(Topic ID: 97334)

Mary Shelley's Frankenstein Owner's Club- ideas & info

By blondetall

9 years ago


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Mary Shelley's Frankenstein - Lighting Guide.pdf (PDF preview)
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There are 922 posts in this topic. You are on page 1 of 19.
#1 9 years ago

I've seen a growing interest in this machine lately and realized we don't have a club to share ideas, pictures, etc... so here it is. I honestly don't know of any types of mods for this machine, so if someone has made something I'd love to see it. I've had mine about 1.5 years and think it is a blast. I've never had a single issue out of mine, other than being a pain to change to LEDs, but that's pretty much par for the course on DE/Sega.

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#2 9 years ago

Somehow it is messing up multiple pics in one post, trying again.

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#3 9 years ago

Nice blonde. I never considered mods on Frank other than the topper my bud is making. .. If he ever gets it done. The only things I've done are cliffys and leds.

I could only post one pic at a time the other day also.

#4 9 years ago

Yeah, I can't really think of any mods to do to it, since there's already plenty going on. But people are creative and you never know. I want a cool topper of some sort, but not sure what to do.

#5 9 years ago

I was going to put some led's in mine. Everything has to go in throughout the top on that right? Any suggestions on color choices or anything? A lot harder to fix if something doesn't look right.

#6 9 years ago

Yea, everything has to go in from the top since the bulb holders are stapled in. I originally did mine in cool white, but the crazy amount of GI flashing in this game made us then refer to it as Frankenseizure. So dont overpower it. My flashers are still incandescent, and I kept the cool white in the top playfield area around the monster (since it a iceberg anyway) then put warms in the lower 2/3rds which goes better with the orange themes there. I color-matched the mode inserts that were colored, plus added a few colors in the clear ones. My kickback is purple, millions mode is green, and the pic above shows then all on for the rest. I will try to get better pics, or at least without the glass, if anyone wants to see.

#7 9 years ago

Thanks. I guess I might as well shop it well I'm at it too.

#8 9 years ago

I was working on replacing some backbox lights in my JP and LAH, and thought I would snap a pic of my Frank translite lights in case anyone wanted to see. I am pretty happy with it, and of course it looks better in person than in an iPhone pic. The top row behind Frankenstein is cool white, the added colors are blue and orange matched to the translite colors, and the middle section is incandescent. I tried the warm white LEDs that I have there and they haloed too much, so I may LED in the future but like the warm look it has now just fine.

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#9 9 years ago

Looks good. I've been putting LEDs in my FS just trying to not over do it.

#10 9 years ago

I'll look around for some pics of mods I have done on mine. Just a few lighting effects and my interactive under-cab lighting.

2 weeks later
#11 9 years ago

I can't post the pic here from work, but here's the product link and a link to the thread with my machine's pic showing the target decals I put on it. I got them awhile back and honestly forgot they weren't stock until someone asked about them.

http://www.pinballdecals.com/MSFTargetDecalsPage.html

https://pinside.com/pinball/forum/topic/frankenstein-missing-post-help

#12 9 years ago

I was fortunate enough to pick up one of these over the weekend -

20140804_193950-193.jpg20140804_193950-193.jpg

I like your backbox lighting, will try that as I get it cleaned up. Like those decals too.

#13 9 years ago

This game is amazing and I play it as much or more than my "A" titles. It is a little dark in the back so I added an LED strip on the top edge of the top ramp. It lightened it up pretty good. Also just ordered pop bumper LED rings from Comet for the 4 jeweled caps. It will look great with the color matching led tops and white leds shinning down to light the left loop. I will shoot a pic when finished. Love this challenging game.

#14 9 years ago

I bought my Frankie a few years ago, and am just getting around to shopping it. I wouldn't call what I do restoring, its more like re-vitalizing. I tear down the playfield, clean everything up, put in some LEDs, upgrade flippers and that sort of thing, but I don't have the skills to fill in missing paint, etc.

Anyway, I just found out that Frankie's head is supposed to move!!! It never moved on mine, just threw the balls. It wasn't until I started taking the game apart that I found out about the servo motor and such.

Can someone with a functioning monster tell me what the head motion actually does? Does it just randomly rotate or does it respond to gameplay somehow? Does it contribute enough to the game to make it worth trying to fix?

Thanks.

#15 9 years ago

I honestly haven't watched the head all that much because I'm too busy playing, but he will move it back and forth like he's watching you play too. I honestly don't know if it correlates with gameplay too much though, as in him looking at a spot if you trigger a switch there. I've got JP sitting 2 pins down from Frank, and to me Frank is as interactive as the T Rex meaning that they move around and may possibly move towards where the ball is at a given point, but since the game is moving so fast it looks more random. Frank is much faster than the Rex though and pretty active.

#16 9 years ago

The head on the one I just got is not working. I ordered the servo motor it's a $20 part.

#17 9 years ago

I have some interest in this game and found one for sale. As owners, what is the going price?

