TAF: 475 plays, 1469 ball played, 35 tilts, 2.06 min avg game time, 2 Tour the Mansion, High Score: ART 319,827,460
Jurassic Park with new code (out in hallway next to the DK Pinball booth)... I only wrote down the audits for the first day (Saturday) but it had 239 plays, 757 balls total, with an average game time of 3:02. That's 12 hours of total play on that day. Basically, non-stop play from 10am until I turned it off that night. All that and no reported bugs.
Quoted from ChadH:All that and no reported bugs.
Played it a few times on Sunday and I don't know JP very well to begin, but the beginning animation where the dion os running across the screen and you are supposed to shoot him was freezing if you let him pass by more than one time on the whole screen. I have no idea if this is normal?
I also could not do much on the game as the right lower flippers was too sluggish to make it through the pops shot. No idea if that is due to the code or just the continual play.
Thanks for bringing it! I now want to play some more JP and see what the old code/new code differences are.
Quoted from Whysnow:the beginning animation where the dion os running across the screen and you are supposed to shoot him was freezing if you let him pass by more than one time on the whole screen. I have no idea if this is normal?
If what you saw is like in this video then this is normal. The dinosaur shot now has a randomness to him so it is no longer the same pattern each ball.
Quoted from Whysnow:I also could not do much on the game as the right lower flippers was too sluggish to make it through the pops shot. No idea if that is due to the code or just the continual play.
Definitely a mechanical problem.
Quoted from Whysnow:Thanks for bringing it! I now want to play some more JP and see what the old code/new code differences are.
Check this thread for all the details: http://pinside.com/pinball/forum/topic/jurassic-park-rules
Ill check when I can get my machines back up, I believe Spidey and Xmen both cracked 400 plays.
That whole newer Stern row was in constant use, majority of the pins on the floor seemed to be consistently occupied as well. Was a great time!
Edit------Also very happy none of my high scores were beat
X-Men 357
Spidey 406
RFM had 412 plays, 2.411 mins average game time. Lock diverter crapped out about an hour in so I disabled it. It has minimal effect on game play since the locks are soft.
Creech - forgot to check before the show. A couple switches are out now that I'll need to work on.
Metallica (tourney) - 213 plays. No noticeable issues.
Jaz
Quoted from Shinjikun:The TAF had a ball missing for awhile when I went to play on Saturday night. It was turned off for awhile. I'm glad I got to play it a few times, before MGC it had to have been 10 years.
I noticed the ball missing on Saturday night and turned it off. I got there 8:30 Sunday morning to repair, it was a wire on the Thing kickout switch that came off (ball was stuck there). Soldered the wire back on and had the game running for Sunday.
The Getaway had 249 plays as of 1am on Saturday morning. Finally got around to getting it set back up this weekend to check the audits and found that the batteries had corroded - crap - no audits. Thankfully it was a remote holder so no board damage. I'm guessing it ended around 450-500 total plays with no problems the entire weekend.
High Roller Casino ended up with 271 plays.
Had a lost ball late sometime sat night. But overall performed ok. And quite happy with the look of the LED rings I pu iin the pop bumpers.
Quoted from Whysnow:Seems like way fewer plays this year than last? Maybe due to more good quality games overall so playing was spread out?
in 2013 my FT had 980ish plays.
WOW... assuming 2 min per game that is over 32 hours of playing. Does FT have a 1-ball option?
Quoted from Whysnow:Seems like way fewer plays this year than last? Maybe due to more good quality games overall so playing was spread out?
in 2013 my FT had 980ish plays.
Wow - that sounds like a pretty high total. My BSD a couple years back had the highest I had in the high 600s and that was set pretty hard.
never thought of the time constraint or did the math and I dont remember checking avg game time.
It was used in Chaos also that year but that was only 70-100 plays.
It was then played pretty much non-stop from 10-8 and 9-2am on Saturday plus 10-3 on sunday. Aside from Chaos plays that was 20 hours of play, which would mean avg games of less than 2 min... Maybe people were restarting games that started bad on ball 1?
Better late than never I guess. Went to ralphwiggum's today to get a new "end of travel" switch which I thought was causing my left flippers to blow a fuse. Something else apparently was, as the issue persists. Thank you VERY much though Tim!
EarthShaker Aduit:
Plays: 327 Between Friday night and 2P Sunday.
Average Ball time: 42 seconds
Minutes of play: 717
Balls played: 1019
Average Game 2.19 minutes
I reset all the high scores before bringing it so that others could put their names in. Congrats to BJ (He had a good MGC) and Matt E from the local crew for getting high scores.
1. RCO 10,036,250
2. BJM 9,452,250
3. MJE 8,888,990
4. EJK 8,578,460
Quoted from PinballKen:1. RCO 10,036,250
2. BJM 9,452,250
3. MJE 8,888,990
4. EJK 8,578,460
Hey, that's me in the top spot. Thanks for bringing this game. I love Earthshaker and it was always busy when I walked by. I actually only played it the one game during the after party.
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