(Topic ID: 9258)

Missing some parts from my MM

By smokedog

12 years ago


Topic Heartbeat

Topic Stats

  • 38 posts
  • 14 Pinsiders participating
  • Latest reply 12 years ago by Firebaall
  • Topic is favorited by 1 Pinsider

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#1 12 years ago

Hi all

Almost done getting MM all whipped up into shape. Plays really nice, but I am having an issue. This pin may go out on route at some point, so I do have to address it.

Was playing a game a couple of days ago. I have new troll stand up targets installed, and get the occasional air ball off of them. Was one shot away from completing Royal Madness. Troll stand up, air ball, and ...what! Landed in the top of the left tower. No amount of nudging would get that ball out. Glass down, put the ball back in the shooter lane.

Was checking stuff out online, and it turns out that Williams at one point was putting two clear plastic pieces with stand offs into the goodie bags, specifically for this purpose. OPS could install if desired. Does anyone know where to get these parts? If you have some for sale, shoot me a PM.

If this goes on route, and the ball ends up where it was, my MM is going to be picked up and slammed a few times. Not cool!

Thanks in advance.

#2 12 years ago

you have to stop the air balls by making small braces behind to troll targets.

#3 12 years ago
Quoted from jimjam:

you have to stop the air balls by making small braces behind to troll targets.

Agreed, will do that. But, I believe the odd air ball is unavoidable, especially with the trolls popping up. Still need those plastics if this goes out on route.

Thanks!

#4 12 years ago

No offense, but I have to ask....why risk putting a $7,000+ pin on an unattended route, when sub $2,000 pin would probably earn just as well? I could see putting it in an attended arcade where it could be a considerable draw for those specifically wanting to play pinball machines, but out on route?

#5 12 years ago
Quoted from robertmee:

why risk putting a $7,000+ pin on an unattended route, when sub $2,000 pin would probably earn just as well?

Valid question, but the simple answer is it won't. Not in my market anyways. I've tried having lower priced pins at the spot, and they don't get played. If you walked into my location, would you rather play Twilight Zone, or Star Trek 25th anniversary? You might play one game, and that would be it. The cash box let's me know what's being played, and how often.

I am building the go to place to play pins in my town. The players are the only ones playing, not casual folk. It's well attended, and is within 12 feet of staff (the bar). Pins were meant to be played on route, to earn $$. MM is a known good earner. Plus, this way, a lot of players get to play it, who have only played it on Xbox. Share the wealth, spread the joy.

#6 12 years ago

That is heartwarming, smoke dog.

#7 12 years ago
Quoted from smokedog:

Valid question, but the simple answer is it won't. Not in my market anyways. I've tried having lower priced pins at the spot, and they don't get played. If you walked into my location, would you rather play Twilight Zone, or Star Trek 25th anniversary? You might play one game, and that would be it. The cash box let's me know what's being played, and how often.

Snap. Money talks and BS walks.

#8 12 years ago
Quoted from smokedog:

Pins were meant to be played on route, to earn $$. MM is a known good earner. Plus, this way, a lot of players get to play it, who have only played it on Xbox. Share the wealth, spread the joy.

Hell yeah, spread the love!

#9 12 years ago

I definitely agree that pins were meant to be played and I commend you for putting a much sought after game out in the wild. Sounds like your clientele appreciates and can distinguish A titles from second tier, so it makes sense. I was just worried you were sticking it in a laundry mat or bowling alley with the slamming the pin down to dislodge a ball comment and from experience I would say those customers would probably play a Star Trek (known license) over a MM

#10 12 years ago

Smokedog, if you have a scroll saw you can just make the covers from a piece of acrylic, they're super easy. If you don't have one, pm me, and I can cut you a couple.