#18 9 years ago

I used to own a nice one. Good game! Only mod I can think of is the Cliffy protector for the Geneva scoop. That scoop gets a lot of wear. "Electricity is the key!".

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#19 9 years ago

I got this game too. And just wanted to add I thought it's awesome game. I too have a number of A titles and nothing beats a few games on Franky. I would think with such a great gameplay and so much to do this game would be wanted more and cost more then the $1500 I paid for a very nice one!

Love it and it's going anywhere unless someone sells me one that looks like it hasn't had much play.

#20 9 years ago

Sckurk, where did you order the servo motor? I checked Marco and they were out of stock. Didn't find it at Bay Area Amusements. Thanks.

Morpheus, I really like this game. Lots to do. Great DMD graphics. Can get from a 2 to a 6 ball multiball. I paid $1800 for mine probably 6 years ago here in Northern Virginia, where everything is expensive. I agree with Gameon that this title should command a higher price. I like it as much as my Corvette which is now running around $3K. This machine does have a few known problems, like the servo motor we just discussed and the wiring harness for the DMD, but they can be fixed with a replacement harness or ignored (like I may do with the burnt out servo motor). If you can get your hands on one for 2K or less, go for it.

#21 9 years ago

Thanks Blondetall for your description. If it 's only gonna cost 20 bucks or so to replace the servo motor, or as some threads have suggested just buy a hobby shop servo motor, then I'll give it a try to fix the thing.

#22 9 years ago

Thanks for the input on price. The non-negotiable price I found was 2k. From the pictures it looked to be in above average shape and it's only 2hrs from my house. I'll see if I can check it out in person this weekend. And I'll definitely make sure the head is working.

#23 9 years ago
Quoted from Morpheus1975:

Thanks for the input on price. The non-negotiable price I found was 2k. From the pictures it looked to be in above average shape and it's only 2hrs from my house. I'll see if I can check it out in person this weekend. And I'll definitely make sure the head is working.

The head motion is an easy fix. The big dollar item is the jumbo display. Be sure to put it in display test and make sure all is well. The most common failure is Franks head but it is an easy to find motor by airtronics. I keep a spare on hand in case mine goes out.

If anyone here would like my interactive Under-cab lighting for MSF just let me know. I don't think I have it posted on my site.

-Chris

#24 9 years ago

My parents got ours almost 2 years ago for $1600. I have added the decals and LEDs, and shopped it with new rubbers and super bands, but otherwise it hasnt really needed anything at all. It is one of the reliable machines that I know I can turn on and play with no issues. (Unlike my JP which literally blew up complete with smoke once, and now shuts itself off anytime it feels like it.) Some people give Sega machines a bad name, but I love this one and think it is a better game than the much higher ranked and priced Dracula.

#25 9 years ago
Quoted from boneman91:

Sckurk, where did you order the servo motor? I checked Marco and they were out of stock. Didn't find it at Bay Area Amusements. Thanks.

Bought it on e-bay. NEW AIRTRONICS 94102 (STANDARD SIZE) SERVO

#26 9 years ago

Thanks Sckurk. Will give it a look.

#27 9 years ago

Anybody have a copy of Sega Service Bulletin #106 which discussed the wiring harness to correct display problems? I've got a new updated harness, but would really like to read the service bulletin. The link to the bulletin on the Marco website takes to a page that no longer exists....

#28 9 years ago

Got my first MSF about 2 1/2 years ago, sold it after a year or so. Was in decent shape, but the second one I traded for last year is in far better shape. I think it is the best pin carrying either the DE or Sega brand (I know MSF is considered a Sega, but a handful have the DE logo on the backbox, so I've heard some refer to it as a DE). Kickass music, good modes and sounds. I've had the game a while and have never completed the mode Lynch Justine, I would love to see the animation or sounds that play when you finally beat it. I also think it is 2nd only to TOTAN as the prettiest game from the DMD era. The playfield, translite and cabinet are all phenomenal.

Hadn't played it in a few months and was on the fence for selling it, but after putting a few games on it this afternoon, I changed my mind and decided its a keeper and it'd be a pain to find another in comparable shape. The movie is pretty good and very overlooked. When I have non-pinheads over they always stare at MSF for a minute and go "Is that De Niro?"

Have only come across 5 or so MSFs at other collectors homes or shows and have yet to play one with a working head. My board works (I think, the lights are on as they should be), I've just been too lazy to replace the servo. I think I need to get around to it.

Also anyone done the LCD color TV replacement for the large DMD in MSF? Was wondering how it'd look with the dots in the game. I've only seen it on Baywatch and Batman Forever

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#29 9 years ago
Quoted from boneman91:

Anybody have a copy of Sega Service Bulletin #106 which discussed the wiring harness to correct display problems? I've got a new updated harness, but would really like to read the service bulletin. The link to the bulletin on the Marco website takes to a page that no longer exists....

http://arcarc.xmission.com/Pinball/Stern%20Service%20Bulletins/sb/sb106.pdf

#30 9 years ago

Thanks Marv!!!

