(Topic ID: 296848)

America's Most Haunted - AMH - [[Medisinyl Mods]]

By Medisinyl

6 months ago


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  • 368 posts
  • 60 Pinsiders participating
  • Latest reply 2 days ago by Medisinyl
  • Topic is favorited by 17 Pinsiders

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There are 368 posts in this topic. You are on page 6 of 8.
#251 89 days ago
Quoted from Medisinyl:

You may be aware that the smaller railing pieces were meant to go to the left of the theater

Oops. Well can I have some more pieces? Can’t have exposed metal rails anymore with all this new upgrade.

#252 89 days ago
Quoted from Crile1:

Oops. Well can I have some more pieces? Can’t have exposed metal rails anymore with all this new upgrade.

I can PM eventually once I have those small pieces ready to ship.

There were reasons I didn't make railings for the stair portions, though of course the railings were more of a free gift after reveal (by then, development time and expense was becoming too great after 5 months, but I wanted to have something there once I saw there was support for the set).

I worried about a railing at that point affecting the ball travel before getting to the balcony.

Perhaps the main concern was that the right ramp has the plastic shield, and if I wasn't going to do that side, I thought keeping the other stair railing bare better blended the two in-between.

Adding railings to that stair portion looks a bit jarring to me as well, as it makes them stick above the balcony railing (I'm likely over-sensitive ).

Then I would have also had to plan for 3D ball caps, which would have had their own challenges and undesirable obstructions.

At the time, I also hoped to have a clip-in only solution. Had I known hot glue would be necessary to keep them in place without something uglier holding them down, I would have had more freedom, but I ran out of time to invest in the project.

#253 89 days ago

Very easy and straightforward install just pay attention to the different voltages. I appreciate the time, effort and attention to detail that went into this. It's the most I have ever "invested" into a pin after purchase and completely worth it. This mod will be sought after when someone purchases an AMH.

On another note I can't seem to get the optos fixed and it's stuck saying dirty pool. Any insight would be great in the other forum. I would like to get that fixed so I can enjoy this mod.

Thanks

20211023_161109 (resized).jpg
#254 89 days ago
Quoted from Timfenske11:

Very easy and straightforward install just pay attention to the different voltages. I appreciate the time, effort and attention to detail that went into this. It's the most I have ever "invested" into a pin after purchase and completely worth it. This mod will be sought after when someone purchases an AMH.
On another note I can't seem to get the optos fixed and it's stuck saying dirty pool. Any insight would be great in the other forum. I would like to get that fixed so I can enjoy this mod.
Thanks
[quoted image]

I appreciate the positive feedback and photo

As for being sought after, I do hope sellers do well when/if the time comes. It was reassuring to see several AMH sale ads disappear after reveal, getting replaced by want ads. AMH deserved a second look.

While it's preposterous for someone selling something to suggest it may be worth more, I imagine some can see the unanticipated reality of what has gone into creating this was largely considered a passion project rather than pricing it in. I didn't want to price people out of getting these in games, and know it can be hard to see the value in what may tangibly appear as plastic and lights.

If someone can get that difference or rarity value down the road, then that's a win/win. It will be interesting to see what a modded AMH goes for in 2022 if anyone sells. I believe they were right at $5k on reveal.

-----------------------------------------------

I have yet to see which opto you mean, but will look for the post later on.

#255 89 days ago
Quoted from Medisinyl:

I appreciate the positive feedback and photo
As for being sought after, I do hope sellers do well when/if the time comes. It was reassuring to see several AMH sale ads disappear after reveal, getting replaced by want ads. AMH deserved a second look.
While it's preposterous for someone selling something to suggest it may be worth more, I imagine some can see the unanticipated reality of what has gone into creating this was largely considered a passion project rather than pricing it in. I didn't want to price people out of getting these in games, and know it can be hard to see the value in what may tangibly appear as plastic and lights.
If someone can get that difference or rarity value down the road, then that's a win/win.
-----------------------------------------------
I have yet to see which opto you mean, but will look for the post later on.

Sorry, my daughter will deal with my AMH with Medisinyl mod set…no selling for me

#256 89 days ago
Quoted from dnapac:

Sorry, my daughter will deal with my AMH with Medisinyl mod set…no selling for me

I don't foresee ever selling mine either I expect most will be "bolted to the floor" as has been the case for modded RZ games.