#12 12 years ago

Smokedog, just for info, the part that you need is 31-2831-16. Pinball Spare Parts Australia has it in stock. (they also have the 03-9255-5 spacer). This is the contents of the "goodie Bag":

2072 ..3 A-21793 unique parts bag-50059 1
2073 ...4 23-6694-10 "black rubber ring 2 1/2""" 2
2074 ...4 23-6694-6 "black rubber ring 1""" 2
2075 ...4 23-6694-8 "black rubber ring 1 1/2""" 1
2076 ...4 23-6694-9 "black rubber ring 2""" 1
2077 ...4 23-6694-5 "black rubber ring 3/4""" 1
2078 ...4 23-6695 flipper ring-1 1/2 id black 2
2079 ...4 A-21805-16 plfd plastic assy-50059 1
2080 ....5 31-2831-16 plfd plastic-clear 50059 1
2081 ....5 03-9255-5 spacer #8 x .733 1
2082 ...4 A-21805-17 plfd plastic assy-50059 1
2083 ....5 31-2831-2A plfd plastic-clear 50059 1
2084 ....5 03-9255-5 spacer #8 x .733 1
2085 ....5 03-8044-9 post mini-tr red 1
2086 ....5 4106-01114-08 tcs #6X1/2 pl-hwh t-17 1
2087 ...4 20-8842 envelope 3 x 5-1/2 1
2088 ...4 4008-01113-24 ms 8-32x1-1/2 pl-hwh 2

Wally

#13 12 years ago

Thanks for the info Wally! I think Kane is going to hook me up. Shipping from Jersey might be quicker!

#14 12 years ago

You still have to get a couple of spacers and some extended threaded screws if you don't already have them.

#15 12 years ago

Yah, I can find some for sure. Just wish the hardware store stocked pinball parts as well as screws!

#16 12 years ago

How does this look? The tops have to be put in the right way or they won't fit. I drilled it for a 6-32 screw but if you need it larger you should have no problem, just drill it. I made a cap for the rectangular main castle also though I'm not sure how you would attach it (if you come up with something let me know). Any rough spots can be cleaned up with a file. I left the masking on them so they don't get scratched.

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#17 12 years ago

Awesome! Thanks a ton!

And thanks to Pinside for helping out in situations like this.

#18 12 years ago

Nice solution!

I'll bet it was a "wtf" moment when the ball got up there.

#19 12 years ago

There was a thread about just that awhile back. Lost one between the ramp/castle/guard and had to take the ramp off to get it.

#20 12 years ago

Yah, total bummer when playing! But I need to do something with those troll targets. I put a ball over the castle today. Going to try adding some foam behind the target for cushion first. Will resort to more drastic measures if that does not work out.

No wonder when I got it the targets were smashed to pieces. But now with the flippers redone and the play field lightning fast, the ball can really have some momentum.

Almost fully finished. Need one switch replaced (little flaky and not always registers) and she's done!

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1 month later
#21 12 years ago

Much thanks to Kane!

Got the acrylic pieces installed, and they work great. No more balls on top of the towers ruining games.

Just need to fix the "three balls stuck in the catapult", and I think this baby can go out and start earning. I'm really not liking the fact that I may have to bend the wire form, but from all my research this appears to be the best fix long term. Any advice here from other MM owners?

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#22 12 years ago
Quoted from smokedog:

robertmee said:why risk putting a $7,000+ pin on an unattended route, when sub $2,000 pin would probably earn just as well?
Valid question, but the simple answer is it won't. Not in my market anyways. I've tried having lower priced pins at the spot, and they don't get played. If you walked into my location, would you rather play Twilight Zone, or Star Trek 25th anniversary? You might play one game, and that would be it. The cash box let's me know what's being played, and how often.
I am building the go to place to play pins in my town. The players are the only ones playing, not casual folk. It's well attended, and is within 12 feet of staff (the bar). Pins were meant to be played on route, to earn $$. MM is a known good earner. Plus, this way, a lot of players get to play it, who have only played it on Xbox. Share the wealth, spread the joy.

You are like, my hero, man.

#23 12 years ago

Hey Smokedog, looks like those plastics plastics worked out for you. Good luck, make some cash...

#24 12 years ago

For sure man! Pints on me anytime we cross paths. Just had to grab some longer screws and double sided tape.

It's just the "3 ball in catapult" problem now. It can clear 2 balls in there, but 3 and it's hooped. Same thing happened on my visit to pinball hall of fame recently. 3 balls in catapult, call the attendant. I think I may remove the wire form gate, and see if that effects game play (bounce outs).

#25 12 years ago
Quoted from smokedog:

Much thanks to Kane!
Got the acrylic pieces installed, and they work great. No more balls on top of the towers ruining games.
Just need to fix the "three balls stuck in the catapult", and I think this baby can go out and start earning. I'm really not liking the fact that I may have to bend the wire form, but from all my research this appears to be the best fix long term. Any advice here from other MM owners?

