I just finished replacing most of my factory rubbers with titans, but apparently I missed something up... After lifting and re-seating the playfield (to adjust the back post diverter), I started a game only to have my flippers stop working shortly after starting sparky multiball. I tried starting another game, but no game would start.
Turns out, the F10 fuse blew out, causing the flippers and ball eject to stop working. I was hoping it'd be an easy fix, so I replaced the fuse with the free one that Stern included in their "goodie bag," but it didn't take long for it to blow out again (and I didn't start a multiball this time). Now, all I get is a message saying "Right Eject Device Malfunction" and no game will start because the ball eject coil isn't receiving power.
Does anyone have any ideas on how I might be able to fix this problem before I start going broke on fuses? I'll check if the wires around the ball eject coil are seated properly, but would a loose wire really cause a fuse to blow out?