(Topic ID: 50608)

Metallica 1.06 new code is up


By musketd

7 years ago



Topic Stats

  • 48 posts
  • 23 Pinsiders participating
  • Latest reply 7 years ago by silver_spinner
  • No one calls this topic a favorite

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Linked Games

#1 7 years ago

Is now up on sterns site guys

#2 7 years ago

Here is the link guys enjoy:
http://www.sternpinball.com/downloads/MTL106.zip
lmk how it is guys

#3 7 years ago

Where do you see it on the site? It's not in with all the other codes?

#4 7 years ago

GUYS! Thanks for jacking it from my FB DEREK lol

#5 7 years ago

No problem brosky I just know not everyone on here is on facebook I hope the new code has a lot of updates. Hey just remember I still have not even gotten to play it yet

#7 7 years ago
Quoted from musketd:

Hey just remember I still have not even gotten to play it yet

Fly over and play it lol.

#8 7 years ago
Quoted from musketd:

No problem brosky I just know not everyone on here is on facebook I hope the new code has a lot of updates. Hey just remember I still have not even gotten to play it yet

How do you know whats in the update? Let me guess you have to play the game and figure it out?
It would be nice to have a 3 line text document of the main changes.... that should take 2 minutes to make.

#10 7 years ago

These are not public updates so to speak. People need to chill with there whats new shit. These are in house updates that we are very lucky to have access too. People need to stfu with the no comments comments.

This is EXACTLY why I didnt make it public on Pinside. EXACTLY! So yeah Derek thanks for that. I posted it on FB because i have FRIENDS who have the machine already. Not everything should be made public to pinside.

#11 7 years ago

Putting this on Marvin's location game in about an hour.

Parker

#12 7 years ago

Anyone up for recording new video?

#13 7 years ago

I think I've figured out how I can find the next update without help from Derek or the highly excitable Akumo...

http://www.sternpinball.com/downloads/MTL104.zip
http://www.sternpinball.com/downloads/MTL105.zip
http://www.sternpinball.com/downloads/MTL106.zip

I'll just bet we can find the next update at one of these locations:

http://www.sternpinball.com/downloads/MTL107.zip
http://www.sternpinball.com/downloads/MTL200.zip

-2
#14 7 years ago
Quoted from swampfire:

I think I've figured out how I can find the next update without help from Derek or the highly excitable Akumo...

Excitable has nothing to do with it. People get all ass hurt over others not posting videos and rule changes or how dare lyman go take a piss rather than right out a change log. Its very ungrateful is all. Sure it would have been posted sooner or later but its lame when people take a nice thing that does not have to be done and turn it into a bash fest of why lyman didnt do this or this.

#15 7 years ago
Quoted from AkumaZeto:

Not everything should be made public to pinside.

Lots of secret club shit, that is not on pinside .

#16 7 years ago
Quoted from McCune:

Lots of secret club shit, that is not on pinside .

Amen to that. Guess I just need to evaluate my FB friends is all.

#17 7 years ago
Quoted from swampfire:

I think I've figured out how I can find the next update without help from Derek or the highly excitable Akumo...
http://www.sternpinball.com/downloads/MTL104.zip
http://www.sternpinball.com/downloads/MTL105.zip
http://www.sternpinball.com/downloads/MTL106.zip
I'll just bet we can find the next update at one of these locations:
http://www.sternpinball.com/downloads/MTL107.zip
http://www.sternpinball.com/downloads/MTL200.zip

Hey, that's tricky. Slow down so I can figure out the pattern.

#18 7 years ago

Someone run this out of a shell.

#!/bin/bash
mymail="email@person.com"
currentver=105
count=105
while :
do
wget http://www.sternpinball.com/downloads/MTL"$count".zip
latest=ls -1art |tail -1 |cut -c 3-6
if [ "$latest" != "$currentver" ]
then
echo "Version $latest is now available"|mail -s "MET Update $latest" "$mymail"
exit 0
fi
sleep 1000
(( count++ ))
done

-1
#19 7 years ago
Quoted from Pinchroma:

Someone run this out of a shell.

Lol alex alex alex auto update lol thats borderline stalking Lymans uploads. Is that the JJP way of doing things? I dont know if you are a official employee or not but everyone accostaites you with jjp. Might want to take that down. Sure its just a linux script but er......i dunno lol.

I am off to Mortimers.

#20 7 years ago
Quoted from Pinchroma:

Someone run this out of a shell.

That is awesome. Thanks for the post.

#21 7 years ago
Quoted from AkumaZeto:

Lol alex alex alex auto update lol thats borderline stalking Lymans uploads. Is that the JJP way of doing things? I dont know if you are a official employee or not but everyone accostaites you with jjp. Might want to take that down. Sure its just a linux script but er......i dunno lol.
I am off to Mortimers.

LOL i have a metallica on order That is just a watcher for code updates since you guys said its incremental. Hell rewrite it to point at JJP's update server. I don't care

#22 7 years ago
Quoted from musketd:

No problem brosky I just know not everyone on here is on facebook I hope the new code has a lot of updates. Hey just remember I still have not even gotten to play it yet

Not yet but hopefully soon at my house you will. I sent you a text earlier message me back when you get a chance. Hopefully I'll see you soon with the new pin!

#23 7 years ago

This makes me sad to be a manager. Software developers have all the fun!

