The 'METEOR' drop target bank on a recently acquired Williams meteor isn't behaving as I would expect. On a one player game it resets all of the drop target (up - which I believe is correct). It then drops some of the targets back down. The problem is that the ones that drop don't correspond 100% to the state of the targets at the end of the ball. I guess I expect the targets to remember and mimic their exact state at the end of the prior ball. Before I starts ripping things apart, however, I thought that I would confirm my understanding of the proper operation of the 'METEOR' targets. Can anyone confirm that I have an issue here?... Or maybe I misunderstand how the memory function works. Thanks!