later
#8726 56 days ago

The trolls have evidently been practicing their shot put. Nice catch, Dragon.

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#8730 56 days ago
Quoted from Pinkitten:

Nice catch! They make a little plastic that goes over the dragon for that rare occasion. I have an extra one if you’d like me to mail it to you. No charge.

What is better than free pinball? Free pinball parts! I'll PM. Thank you!

Quoted from LTG:

From the Internet Pinball Data Base.
LTG : )
[quoted image]

I guess my trolls aren't as talented as I thought. Thanks, Lloyd.

1 week later
#8773 43 days ago
Quoted from Only_Pinball:

The CGC XL display is a must have.

Didn't the LE come with that display from the factory?

#8775 43 days ago
Quoted from Bmanpin:

Nope i have a remake LE and the display did not. The XL is an upgrade. The Royal editions did however.

I was confusing SE and LE.

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