(Topic ID: 128232)

MMR Owners Club, all things MMR discussed


By SuperPinball

4 years ago



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  • 4,046 posts
  • 393 Pinsiders participating
  • Latest reply 3 days ago by SDpinballer
  • Topic is favorited by 207 Pinsiders

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Topic index (key posts)

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There are 4046 posts in this topic. You are on page 81 of 81.
#4001 46 days ago
Quoted from gliebig:

Where is the # FIRE lanes needed for vid mode setting in the menu?

Is it - page 1-39 in the manual. A.2 #18 & #19 ?

LTG : )

#4002 46 days ago
Quoted from gliebig:

Where is the # FIRE lanes needed for vid mode setting in the menu?

You need to spell fire 8 times for video mode. Collect in the scoop.

#4003 45 days ago
Quoted from HookedonPinonics:

You need to spell fire 8 times for video mode. Collect in the scoop.

I know, but there's a setting you can adjust how many times is needed.

#4004 45 days ago
Quoted from KozMckPinball:

Yes but is that 6 lit blue inserts?

Correct, it is the same as lighting all the blue inserts.

#4005 45 days ago
Quoted from gliebig:

I know, but there's a setting you can adjust how many times is needed.

Heads up. When changing this it will still say you need to collect 8 on display.

#4006 45 days ago

Sweet price on a new MMR playfield:

https://pinside.com/pinball/market/classifieds/ad/79245

PM if interested.

#4007 43 days ago

My Sir Psycho callouts seem awful quiet.. did I miss an update or something?

#4008 42 days ago
Quoted from Kneissl:

My Sir Psycho callouts seem awful quiet.. did I miss an update or something?

They've always been that way. All the castle bosses are too low. Rick/CGC knows this but won't release an official update for it for some reason.

#4009 42 days ago
Quoted from Rarehero:

They've always been that way. All the castle bosses are too low. Rick/CGC knows this but won't release an official update for it for some reason.

Maybe we will get one when the next batch is built. Seems like this would be an easy fix. Fingers crossed.

#4010 42 days ago

Is there an unofficial update? Feel free to pm me if it's on the DL.

#4011 42 days ago

Thinking about joining the club, possibly with the alleged summer batch.

Any tips or recommendations about grabbing one of these new?

#4012 41 days ago
Quoted from Lame33:

Thinking about joining the club, possibly with the alleged summer batch.
Any tips or recommendations about grabbing one of these new?

Call distributors and see what’s available. I imagine you should be able to find one.

#4013 41 days ago
Quoted from YZRider926:

Call distributors and see what’s available. I imagine you should be able to find one.

What about a lightly used HUO? You might be able to find one with the color package and maybe a few mods/topper for the same price as a new one. Much more for your money for just a few hundred plays.

#4014 41 days ago
Quoted from YZRider926:

Call distributors and see what’s available. I imagine you should be able to find one.

At the Rocky Mountain Pinball Showdown a few weeks ago I talked with a couple guys from CGC. They told me most of the machines in the run have already been sold through pre-order, so if you want one and haven't pre-ordered yet to do so soon or might not get one. They will start building them by July 4, and can expect to receive it late July/early August.

#4015 38 days ago

I finally did it, I finally battled for the kingdom and won! It's taken me over a year of owning it. I knew I stood a chance whenever I had three extra balls and all the lights except castle crusher.

Drained the first extra ball working on the final castle gate. Second ball I get the gate destroyed by way of a multiball and then started bftk. In hindsight I shouldn't have as I had two dangers and that gate can be dangerous. I had to make some saves that must have been right on the edge of tilting. I won't give away any details of the wizard mode other than it's timed, very intense and challenging, and VERY satisfying when you complete it.

Ended up having my wife tell me to shut it off as babies were going to bed. Drained the final two balls with an extra ball lit from hurry ups and had a score of over 300,000,000.

This game is amazing, truly a masterpiece.

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#4016 38 days ago
Quoted from PinballTilt:

score of over 300,000,000.

Nice job!

#4017 38 days ago

I just got my MMRLE and love it. I noticed a small 3 led board under the dragon on the right ramp . I never have seen it light. I assume it is supposed to at some time. Anyone know when it comes on and where the wires connect.

#4018 37 days ago
Quoted from wolfy:

I never have seen it light.

You can check it in Tests - Flashers - T5 21 ,see if it lights. If so, you are missing seeing it in game play.

