(Topic ID: 271170)

Medieval error problems

By Boof-Ed

3 years ago


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  • 18 posts
  • 8 Pinsiders participating
  • Latest reply 3 years ago by Boof-Ed
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#1 3 years ago

Ok so I’m getting some strange behaviour on my Medieval.
on start up after not playing for a few hrs I’m getting the same switch errors coming up.
left out lane left return lane
right out lane right return lane
right troll left loop high
left top lane
right bank top.

It’s these same switches every time. I do the switch test and remove the errors and they don’t come back until the machine has been off for a substantial amount of time. It does throw up a row 1 ground short every now and then at start up but goes away. Errors always stay.

Ive checked all switches and seem to be fine. No loose wires. Replaced u20 u13 u14 as per a few forum suggestions.
Any other ideas?

I’ll just add that once I clear the errors the game plays perfectly. No switch problems at all until the game has been switched off for a while. Usually takes about 4-5 hrs of the game being before The errors will turn up again. I can switch it on after an hr or two and no errors. One thing it did today was the left popper fired a few times after start up.

#2 3 years ago

Assuming an original MM and not a remake.

I'd get rid of row 1 ground short first, may be hard to find. Could even be internal on a switch.

Then start looking for switches wired wrong, diode on backwards.

LTG : )

#3 3 years ago

Thanks. I’ve been chasing the ground short for a while. It’s really intermittent so hard to find.

I’d checked all the switches but I’ll go through it again to make sure.
Oh and yes. Original.

#4 3 years ago

Might want to look at the switch connectors on the bottom of the MPU for prev corrosion.

#5 3 years ago
Quoted from Boof-Ed:

Ok so I’m getting some strange behaviour on my Medieval.

Medieval error?

Doth thys be Ye Olde Pynball?

#6 3 years ago
Quoted from memphispin:

Might want to look at the switch connectors on the bottom of the MPU for prev corrosion.

No corrosion.

#7 3 years ago

Have you tried removing the plugs from the bottom of the cpu before starting the machine to help determine if it is a playfield issue or a board problem?

#8 3 years ago

Reseat all the plugs at the 10 switch opto board

#9 3 years ago

Sometimes the switches can get gunked up and start acting flaky. You can wake them up in test mode before playing or try some adjusting, but the switch problems will keep coming back until you replace them. I’m not sure if the flaky switch applies to your situation.

#10 3 years ago

I’ve checked all wiring, diodes and switches three times just in case I’d missed something.
Frustrating thing is this morning for the first time it started with no errors. I’ve did nothing to it yesterday that could have changed that so it’s baffled me more.
Because it would only have the errors after a long period (6 or 7 hrs) of no use It has been like the car that won’t start cold. Fine once running and you could start it again when still warm but as soon as it’s cooled down the problem returns.
See what happens next start I guess.
I must say I haven’t seen the ground short for 3 or 4 days now.

#11 3 years ago

Just a thought.

I had an occasional ground short on an AFM years ago. Only pop up occasionally. Drove me nuts. One day I was working on the game. Playfield down, turned on. I leaned up on the left side and came down hard on the playfield. Immediate ground row short and went away. Crap.

I thought on it a bit. And started tapping on the playfield in the area. I found a spot that if I hit it, the ground row short would pop up. Replaced the micro mini switch closest to that area. End of problem.

Switch must have had in issue internally.

LTG : )

#12 3 years ago
Quoted from LTG:

Just a thought.
I had an occasional ground short on an AFM years ago. Only pop up occasionally. Drove me nuts. One day I was working on the game. Playfield down, turned on. I leaned up on the left side and came down hard on the playfield. Immediate ground row short and went away. Crap.
I thought on it a bit. And started tapping on the playfield in the area. I found a spot that if I hit it, the ground row short would pop up. Replaced the micro mini switch closest to that area. End of problem.
Switch must have had in issue internally.
LTG : )

Thanks. I’ll try that next time it pops up. Maybe I’ll tap a few switches and see if I can get it to pop up.
Being the row 1, would it definitely be in that row? Maybe I’ll just change all those switches out.

#13 3 years ago

If the switches are all in the same row as you say (or column), disconnect them one at a time to find the culprit.

#14 3 years ago
Quoted from FilthyRich:

If the switches are all in the same row, disconnect them one at a time to find the culprit.

That’s the thing the switch errors aren’t all in the same row. The ground short when it appears is alway row 1 but very intermittent. Then when it does pop up it’s for 5 seconds and disappears.

#15 3 years ago

This sounds like it may be related to a capacitor problem. The reason I suggest this is that you mention a problem only after 4-5hrs which sounds very much like the sort of time it could take the capacitors to dissipate their charge.
It wouldn't hurt to check the following:
Of the eight problem switches you list, seven of them are in rows 6 and 7. I would be inspecting and testing capacitors C7 and C8.
Looking at your schematics is is suggestive that your ground short on Row 1 could be caused by capacitor C3 being open circuit on startup.

Please note, I'm not familiar with your game specifically and I'm reading off schematics that are not clearly labelled, so I can't guarantee 100% that the above capacitor numbers are correct. (But I think they are)

1 month later
#16 3 years ago

I haven’t had a chance to do much with it lately but I did catch this behaviour at start up.
I went straight to switch test and had 2 ground shorts. Within a minute they slowly disappear without me doing anything.

#17 3 years ago
Quoted from Boof-Ed:

I went straight to switch test and had 2 ground shorts. Within a minute they slowly disappear without me doing anything.

Sounds like a switch or two with internal issues. I suspect flux. Game warms up and it clears, cools down and conduct electricity and returns.

The row or column they are on. I'd disconnect the green wires, then hook back up one at a time until you find the little buggers.

LTG : )

#18 3 years ago

So I pulled the opto board out and on close inspection I notice a tiny bit of the dreaded green fur on a leg of one IC.
Decided to pull all three and glad I did. Two had it under them.
Cleaned it all up and replaced ICs. Cross my fingers it seems to have stopped the ground shorts.

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