Quoted from Nuclear_Waste:Anyone figured out how scoring works once you get into CIU? Seems like sometimes the shots start out at lower values (500,000-ish), but sometimes they start out at 2M+.
Some compilation of my thoughts and more from Snailman in the rules thread...
CIU mode goals (all CIU scoring can be doubled by 2X playfield AFAIK):
For whom the bell tolls:
All inserts unlight, cross inserts flash. Goal is to make each shot 3 times to light cross, snake, chair for jackpots.(Think Jericho). Each lit insert is ~2 mil
Once a lane is complete, points awarded are reduced by about ~75% on that shot
Light all inserts for completion bonus (25 mil I think?)
Fade to black:
All inserts light
Certain number of switch hits (10 or 15 i think depending on model) award jackpots (~2 mil)
I believe one shot will have all inserts flashing for a jackpot (~2 mil)- changes randomly after collecting.
Other shots are ~500k
Enough jackpots dim lighting down to 'black' for mode completion bonus. Spinners are huge opportunity on premium for switch hits and orbits
Battery:
Bash sparky a bunch (12?) of times. Starts at 750k per hit, other shots are ~500k
Sparky shots light chair inserts. Shooting chair inserts increases value of sparky by an unknown method/amount.
I believe it's the lowest scoring mode, but overall easiest to complete.
Enter Sandman (By far most difficult mode but most fun imo.)
All inserts unlight, three random inserts will flash. Shoot the lit insert to 'lock' it in for a jackpot (~2 mil per insert - multiple inserts on one shot lock multiple inserts and award multiple jackpots)
Every switch hit except slings (ie. a missed shot) will randomly cycle the lit inserts, changing what you are shooting for next.
Shooting on the fly and amassing an appreciable bonus is extremely difficult in the early shots
Light all inserts for completion bonus.
CIU jackpot:
Hit Sparky, Cross, Snake, Coffin to light the 4 main inserts again and light CIU jackpot in the scoop. Shoot scoop to choose to collect the jackpot or continue CIU mode. CIU jackpot is based on jackpots scored during the mode +the initial cash-out option (5 mil or whatever it is for that CIU start) and is affected by 2X playfield scoring. Note the score shown is NOT doubled until you choose to collect!
Mode completion Bonus:
The mode completion bonus is NOT added to the CIU jackpot by default (an adjustment can make this so).
As per snailman's comment, it IS affected by 2X playfield