LTG : )

#4019 37 days ago
Quoted from wolfy:

I just got my MMRLE and love it. I noticed a small 3 led board under the dragon on the right ramp . I never have seen it light. I assume it is supposed to at some time. Anyone know when it comes on and where the wires connect.

That might be the extra ball indicator, all lights out except that one flashing when you qualify for EB after crushing the second castle and before that ball returns from the moat kicker. Callout is "Get the extra ball". There's an audible beeping as well.

#4020 37 days ago

Thanks for the responses. I am not talking about Flasher T5-21 under right ramp . I am talking about small leds right under dragon on the black dragon support.

#4021 37 days ago

I see now they flash at the same time as the flashers under the ramp. They just don't light up the dragon that well.

#4022 37 days ago
Quoted from wolfy:

I see now they flash at the same time as the flashers under the ramp. They just don't light up the dragon that well.

I think this is a common issue. They used translucent-looking plastic in an attempt to make the dragon glow, but it doesn't work well.
A few modders offer different dragon models that transmit more light.

#4023 37 days ago

I recently got a 3D translite and have the factory translite from my mmr for sale. If anyone is interested, please pm me. I’m thinking $75 plus $5 shipping if interested.

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#4024 35 days ago
Quoted from Rarehero:

Was the hack based on the most current code? ...and has it been released anywhere?

Not sure. Anyone can pm me if interested.

1 week later
#4025 24 days ago

Has anyone here installed the LED Troll heads mod from Pinwize? I'm having some issues.

First, if there is an easy, straightforward way of replacing the old head, I'm all ears. I decided to remove the entire assembly(which is a pain), but still had trouble getting to the screws on the back of the head.

Anyway, that aside, I replaced one head and put the assembly back. I wasn't sure about the wire hookups though. The website directions seem to only be from the original and the coil wire colors are not what are used on the MMR. I tried going from the positioning indicated in the picture, instead of color. I noticed a Test report indicating that the L/R (U) Troll switches were bad. Testing them, they seemed to indicate open/closed just fine. I can start a game, activate trolls and everything seems to work fine. They pop up. They register hits, and pop back down. No LEDs though. I've rebooted the machine several times but still get the Test report of bad switches upon entering the menu. I've checked and re-checked that all three of the connectors are correct and seated well. They are all color coded too, and I took pictures to verify before removing in the first place.

I'd be more worried if they didn't seem to be working during gameplay, but not sure why it is reporting bad switches. And after all this, I still don't have the LED working yet.

Could use some help/advice here.

#4026 24 days ago

Follow up. After some more fiddling, it seems the error has gone away now(hope for good), but still no lights. You can see the difference in coil wire colors in the pics below. First is original, second is MMR. The coloring on MMR is (from L to R) Blue, Brown(ish), Orange. I've tried every combo I can think of too. Glad I decided to go with alligator clips at first instead of soldering.
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#4027 24 days ago

Think I've pretty much confirmed that it is a dead troll. Tested with just a battery power source and no light. Tested the other troll that I hadn't installed yet with same power source and it lights up. I've contacted Pinwize and hopefully I can get it replaced.

1 week later
#4028 15 days ago

Is the MMr 2019 run on the line yet?

#4029 14 days ago
Quoted from evh347:

Is the MMr 2019 run on the line yet?

I was just informed CGC has pushed the next round of MMr production to 'either Aug or Sept'.

The goal posts continue to move.

#4030 13 days ago
Quoted from evh347:

I was just informed CGC has pushed the next round of MMr production to 'either Aug or Sept'.
The goal posts continue to move.

Where did you hear this?

#4031 13 days ago
Quoted from evh347:

I was just informed CGC has pushed the next round of MMr production to 'either Aug or Sept'.
The goal posts continue to move.

Ugh. For once I'd love to hear that a pinball company is "ahead of schedule". I don't believe that will ever happen.

#4032 13 days ago
Quoted from wamoc:

Where did you hear this?

I emailed my distributor and he told me this. I got in line in April with a $2000 deposit down, was told June. Then news from the last convention...it would likely be after July 4th because they were ‘wrapping up MBr LE’s’ and ‘had to have MMr on the line by July 4th’.

#4034 13 days ago
Quoted from evh347:

I emailed my distributor and he told me this. I got in line in April with a $2000 deposit down, was told June. Then news from the last convention...it would likely be after July 4th because they were ‘wrapping up MBr LE’s’ and ‘had to have MMr on the line by July 4th’.

