I do not know this machine. But apparently, the shaker is activated when entering 3 modes
- Power shake on the castle entrance
- Power shake on the catapult launch
- Shakes when castle is destroyed
Is your problem based on the castle only, or the 3 situations ?
I guess you have read this carefully, but in case of, this is the mounting guide for the harness.
https://mrtn.smugmug.com/Photos/Pinball/Medieval-Madness-Shaker/i-PNm4JhF
Apparently, for each situation wires from the Shaker board needs to be attached to existing connectors. I means that another component (flasher/coil) must react at the same time as the shaker since it is activated (deactivated ?). You could check that. Maybe the added harness should be double checked.
I am trying to help without having the machine nor the shaker at home.