(Topic ID: 126455)

MMR at Allentown


By CrazyLevi

4 years ago



Topic Stats

  • 24 posts
  • 17 Pinsiders participating
  • Latest reply 4 years ago by yancy
  • Topic is favorited by 1 Pinsider

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    #1 4 years ago

    Got a chance to play a couple games.

    It played exactly like MM should - though I would say the "tearing" was completely noticeable and seemed to happen a lot. And the green that it ships with on the DMD looks terrible.

    Only real issue...flippers seemed kind of weak, for a brand new MM. What's up with that? I know there are flipper strength settings...did they just do this for the show so games were shorter? Or do they just ship like this, with weak flippers and flipper angles that aren't quite steep enough?

    Does changing flipper strength in settings actually do anything, or is it like old Sega games where there is no effect?

    #15 4 years ago
    Quoted from Lowrent:

    I played 6 games and had exactly the same observations.
    First thing I noticed were the flippers. The feeling was weird, not right. Kinda bouncy, it was really hard to control the ball.
    I also noticed the tearing and it was driving me nuts. Sorry, i'm that kind of guy.

    The angles weren't steep enough and the flippers were weak.

    Made backhanding the castle gate - even from a trap - very difficult. This is usually a money shot on any MM game.

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