----

Otherwise, I think I saw the "invested" in quotes from Tim's post above and wrongfully associated "sought" with a value increase My post may have been a tangent.

#257 89 days ago
Quoted from Medisinyl:

I don't foresee ever selling mine either I expect most will be "bolted to the floor." Over 100 RZs have mods, but I've rarely seen a game offered with any in the last couple years, and never a full set.
Otherwise, I think I saw the "invested" word in quotes from your post and wrongfully associated "sought" with a value increase My post may have been a tangent.

My recent regret is the RZ butter that was for sale in the Chicago area a year or two ago. Such a rare game. Glad I found an AMH in such great condition…and your mod will top the cherry on top!

#258 89 days ago
Quoted from dnapac:

My recent regret is the RZ butter that was for sale in the Chicago area a year or two ago. Such a rare game. Glad I found an AMH in such great condition…and your mod will top the cherry on top!

Let me make that clear also. My RZ and AMH with every Medisinyl mod I could get are bolted to the floor. They both were already based on my appreciation for Ben Heck, Spooky and Rob Zombie's terrible but great music and movies. The mods take them both to the next level.

To me seeing either without these mods are like seeing a pin still using bulbs and an orange dmd.

Great work as always Medisinyl

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#259 89 days ago
Quoted from Timfenske11:

Let me make that clear also. My RZ and AMH with every Medisinyl mod I could get are bolted to the floor. They both were already based on my appreciation for Ben Heck, Spooky and Rob Zombie's terrible but great music and movies. The mods take them both to the next level.
To me seeing either without these mods are like seeing a pin still using bulbs and an orange dmd.
Great work as always Medisinyl
[quoted image]

I'll need to take a similar pic once I move AMH near RZ and ACNC

Otherwise, if your Pussy Liquors sign isn't lighting, I can pay you the shipping cost to send it back for repair. While discontinued, I still cover those mods if they fail.

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#260 88 days ago

More pictures of a completed kit install. Woo-hoo!

It took me about 5 hours total since I have a prototype machine. Come to find out this machine has a few different things like screw sizes, a missing shield, and wire harness colors not matching up.

Like others my right most ghost eyes weren't lining up so I free-handed the eyes on a white piece of paper and taped that to the back of the panel. From a foot away it looks perfect.

I already had a RGB strip above the ghosts that is tied to the RGB strips on the sides. I tried a few games with these on and a few games with them off and I still like them being on. It makes the the new back panel lights really stand out when the game goes dark.

Thanks so much for doing this kit!

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#261 88 days ago
Quoted from JeffF:

More pictures of a completed kit install. Woo-hoo!
It took me about 5 hours total since I have a prototype machine. Come to find out this machine has a few different things like screw sizes, a missing shield, and wire harness colors not matching up.
Like others my right most ghost eyes weren't lining up so I free-handed the eyes on a white piece of paper and taped that to the back of the panel. From a foot away it looks perfect.
I already had a RGB strip above the ghosts that is tied to the RGB strips on the sides. I tried a few games with these on and a few games with them off and I still like them being on. It makes the the new back panel lights really stand out when the game goes dark.
Thanks so much for doing this kit!
[quoted image][quoted image][quoted image][quoted image][quoted image]

The photos look great, and your eye fix looks to be a perfect match.

Hard to tell if each game just has the art application a bit different, or if mine is the one wonky one. Funny as I reworked that panel a few times to get the eyes right on my game

What really mattered was that the bottom of the back panels would be pretty flush to the plastics once installed, and looks perfect on each game thus far (relief ).

Thank you for the photos.

Note: On my personal game, I printed the factory Hellevator guide panels in the same filament and stained them the same way, so it all looks like once piece when installed.

Unfortunately Ben's files for that aren't print and play--the track grooves need to be dremmeled out significantly to prevent binding (originals in my game were already reshaped), so the easiest thing would be to paint the original ones if someone wants them to match, though the area is obscured from player perspective.

