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Quoted from CreepyTom:My mystery scoop kicks the ball out; but doesn’t register to trigger CIU or a mystery award. Does anyone know how to fix this?
This is a common problem with stern scoops from Tron to Met to Ghostbusters. You need to adjust the switch. The switch works, but it is not staying closed as the ball settles into the scoop. This ends up not registering the shot (probably some kind of denounce logic). Then the game detects the ball is in the scoop and fires the coil to clear.
It seems strange because the game knows the ball is there, but i am pretty confident a switch adjustment will fix this.
Quoted from Dee-Bow:Question: how many extra balls to you guys have your game set at?! Mine is at only 1 but I have never made it to EOTL yet.. thinkin I should leave it at the factory settings after I update the code..
Leave it at factory after you update. Then play EOTL, then reduce the EBs because the new code the EBs seem way too easy. I will probably drop it to 3, which is the most I could get.on the old code.
Quoted from Damien:I always heard it was one of the tougher games to beat, and I sort of wanted to chase that goal. Now with the rule difficulty being turned down, I sort of feel like the novelty of the challenge is gone.
Anyone else planning to revert to an older code? Or just change settings?
On the old code, I think it was very hard but achievable. I made it close a few times. I got good at earning combo and piston EBs to go along with captive ball. It was much easier than say Encore or Five Year Mission. And it was certainly not Valinor, SWOTR or SDMEWM.
Now I think the fun might be in points pushing instead of just getting there.
Quoted from chuckwurt:Hardest shot in the game imo. More towards the tip.
I assume he means the kickout should hit the flipper.
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