(Topic ID: 134253)

Meteor Club - "We will let you know when the danger is past"

By pinballholder

8 years ago


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  • Meteor Stern Electronics, 1979

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Post #547 LED info. Posted by Gryphun (7 years ago)


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#16 8 years ago
Quoted from pinballholder:

Yeah, I will prolly keep 6 digits for now and see how the displays work and how easy the game ends up being to roll.

Rather than getting 7 digit displays, people should simply set up their games much tougher.

An example... I got a Firepower2, it was so easy I rolled it first game. Hardly a challenge for anyone to play. No point owning a game like that. I removed the mini post rubbers down by the out lanes, and now it's a drain monster. Just one simple change made the game a keeper.

If you find you're rolling Meteor constantly, I would remove those massive star posts in the outlanes. Thatll sort out the men from the boys. . Then if you STILL keep rolling it, get 7 digit displays.

I love my Meteor BTW ... One of the classic Sterns of its era.

rd

#26 8 years ago
Quoted from pinballholder:

In an attempt to get this club back on track, I will ask another noob question. I am used to late 80's and newer pins, but from what I gather there is no way to set these earlier Sterns on free play. Do most people just leave a quarter in the machine and load up credits or are there other options? I would have assumed there would be a way with the Alltek board that I have, but I haven't seen anything yet on this.

Alltek has free play for Ballys, but not for Sterns.

Easiest thing to do is set the game to 40 credits, then set it to "replay", then set the first replay level at 10,000 points. Set the second one to 100,000 points. Then manually click up 40 credits. You will never run out of credits.

rd

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