#262 88 days ago
Quoted from JeffF:

More pictures of a completed kit install. Woo-hoo!
It took me about 5 hours total since I have a prototype machine. Come to find out this machine has a few different things like screw sizes, a missing shield, and wire harness colors not matching up.
Like others my right most ghost eyes weren't lining up so I free-handed the eyes on a white piece of paper and taped that to the back of the panel. From a foot away it looks perfect.
I already had a RGB strip above the ghosts that is tied to the RGB strips on the sides. I tried a few games with these on and a few games with them off and I still like them being on. It makes the the new back panel lights really stand out when the game goes dark.
Thanks so much for doing this kit!
[quoted image][quoted image][quoted image][quoted image][quoted image]

Just now noticing your key box is installed on the wrong post, which is why the lettering is obscured on the left.

There's provision under the mod to cover the other nut.

#263 88 days ago
Quoted from Timfenske11:

Very easy and straightforward install just pay attention to the different voltages. I appreciate the time, effort and attention to detail that went into this. It's the most I have ever "invested" into a pin after purchase and completely worth it. This mod will be sought after when someone purchases an AMH.
On another note I can't seem to get the optos fixed and it's stuck saying dirty pool. Any insight would be great in the other forum. I would like to get that fixed so I can enjoy this mod.
Thanks
[quoted image]

Same issue with the key box mount point here as well. Perhaps I need to hand write a note in the instructions to be more clear.

EDIT: I see in the 2nd pic it was already fixed

#264 88 days ago
Quoted from Medisinyl:

Just now noticing your key box is installed on the wrong post, which is why the lettering is obscured on the left.
There's provision under the mod to cover the other nut.

Not only a great mod set, but great support. This is so beyond any mod. Excited to receive this!

#265 87 days ago
Quoted from JeffF:

so I free-handed the eyes on a white piece of paper

It's not like that's complex artwork to try to mimic, but I'm pretty sure I have the source files for that backboard graphic in the stuff Ben sent me.

#266 83 days ago

And so it begins…

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#267 83 days ago

I love the flickering lights above the picture frames. I think I may remove the led strip above the ghosts to make it a little more creepy.

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#268 83 days ago
Quoted from locustgrovepin:

I love the flickering lights above the picture frames. I think I may remove the led strip above the ghosts to make it a little more creepy.
[quoted image][quoted image][quoted image][quoted image]

Awesome

And yeah, the set was intended to be used with factory lighting, which was generally too dark in the back, but the flickering light in the center was to help that without losing the Spooky atmosphere

#269 82 days ago

I'll send out messages for batch #2 later this week.

#270 82 days ago

Woo Hoo … Batch #2!

#271 82 days ago

Out of curiosity, how did you guys get the green footprints on your theater ramp plastic?

#272 82 days ago
Quoted from Crile1:

Out of curiosity, how did you guys get the green footprints on your theater ramp plastic?

I used some old testers fluorescent green model paint I had laying around.

#274 80 days ago
Quoted from kidchrisso:

Please add me to the batch #2 list

Sorry to disappoint, but the AMH list was already capped at 45 limited, numbered sets--full list here: https://pinside.com/pinball/forum/topic/medisinyl-mods-america-s-most-haunted-amh-limited-set/page/4#post-6468341

I'll add you to the overflow list, but so far everyone has remained in.

Overflow list:

1) Richiewrench
2) Ross
3) Straker
4) try2skyme
5) Azmodeus
6) kidchrisso
7) Jazman
8) atlgills

Added 80 days ago:

9) TG

#275 80 days ago

Just seeing this. Please add me to the backorder list. Thx

#276 80 days ago
Quoted from Jazman:

Just seeing this. Please add me to the backorder list. Thx

I really doubt any of us are going to bail.

#277 80 days ago
Quoted from P1nhead:

I really doubt any of us are going to bail.

Nope, not me! This isn’t a mod set…this is a game enhancement.

#278 79 days ago
Quoted from Jazman:

Just seeing this. Please add me to the backorder list. Thx

I've updated the list.

But to be clear, only 45 sets will ever be made, so the overflow list is there in case anyone ahead backs out.

#279 79 days ago
Quoted from P1nhead:

I really doubt any of us are going to bail.

I get it... never know though...

Quoted from Medisinyl:

I've updated the list.
But to be clear, only 45 sets will ever be made, so the overflow list is there in case anyone ahead backs out.

