(Topic ID: 128232)

MMR Owners Club, all things MMR discussed

By SuperPinball

8 years ago


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  • 10,211 posts
  • 762 Pinsiders participating
  • Latest reply 15 hours ago by CurtisC
  • Topic is favorited by 378 Pinsiders

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 first pic Posted by SuperPinball (8 years ago)

Post #3445 anti scratch tape Posted by Jarbyjibbo (5 years ago)

Post #4945 differences on all MMR versions Posted by f3honda4me (4 years ago)

Post #5853 Damsel trapper ball, Right troll trapped ball - fixes Posted by evh347 (3 years ago)

Post #6402 Speaker Kit and Widescreen upgrade manual Posted by NeilMcRae (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#9340 1 year ago

Apologizes for the newbie question... but if the price was equal would you rather have the original 1997 MM or a remake? I am in the market for a MM and was wondering which one is preferred. Are there any key differences? Thanks!

#9344 1 year ago
Quoted from gunstarhero:

Having had both (own an LE w/upgrades now and had an original on long time loan) there are plusses and minuses both ways... the remakes have some nice enhancements available if you can find them or they do an edition with the XL display and color changing GI standard. The originals are easier to service and do carry some cachet with certain people. Stock for stock tho I would go for the one you can get the better deal on myself, that's what I did.

Thanks for your help. I pulled the trigger on an original. It's in great shape. I am going through the machine and replacing all the rubbers, cleaning, etc. And noticed that it is missing this metal piece directly under the draw bridge. I tried looking on Marco but can't find a replacement. Anyone have any ideas? It looks like it is also missing a piece that goes under the left castle door?

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#9346 1 year ago

oh wow thanks! So it means I need to screw into the playfield? Or should I just get the one without the screw hole...

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#9348 1 year ago

Does anyone know if these mods are still available anywhere? Sold out on Pinball Decals' website.

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#9350 1 year ago
Quoted from Only_Pinball:

Mantis came out with the one without the screw a few years ago as the screw wasnt needed.

Thanks. Yea, I ordered that one. One more question... the kickoff from the 'moat' results in the ball going SDTM (fast!) roughly 1 out of every 6 times. I looked through the menu and theres no way to adjust the power. (I am used to the newer sterns) - Any idea how to fix that? Thanks

#9356 1 year ago
Quoted from Damonator:

Pinwize.com has the Merlin and double headed dragon (although I think the red dragon may be no longer available?)

Thank you! One more question... Which is the easiest way to light up the Merlin hole? Thanks

#9358 1 year ago
Quoted from Pinkitten:

I used the Comet Pinball matrix system to connect LEDs by alligator clips and placed them under Merlin, under the apron and added two lamps above each slingshot.

Thanks, do you remember which type of light you used? A strip? A single light?

#9360 1 year ago
Quoted from Pinkitten:

I like to use a short strip for the trough, and single lamps above the playfield. Under the playfield, under scoops or certain mechs, I like to use the star post LED clusters, because they usually have 4 or so LEDs. They are also flat, and fairly easy to affix to the underside of the playfield. I usually use painters tape to hold the light under the scoop. Usually stays in place for years. There are so many options for adding lighting to your pins, you can get creative and try different things.

Thanks for your help!

#9367 1 year ago

Does anyone know what type of screw goes here? Thanks

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#9369 1 year ago
Quoted from LTG:

Flat head machine screw. 8/32nds by an inch and a half.
LTG : )

Thanks. Hmmm I tried that and it doesn’t go all the way down. It stops about 3/4 of an inch

#9373 1 year ago
Quoted from Pinkitten:

I used a very short little flat head there, and it worked great. It doesn’t take much to hold that mod in place.

Yea that’s the issue I’m having now. I think I have an adequate stew in there. In won’t go down any further and is right on the metal. But the left and right side of the metal mod move when I touch it and on the left side in the swinging door is slightly raised off the wood which changes the gameplay just enough to be noticeable

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