Medieval Madness playfield lamps randomness

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By c9er

2 days ago


  • Started 2 days ago
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  • 2 Pinsiders participating
  • Latest reply 2 days ago by zacaj

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#1 2 days ago

Have been trying to troubleshoot a problem for a few months now where the lamps lit on the playfield bear no connection to what's happening during the game. Lamps are not burned out - they all physically work. All or most will often be on when I first start a game, but progressing through features like peasants, exploding castles, and extra balls doesn't change what is lit up or what shuts off. I tried removing and reseating all the ribbon cables, to no avail. Anyone ever encountered this issue before? Feels like a more serious circuit board issue...

#2 2 days ago

Go into the single lamp test and make sure each lamp is turning on and off correctly.

Probably a matrix issue (assuming not the remake?)

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