Yup I know.

Life has been too busy and I've been away from Pinside for the most part... ah well...

Jaz

#280 79 days ago

Been off Pinside for over a year. Sorry to see I missed out on this mod set. Beautiful job on it!
Please add me to the waiting list if it's still being updated. My AMH needs this!

Todd

#281 79 days ago

Will batch 2 be 15 again? Sitting at 31 just curious.

By the way I'll be at TPF so can pick up my set there rather than pay for ridiculous postage costs.

#282 78 days ago
Quoted from dendoc:

Will batch 2 be 15 again? Sitting at 31 just curious.
By the way I'll be at TPF so can pick up my set there rather than pay for ridiculous postage costs.

Batch #2 is 15 sets, but batch #1 wound up being 14 sets (partially completed 15 at the time). I also intended to hold off Spooky's set until the end, but a couple pieces in one set had some minor b-stock qualities I didn't want to send to a paid order, so there's still one from the first batch that needs to go out with batch #2.

And indeed, shipping to Australia right now may be an issue. I plan to be at TPF, and could deliver it that way if it makes more sense.

#283 76 days ago

Anybody know where this piece is supposed to go? It was loose in the box.

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#284 76 days ago
Quoted from vilant:

Anybody know where this piece is supposed to go? It was loose in the box.
[quoted image]

Wound up letting that one slip when making the instructions. This post should help:

https://pinside.com/pinball/forum/topic/medisinyl-mods-america-s-most-haunted-amh-limited-set/page/4#post-6494963

Should have batch #2 messages out by Sunday night.

#285 76 days ago

Oh, I missed that. Thanks! All I've got left is wiring everything. Game looks so much better now

#286 74 days ago
Quoted from Medisinyl:

Wound up letting that one slip when making the instructions. This post should help:
https://pinside.com/pinball/forum/topic/medisinyl-mods-america-s-most-haunted-amh-limited-set/page/4#post-6494963
Should have batch #2 messages out by Sunday night.

Will send out messages within the next few hours or so.

#287 74 days ago

Messages have been sent to those in the batch #2 group.

Tentative batch #2:

Magicchiz
17) Pinball_Freak
18) ddpinball
19) db666
20) wcbu64
21) Street
22) leaffan67
23) calprog
24) herg
25) tharm
26) P1nhead
27) Acejedi
28) 2Kaulitz
29) Mdanielb
31) Dendoc

Tentative batch #3:

32) joetechbob
33) Kolrath
34) ultimategameroom
36) AMSNL
37) adamross
38) Betelgeuse
39) doomid
40) carter008
41) loren3233
42) icyjones
43) Hooch333
44) dnapac
45) spandol
30) DakotaMike (requested to be at the end)
35) gottafixit (req. end)

Overflow list (just in case any back out from the main list):

1) Richiewrench
2) Ross
3) Straker
4) try2skyme
5) Azmodeus
6) kidchrisso
7) Jazman
8) atlgills
9) TG

Added 67 days ago:

overflow #10) spacemanrats09

#288 73 days ago

Money sent. Cannot wait to put this on (and my cliffy for the gobble hole behind the door... maybe I will make a TPU protector for the entrance to the subway from the orbit/skill shot, mine is chipped).

Mod of the year for sure!!

#289 67 days ago

Fully installed and loving it. Also thanks for leaving a space for my badger.

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#290 67 days ago
Quoted from EasternBloc:

Fully installed and loving it. Also thanks for leaving a space for my badger.
[quoted image][quoted image]

Love the badger . Thank you for the photos

#291 67 days ago

When is batch #2 going to ship? I'm jonesin'.

#292 67 days ago
Quoted from P1nhead:

When is batch #2 going to ship? I'm jonesin'.

Looking like Wednesday, with a full run photo here by Tuesday night.

Most is complete. Need to decal and clear the elevators tomorrow, then finish the wiring on Tuesday.

#293 65 days ago
Quoted from Medisinyl:

Looking like Wednesday, with a full run photo here by Tuesday night.
Most is complete. Need to decal and clear the elevators tomorrow, then finish the wiring on Tuesday.

These will indeed ship out tomorrow. Photo here later tonight.