Quoted from Pinchroma:

Someone run this out of a shell.
#!/bin/bash
...
done

P.S. Please don't hack my IP and tell my boss I'm on Pinside

#24 7 years ago
Quoted from Pinchroma:

Someone run this out of a shell.
#!/bin/bash
mymail="email@person.com"
currentver=105
count=105
while :
do
wget http://www.sternpinball.com/downloads/MTL"$count".zip
latest=ls -1art |tail -1 |cut -c 3-6
if [ "$latest" != "$currentver" ]
then
echo "Version $latest is now available"|mail -s "MET Update $latest" "$mymail"
exit 0
fi
sleep 1
(( count++ ))
done

Well now that this is out there I suspect Stern is smart enough to just simply put the code under a different name.

Be careful or a script like this could cause a DOS attack type situation.

This is the type of the thing that might make Stern NOT post code on their site.

At the very least, if anyone runs this, change the sleep to 1 hour.

Parker

#25 7 years ago
Quoted from michiganpinball:

Well now that this is out there I suspect Stern is smart enough to just simply put the code under a different name.
Since this script only wait 1 second between iterations, if enough people run it, it could cause a DOS attack type situation.
This is the type of the thing that might make Stern NOT post code on their site.
At the very least, if anyone runs this, change the sleep to 1 hour.
Parker

it should have been 1000 seconds

It also stripped a whole bunch of quotes and ticks.. that code won't run.

#26 7 years ago

I don't want or need any Metallica code and would never run such code just to find it.
But I did see the humor in just how easy it would be to get it as soon as possible.

#27 7 years ago
Quoted from michiganpinball:

Well now that this is out there I suspect Stern is smart enough to just simply put the code under a different name.
Be careful or a script like this could cause a DOS attack type situation.
This is the type of the thing that might make Stern NOT post code on their site.
At the very least, if anyone runs this, change the sleep to 1 hour.
Parker

Lol, no. It doesn't work like that.

#28 7 years ago

Downloading now

#29 7 years ago

has anyone noticed that several inserts are stuck on with the new code 1.6?
left ramp red arrow, right ramp snake insert, upper left skill shot lane, left loop cross insert, crank it up led on top of scoop, and a couple more... any light insert that has a yellow wire with purple stripe..

#30 7 years ago

My lights are not stuck on.

#31 7 years ago
Quoted from silver_spinner:

has anyone noticed that several inserts are stuck on with the new code 1.6?
left ramp red arrow, right ramp snake insert, upper left skill shot lane, left loop cross insert, crank it up led on top of scoop, and a couple more... any light insert that has a yellow wire with purple stripe..

You could have a faulty mosfet. Check the light matrix to see if it's a row or column and which transistor is associated with it (Q-something)

#32 7 years ago

does anyone know if another update is due out yet?

#33 7 years ago
Quoted from Profgrif:

does anyone know if another update is due out yet?

Supposed to be weekly updates I'm told.

#34 7 years ago

mnpinball, how do I get these weekly updates? I have tried Sterns site but the link doesn't work for Metallica

#35 7 years ago

You'll see the links posted here before you'll see them on Sterns site. I know that sounds odd doesn't it?

#36 7 years ago

yes it does, this 106 feels like Tron did at the beginning same 500k mystery prize from the scoop even

#37 7 years ago

also anyone know what the Crank it up blue light does at the Mystery scoop or is that not working yet?
This game is so dang good i cant stop playing it

#38 7 years ago
Quoted from Profgrif:

mnpinball, how do I get these weekly updates? I have tried Sterns site but the link doesn't work for Metallica

Myself or Mnpinball will post them as soon as we know about them. I am sure others will as well.

#39 7 years ago

I disabled the diverter post and the orbit shots are so freakin fast! What a rush this game is.

#40 7 years ago

yes, the diverter should not be used at all with this game ever

#41 7 years ago
Quoted from Profgrif:

yes, the diverter should not be used at all with this game ever

Yes it should. We disabled it for a little while but the ball will literally never go to the pops without it. There is no center shot like in IM that will take the ball to the pops anyway if it is disabled. It needs to be activated. During combos it drops anyway to let the ball go all the way around the orbits.

#42 7 years ago
Quoted from LesManley:

Yes it should. We disabled it for a little while but the ball will literally never go to the pops without it. It needs to be activated. During combos it drops anyway to let the ball go all the way around the orbits.

5 games after doing this, I think I have to agree. It's too fricking fast to keep up for me. It's only good for the skill shot and you can disable the shot by holding the left flipper on plunging.

#43 7 years ago

ok, if it drops and lets the orbits open I will enable it, does anyone know what the Crank it up Light on the Mystery scoop does?

#44 7 years ago
Quoted from Profgrif:

ok, if it drops and lets the orbits open I will enable it, does anyone know what the Crank it up Light on the Mystery scoop does?

Was wondering this too, I don't even thinks it's a feature enabled yet?

#45 7 years ago
Quoted from AkumaZeto:

These are not public updates so to speak. People need to chill with there whats new shit. These are in house updates that we are very lucky to have access too. People need to stfu with the no comments comments.

Are we talking about pinball code or the equation for making a nuclear bomb???

#46 7 years ago
Quoted from cleland:

Was wondering this too, I don't even thinks it's a feature enabled yet?

I believe the crank it up light is the mode start for the individual band member modes. They are not implemented yet.

#47 7 years ago
Quoted from smassa:

Are we talking about pinball code or the equation for making a nuclear bomb???

Haha good call Smassa

rd.

#48 7 years ago

actually its COLUMN 7 that my lights are stuck on.
U10 controls that column. manual says U11, but there is no U11 on the power driver.
a DTS may be missing under my playfield..?

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