Quoted from Rarehero:No. Why would I do that? I know Stern games don't have code complete upon release and I bought the game knowing that.
You just seemed overly passionately angry specifically at this game mechanism. I don't know you personally so maybe what i interpret as anger or an overreaction is just your reaction.
Because Lyman is coding it I have faith in the future of the code. I bought an LE "cheap" at release...I'm patient enough to wait and see what the game is to become.
...snip...
It's happened before, but that doesn't make it right...and that doesn't mean I can't voice my opinion that it's f*cked up. When the main extra feature of the LE/Prem doesn't work well - I will voice my opinion about it in the hope that it will be corrected.
Ok but i see that as two opposing things - being patient on a NIB (which you are obviously no stranger to) and complaining a few months in with profanity and capital letters when the mechanism IS working, just not to your standards yet. OT discussion and again, I don't know you so perhaps it's just my interpretation of your post which would be my bad.
I'm expecting the ball to sense and catch when the ball is aimed directly at the captive block...which results in the ball passing over the magnet twice. It rarely does this...the speed of direct hits and direct ricochets are troublesome for this design.
I expected it too... but it doesnt work that way (yet?). I adapted by making shots which more often than not result in the ball ROLLING over the plate. Not flying, skipping, bouncing, etc... I imagine the magnet as a hole in the playfield - get the ball to roll into it. Again is that how it SHOULD work? I'd say no - but this is what we have NOW. Lobbying for the 100th time on here about flaky sensing is pointless - Stern knows theres issues. They will either fix it, or they wont.
If yours is ricocheting back off the captive ball, clearly over the magnet and catching every time - well then...*clap clap clap*...you got lucky...and if you got lucky maybe there's something physically wrong with the rest of our games -and it would be nice to figure out what it is. Did you do something to your captive ball? Foam or something? Cuz the ball never "dies" off a direct captive ball hit...it always ricochets back fast.
Sometimes it's luck, but it's not all luck. I changed how I make the shots so that my riccochets are lessened and are more likely to be caught. This is why i brought up outlanes - I didn't modify my rubbers, posts, tilt, etc... at all when I was getting bad outlane drains, I adjusted my play and made different shots. Some people think the lack of a post at the left outlane is a design flaw - I adjusted my playstyle and would argue otherwise.
Again, you completely misunderstand who I am and how I deal with NIB purchases. I have patience. I'm not throwing a tantrum. I can wait to see if they figure things out. However, I'm voicing my opinion on a flaw. An opinion based on the facts of mine and others experiences. An opinion based on the facts that Stern has never put their LE/Prem models out for test before release.
Fair enough, but when I get a response to a post filled with swearing and a multitude of capital letters, I interpret it as a fairly strong set of feelings that's all. I reccomended an alteration in shooting strategy to help people get enjoyment out of the game AS IT IS TODAY and you came back quite aggressively. I'm far from upset by any of it for the record. I'm just bored at work
I'm hoping that while we're all waiting, they're seriously coming up with a solution to fix the hammer magnet problem, because it IS a problem....not just for my "selfish" needs...but for their own bottom line.
Agreed. And I don't think you're being selfish at all. I agree the mechanism is far from perfect and IF it can be 100% I want it that way.
Metallica has potential to have that "it" factor...just needs some issues hammered out (har har har)
Hahaha nice