(Topic ID: 50762)

Metallica Club - Ride the Lightning!

By swampfire

10 years ago


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  • 21,667 posts
  • 1,177 Pinsiders participating
  • Latest reply 2 days ago by Rampmaster
  • Topic is favorited by 427 Pinsiders

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Topic index (key posts)

7 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #7243 Magnet removal Posted by xTheBlackKnightx (7 years ago)

Post #8935 Buzzing flippers fix Posted by j_m_ (7 years ago)

Post #19696 Fixing random drop targets dropping Posted by swampfire (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1471 9 years ago

After playing Seek and Destory, all the inserts are reset and turned off.
Do shots still award all three items or have to to start over locking in items?

#1473 9 years ago

So, it seems best to avoid starting Seek and Destroy if you want to get to all the CIU modes.

#1502 9 years ago
Quoted from EricR:

This is why I would like to see them change what happens after SND is completed. They could make it so you got a victory lap of some sort that gave you extra CIU progress (maybe double items) for the first of each shot after SNDs completion. On the Premium & LE they could signify it with a different color on the spider inserts if they wanted (like they do after the CIU as Purpledrilmonkey pointed out).
As it stands I just always feel disappointed to have to start working on the inserts over again after SND is over. If there was some perk towards CIUs afterwards it would be a little easier to take, and more worthwhile to play SND rather than avoid it. Its nice that it stacks with anything but the point value isn't really enough to justify slowing CIU progress.
The truth is I can't help but want to start SND when I get close, I just wish there wasn't such a downside to it.

Yeah, but I guess it also adds to the game play, to decide when to start S&D.
I just happen to stack it once with coffin MB and ended up with a 95M S&D total.
That is a lot better than my typical CIU score.

#1510 9 years ago

Can someone explain the snake rules?
Why does it lite up three snakes instead of just one for the active shot?
Also, besides holding the ball for 20secs, are there diffrent rules for pro vs prem?

1 month later
#1733 9 years ago

Is there a good way to keep Sparky's shoes from getting scuffed up?

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