I put a deposit on one back in like February. Last I heard from CGC (which was Memorial Day Weekend at the Rocky Mountain Pinball Showdown) was they were finishing up MBr by July 4th and then would be starting on MMr immediately thereafter and that I could expect my game to be delivered end of July/start of August. Based on what you were told it sounds like the timeline I was told is still accurate.

#4035 9 days ago

Hi folks! Been some time since I've posted in here. MMrLE #355 original owner here. Just wanted to show off my pride and joy. MM is still my favorite pin, next to my ST "Promium". I've modded both extensively. Here's a video and list of all my mods.

Lenticular 3D trans
Color DMD chip upgrade
Speaker LED kit
Pin Stadium Fusion kit
Backboard LED strip (purple)
Moat LED strip (green)
Trough LED strip (red)
Flipper button LEDs (red)
Troll LED eyes (red) - ended up doing it myself
Blue Dragon w/LEDs (blue wings, red fire breath)
Stock Red Dragon w/LED mod (red, another DIY addition)
Merlin figure w/LED crystal ball (blue)
Catapult model w/LED mod (red)
Oak Barrel spot lamp mod w/flickering torch LED mod(under slingshots)
Dress up kit (Chrome start button emblem, sword flipper bats, metal castle emblem)
Decal set (Troll targets, Merlin's Magic targets, plastic decal for bare metal divider between castle gate and wall shot)

I have to say, adding the Pin Stadium Fusions to my MMR(have them on ST too) was the best thing I ever did. All other modding aside, I highly recommend them for any pin, but MM benefits from them greatly.

#4036 7 days ago
Quoted from Willy39:

I recently got a 3D translite and have the factory translite from my mmr for sale. If anyone is interested, please pm me. I’m thinking $75 plus $5 shipping if interested.[quoted image]

How did you go with the plastic trim? I just tried to install my MM 3d translite and the trim just doesn't fit. It was tight enough before but with the slightly extra thickness of the 3d translite it just doesn't fit. Is there a different plastic trim for WPC95 games with the translite box to the normal translite set up on earlier games? If so, maybe that's my problem?
Thanks for any feedback.

#4037 4 days ago

Anyone ever had this issue with their DMD? It’s starting to go nuts. But goes in and out. Happening about 10% of the time now. Thanks!

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#4038 4 days ago
Quoted from SDpinballer:

But goes in and out. Happening about 10% of the time now.

Power off. Try reseating all cables/connectors both ends at LCD and board in the head.

Credit dot - check that too.

LTG : )

#4039 4 days ago
Quoted from LTG:

Power off. Try reseating all cables/connectors both ends at LCD and board in the head.
Credit dot - check that too.

Lloyd! The man, as usual. Will do and let you know the result here. (on aside, going to be installing 2.0 system on WOZ here soon. Hope to not need ya but might). Thank you!

#4040 4 days ago

Is your MMR rom up to date?

#4041 4 days ago
Quoted from gunstarhero:

Is your MMR rom up to date?

Well, I haven’t updated anything in this machine since I bought it 2 years ago, so I doubt it? Think that’ll help?

#4042 4 days ago
Quoted from SDpinballer:

Think that’ll help?

No. Won't fix the screen or credit dot.

LTG : )

#4043 4 days ago

I really miss our MMRLE! I drove 8hrs each way to pick it up gently used and we had it over a year. Everyone loved playing it - newbs to collectors, and it was bulletproof. I can only fit 4 pins and definitely rotated it out too soon. One of the best ever!

#4044 4 days ago
Quoted from LTG:

No. Won't fix the screen or credit dot.
LTG : )

It may fix the dot if he’s having the time/date error..?

As for the display issue, probably not huh.

#4045 4 days ago
Quoted from gunstarhero:

It may fix the dot if he’s having the time/date error..?

Easy to hit the enter button and see. If time date, yes the current update fixes it.

Thank you.
LTG : )

#4046 3 days ago
Quoted from LTG:

Power off. Try reseating all cables/connectors both ends at LCD and board in the head.

Yep. This did it. Error occurred during move to a new spot. Must have shaken some cables loose. Fixed her right up. Thanks!!

Now,

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There are 4046 posts in this topic. You are on page 81 of 81.

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