Attachments 001_(1024x768).jpg (146.2 KB, 0 downloads) 9 hours old

Remove the one way gate to the catapult if you wanna avoid multiple balls getting stuck in there.

#26 12 years ago

Thanks smassa!

Will try that and report back.

#27 12 years ago
Quoted from smassa:

Remove the one way gate to the catapult if you wanna avoid multiple balls getting stuck in there.

It worked! No more stuck balls. All set to get out on location.

Now, how best to secure a pin on location, without modifying anything? i.e., I would like to avoid two guys coming in to the bar, unplugging MM and walking out with it. Any ideas pinside?

#28 12 years ago

Pick the right bar to put it in and have insurance for a set amount greater than the value of the pin.

#29 12 years ago
Quoted from Whysnow:

Pick the right bar

Done.

Quoted from Whysnow:

have insurance for a set amount greater than the value of the pin

In the process of getting this.

I'm more looking for a physical way of securing them. I could have all the insurance in the world, but finding a MM to replace mine will be tough! Any of my pins for that matter. We have a very limited pool to choose from in the Great White North.

#30 12 years ago

The only thing I have seen before as an actual physical deterant was a machine that had an eye bolt mounted in the back of the cabinent facing toward the back and another in the wall. The pin was chained to the wall. Not the sort of place i Liked playing pinball at if you know what I mean.

#31 12 years ago

If it's worth it to you put a gps tracker in it.

2 weeks later
#32 12 years ago

MM is on location!

Got it all set up and tuned in. Played a ton the other night with buddies. Fun, fast pin for the bar.

Thanks for the help pinsiders. I have it physically secured to the two other machines. The only way you could walk out with it would be taking all 3. Good luck with you and 10 of your buddies doing that! Not to mention getting it out of the door would be impossible. Oh yeah, the bar has camera everywhere as well (was a casino in it's previous life, and still has off track betting. My guess the cameras are a requirement for the gambling portion).

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#33 12 years ago

good luck!

let us know how it earns in the next month, 2, 3, etc... Very curious how this goes.

#34 12 years ago
Quoted from smokedog:

MM is on location!
Got it all set up and tuned in. Played a ton the other night with buddies. Fun, fast pin for the bar.
Thanks for the help pinsiders. I have it physically secured to the two other machines. The only way you could walk out with it would be taking all 3. Good luck with you and 10 of your buddies doing that! Not to mention getting it out of the door would be impossible. Oh yeah, the bar has camera everywhere as well (was a casino in it's previous life, and still has off track betting. My guess the cameras are a requirement for the gambling portion).

Hey Man, that's awesome. Wish we had Ops like you in Toronto! And you know that anytime you're ready to take that WH2O off tour, I can give it a nice (Canadian) home

My MM periodically gets two balls stuck in the catapult during multiball. The launcher can't always clear the two balls and the game needs to be opened up. Have you ever had this problem?

If you ever need anything else made up or prototyped for your MM let me know. I have access to the machine and I can CNC any piece of acrylic you need. Good luck!

#35 12 years ago

*****

#36 12 years ago
Quoted from Drano:

My MM periodically gets two balls stuck in the catapult during multiball. The launcher can't always clear the two balls and the game needs to be opened up. Have you ever had this problem?

Yes, had this issue as well. I tried various options, and finally just removed the one way ball gate. Makes the catapult a little harder to complete, but it beats having that thing constantly trying to fire and burning out on location. If two/three balls go in at once now, it can clear them no problem.

#37 12 years ago

Great lineup, wish a pub in my town had that! Our local arcade has 4-5 pins in COMPLETE crap condition. They actually just got Transformers the other day, which blew my mind. So my son and I went to try it out, and the coinslot wouldn't take tokens and the guy running it didn't have the key. I was choked haha..

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#38 12 years ago
Quoted from smokedog:

MM is on location!
I have it physically secured to the two other machines. The only way you could walk out with it would be taking all 3. Good luck with you and 10 of your buddies doing that! Not to mention getting it out of the door would be impossible. Oh yeah, the bar has camera everywhere as well (was a casino in it's previous life, and still has off track betting. My guess the cameras are a requirement for the gambling portion).

Sounds like a challenge for a 300 lbs, weight lifting, electronics specialist that spent the last few years in the security systems field.

....wonder who could fit that description.

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