Mine was definitely populated at one point (including several extra holes where it appeared they moved components around a little). I have never been able to find any pictures of the full prototype game or even just the populated playfield. Below is part of a usenet rec.games.pinball thread from 2001 where Orin Day discusses the widebody prototype (I'm not sure how long this link will work: https://groups.google.com/g/rec.games.pinball/c/PiIEuhDUCHw/m/xoSzcPYWwRgJ ). I think Mr. Day is a member here on Pinside so maybe he'll chime in at some point:
>Now, I know the story on the widebody Maverick game -- there was a
>last-minute decree that the game be changed to standard width, so the
>original widebody playfield was "squished" down in an amazingly short
>period of time.
Actually it wasn't nearly as last minute as some other major changes that
happened during my DE/Sega days. The game went out on test with a
standard sized display and a widebody playfield even after we had a
narrow-body whitewood up and shooting. Why? To confuse the competition
(sorry WMS, Premier, & Capcom alums out there). There was definitely an
element of surprise when the narrow-body Maverick games with 192x64
display came to the show even as the widebody was still on test in a black
cabinet, IIRC it moved from Dennis' Place to Gala a week before the show
and stayed there even throughout the show. Too bad I missed that show, I
was in Japan at the JAMMA show.
>But I do wonder: Did any of the original widebody Maverick games
>survive in complete, working condition?
IIRC there was only one playfield that was built up, it's the stripped one
in my basement. The tech who stripped it was kind enough to save it for
me rather than put it in the dumpster. The ramps for that game were built
from wood forms and IIRC they were redone for the standard body version.
If it was ever rebuilt it would take a custom ramp as well as a custom
undertrough - the shot under the boat was really a shot rather than just a
captive ball! I don't recall exactly where it fed, I think there was some
sort of kicker lane at the bottom left, I'd have to look at the PF. I
don't know if the current software still has hooks for that kicker
position or not, but it would be a real pain to have to refabricate the
proper flatrails for the orbit shot. There'd also need to be a donor
widebody cabinet - WWF perhaps? It would be a lot of work for not a lot
of return IMO. The only real change was in the Lauren Belle area, the
angle of the drop targets to the player was less steep and of course the
hole under the boat. If somebody was ambitious they could remove the
captive ball, cut some sort of hole to an undertrough and feed it to the
blackjack hole which could be replaced with a Super-VUK, but there would
still be the issue of that switch scoring after the undertrough switch -
it would basically change the rules. The angle would still be wrong to
shoot the hole, and you'd need to leave enough wood that the drops would
still be supported from behind. It would be really tight, too tight for
us to do it that way for production anyway, that boat area was already a
focal point for other problems anyway.
>I always thought the released game was quite good, especially
>considering its bizarre history -- so naturally, I'd like to play the
>original game someday.
Maybe someday I'll post a webpage with side-by-side pictures (the
widebody also had different artwork that was changed or deleted from the
production version at the request of Warner Bros) but I wouldn't count
on that board being playable unless I recieve some sort of endowment.