(Topic ID: 48058)

Metallica Pro - Spinners

By thedarkknight77

10 years ago


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  • 30 posts
  • 22 Pinsiders participating
  • Latest reply 10 years ago by AkumaZeto
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#8 10 years ago
Quoted from JackSlater:

No problem man! Yes stern is going to an extent to get peoples to buy their overpriced version. They realised TF an XM didn't have enought difference to be Worth the $$$.

What are you talking about have you even played a X-Men LE, X-men has just as many missing features on the pro. The four major features below don't include any of the cabinet or backglass extras.

1. Moving ramp
2. Spinning disk
3. Pop-up night crawlers
4. LEDs with multiple GI colors

#19 10 years ago
Quoted from Rarehero:

Spinning magna-disc beats the "catch n plop" magnet on the Pro. NC's are sometimes cool. A bit clunky in design, but fun to hit...and are implemented in a really cool way during Danger Room. I like the Ice Ramp in theory...but it still isn't used to its potential yet. I never liked how the Iceramp dropped the ball off in the inlane, missing the inlane switch. Design flaw.

I agree I played both extensively before purchasing the LE and for me its no contest. The spinning disk is very cool especially for Mags Multi Ball. The Ramp does need some work in certain modes but if you can hit the iceman ramp in iceman mode its great to feed the left flipper and repeatedly hit the ice ramp. As far as the nightcrawler popups go I love them, adds something special to the game not only making it a fun target but adding challenge to hitting some of the other shots when the crawler blocks them. The GI lighting is no contest different modes are different colors, that cant be done on the pro and makes the LE much more immersive. The kicker for me was there is no premium so those features are truly limited to only 550 machines.

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