Quoted from Lovef2k:One of my Meteors had the the lamp socket mod where you solder the control wire directly to the center tab of the socket. Look at pinwiki. It's a lot of work but it's reliable since the connection goes directly to the bulb, eliminating the current to flow from the solder tab to the bulb. This is where they fail because over the years, the insulator dries out and shrinks, causing the bulb to stay loose and not make good contact with bulb tip. Remember, controlled lamps are switched through the ground side of the circuit. The positive voltage comes from the trace wire under the pf. So basically the base of the socket is the hot side.
Yeah, I saw that. Honestly, I'd rather go the easy route (for me?) and make a small board to mount in there. Since I don't plan on LEDding it out (at least for now, I haven't seen any good LEDed Meteors yet..!) I would hate to have to unscrew that specific row to get to a single bulb.
Quoted from Lovef2k:I'm glad your game is running now, yeah sometimes ya gotta spend some cash. It's odd that the you only got 1 flash. usually it's 2 flashes when 5101 is bad. The 5101 sockets are subject to corrosion if the battery leaked, it's a good idea to replace them as this may give you more trouble down the road, usually when you have people over for a pin party lol.
*Was* working. I swear, I have hte worst luck as a tech. Was great when I was getting paid for it, but now.. arg.
New rubbers showed up today, as well as the NVRAM card. Pop out my 5101's and pup in the NVRAM. Turn game on, confirm it boots, and all's good. Turn game off. Start putting in new rubbers. Most of them go in alright, but find out that dumb-arse me ordered too many 1.25" and no 1"'s. Luckily, the 1.25"s fit just well. (Does anyone's machine actually follow the manual layout for rubbers around the upper flipper?) Flip switch, and.. .nothing. No hum from speaker, no life whatsoever. Arg. Getting voltage at the cable, and the .. (crap, I can't remember the name of it - small silver box back at the back of the cabinet. Traffic control cabinets use them too, but they're muxh larger. I just can't remember the name right now..) Anyways, getting power at the power switch input. Nothing on the output side. Seriously. I somehow *broke my game's power switch*. Holy carp.
Quoted from Lovef2k:Check out Pinball Life for the flipper mechs.
I'll be restoring my Meteor next year. The pf is currently getting restored, I have a NOS back glass and cab stencils. May try to have a cab reproduced since mine is rough.
My BG is in really good condition, with only a few scratches in it. My PF is useable - a small worn spot in one of the rocket's white exhaust, so it's not noticeable. However, a LOT of planking. I have it all waxed now, and it's smooth as butter - but you can feel the 'planks' as you draw your hand over. I was going to wait on getting PF done to see if CPR was going to reproduce them.
Next on the job is to rebuild all the drop targets & mechs. (New ones on order..) Then I'll attack flippers.
While I'm thinking about it, does your (or anyone's, again) game have an unused GI hole in the back of the playfield - one on either side under the large arch plastics? Mine have holes, but no sockets. Was curious if that was normal.
--Me.