#294 65 days ago
Quoted from Medisinyl:

These will indeed ship out tomorrow. Photo here later tonight.

wrestler-woo.gif
#295 64 days ago
Quoted from P1nhead:

[quoted image]

Seems I'm not the only vampire up right now

#296 64 days ago
Quoted from Medisinyl:

Seems I'm not the only vampire up right now

I'm working 1800 to 0800, my sleep schedule is all out of whack now.

COVID pna, COVID pna, COVID pna, ARDS (COVID and flu, so Fluvid-21 or Cofluenza not sure what sounds better), COVID diarrhea, cardiac arrest (COVID +), RSV (peds), RSV (peds), massive pulmonary embolism (COVID +)... not a bad night.

[sarc]Looking forward to the wave after Thanksgiving [/sarc]

COVID is real people.

I miss the old days of elderly people delerious with a UTI, psych holdovers/302s looking for a bed, the noncompliant diabetics in DKA, and the COPDers that continue to smoke AND refuse pneumococcal/influenza (and now covid) vaccinations.

Now it's all COVID. The old bread and butter CVA, heart failure, renal failure, MI are all still there but bias is so high right now with the volume of COVID. I got a break last night and slept because our hospital is full up and we have no more nursing staff. Which is about to get worse because about 30% are unvaxxed and continue to refuse it, CMS (not OSHA) mandated the vax for everyone working in the hospitals (and subacute care/SNF). So there is going to be a very, very large problem come the New Year.

I digress, way off topic and am clogging your awesome thread. Just decompressing a bit and it feels nice.

I hope you can see why I am so excited for this mod - playing pinball with family, tinkering/fixing/modding are much needed breaks from my current hell.

#297 64 days ago

The batch #2 pic:

20211117_125130 (resized).jpg
#298 64 days ago
Quoted from P1nhead:

I'm working 1800 to 0800, my sleep schedule is all out of whack now.
COVID pna, COVID pna, COVID pna, ARDS (COVID and flu, so Fluvid-21 or Cofluenza not sure what sounds better), COVID diarrhea, cardiac arrest (COVID +), RSV (peds), RSV (peds), massive pulmonary embolism (COVID +)... not a bad night.
[sarc]Looking forward to the wave after Thanksgiving [/sarc]
COVID is real people.
I miss the old days of elderly people delerious with a UTI, psych holdovers/302s looking for a bed, the noncompliant diabetics in DKA, and the COPDers that continue to smoke AND refuse pneumococcal/influenza (and now covid) vaccinations.
Now it's all COVID. The old bread and butter CVA, heart failure, renal failure, MI are all still there but bias is so high right now with the volume of COVID. I got a break last night and slept because our hospital is full up and we have no more nursing staff. Which is about to get worse because about 30% are unvaxxed and continue to refuse it, CMS (not OSHA) mandated the vax for everyone working in the hospitals (and subacute care/SNF). So there is going to be a very, very large problem come the New Year.
I digress, way off topic and am clogging your awesome thread. Just decompressing a bit and it feels nice.
I hope you can see why I am so excited for this mod - playing pinball with family, tinkering/fixing/modding are much needed breaks from my current hell.

REAL TALK…
Plus we have to decontaminate rooms after each case in the OR and supplies are more and more limited each day.
Pinball is my “go to” to take my mind off matters. Hoping to get time to put this mod together on my sacred AMH.
Thank you Medisinyl and the other 44/45….
DE080D5B-412F-4C62-B53F-6EBE3177A69F (resized).jpeg7A157E38-5287-4BD4-872F-11D69D44F5A2 (resized).jpeg

#299 64 days ago

Got batch #2 shipped out earlier, and tracking numbers have been sent.

Thus far it sounds like everyone is staying in, but if anyone does back out, I'd ask Richiewrench if he'd want a gold AC vent and desk bell for #150 (as that's first on the overflow list).

#300 64 days ago
Quoted from PaulCoff:

REAL TALK…
Plus we have to decontaminate rooms after each case in the OR and supplies are more and more limited each day.
Pinball is my “go to” to take my mind off matters. Hoping to get time to put this mod together on my sacred AMH.
Thank you Medisinyl and the other 44/45….
[quoted image][quoted image]

Always anesthesias fault!

There are 368 posts in this topic. You are on page 6 of 8.

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