#31 9 years ago

I've taken my playfield apart. Several of my plastics have some squares of thick black rubber foam on them where they are supporting other playfield parts. Do other people have these foam squares, or were they added by a previous owner of my machine? If any of you have some of these black foam pieces stuck to your playfield plastics, I'd like to know, so I know whether they are "stock" or not.

#32 9 years ago

I shopped mine about a year ago, and honestly don't remember any black foam on the plastics themselves. If you give me an example location I can check tomorrow night after work.

#33 9 years ago
Quoted from blondetall:

My kickback is purple, millions mode is green

I have the same color of LED's in mine in those two places. I have LED'd the whole pin. It brightened up an otherwise kind of dark play field.

#34 9 years ago

i just picked one up I'm loving it but having trouble with the memory every time i power the game up it tells me to open the coin door. its not remembering any of the settings after its powered down. new batteries in the back box and nothing

#35 9 years ago

question for the other owners out there. any idea y frankenstein has a blocker on the outer right loop? when activated it just stops my ball from going around the loop. Not the ramp but the loop that feeds the pop bumpers. its a diverter but when it is activated all it does is stop my ball and make it roll back down. i can't seem to pinpoint exactly when it happens in the game or y does anyone know?

#36 9 years ago

Yes, there is a surprise diverter. I believe the official rules I found tell when it activates, let me see if I can find them.

Here: http://www.ipdb.org/rulesheets/947/frankens.htm

Surprise! There is a diverter somewhere behind the North Pole VUK which, when active, will block right orbit attempts and feed the ball to the upper flipper instead. The diverter is active right after the kickback is used to feed the upper flipper, and also when:
The kickback is not lit
The spinner is not lit by the left inlane
Creature 2-ball is not lit
This right orbit, under these conditions, is the preferred way of feeding the upper flipper for the Ice Cave to relight the kickback. It is really a shame that this diverter is not active more often, and that the player has no hints of when it is active, or even that it exists. In general the game does a rather good job of pointing out what shots the player should go for, and this is the sole (but glaring) exception.

#37 9 years ago

I just ran into that diverter myself when I took everything off the playfield for a "shop job." Have had the machine for years and had no idea it was there. Thanks for the info Blonde.

#38 9 years ago

I realized it shortly after we got it because I thought there was something wrong, then realized there's a sound associated with it so it was doing it on purpose. I hate that sound. Almost a sad "wahhhhhh" like it's making fun of you.

#39 9 years ago

Can any of you guys out there with a real manual (not the copy on IPDB) confirm for me that Item C on page 49 is a #89 light bulb? My image from the aforementioned IPDB copy is so blurry I can't tell which bulb I really need. Thanks.

#40 9 years ago
Quoted from boneman91:

Can any of you guys out there with a real manual (not the copy on IPDB) confirm for me that Item C on page 49 is a #89 light bulb? My image from the aforementioned IPDB copy is so blurry I can't tell which bulb I really need. Thanks.

Yes #89 bulb qty 28

#41 9 years ago

Thanks bodyman!

#42 9 years ago

Hey boneman91,

Don't know if you got your Head working yet, but you can if you don't find the airtronics servo, just go into any hobbie shop and you can find one that has comparable specs. just make sure the gear on the top has is the same size and has the same grooves. Best to bring the old motor in with you. Also, you will need to move some of the wires on the connector around. They started putting them in a different order. You can find that info online. Make sure to do that before installing the new motor. It is easy to pop the pins out of the connector with a fork or knive and then reposition the pins properly.

Also, it could be the servo board. Wouldn't hurt to re-solder the pins on the mini-board that the connector attaches to.

Yup, MSF is an awesome game. Has to be played with the sound Cranked up! What mood are you in this time? Edgar Winters? Dramatic Soundtrack? Oh ... best mod ever ... hook it up to and external subwoofer!

#43 9 years ago

Thanks for the info Hoser. Was actually planning that. I read a post on here somewhere about switching the wires around. Just got the head apart last weekend, haven't taken the servo off yet but on the todo list.

got to admit, it is almost always Edgar Winter for me........blaring away, just like when I was a teenager! It's the one pinball sound my wife doesn't scream about! I've got an old stereo set from a TV sound system, plan to install it in my Frankie somehow.

A shame about his brother passing.

#44 9 years ago

anyone have any issues with their 6 ball multi ball?

i had the same issue with JP

if balls drain to fast the game doesn't realize how many are in the holder as it pushes one ball past and puts it in the spot to be ejected into the plunger lane.

once my last ball drains it will search for a ball then eventually spit out another.

anyone have a fix for this?

#45 9 years ago

First go into diagnostics and do a switch test. Make sure all of your trough switches are behaving properly. They take a lot of vibration so diodes can come loose and other pieces can break.

If not the switches ...

You might have divots in your metal ball trough. Try leveling the machine funny with the left side much higher. See if this fixes the problem. If so, odds are you need to take the trough out and file the divots out so balls don't get lazy and stop before rolling all the way down.

#46 9 years ago
Quoted from boneman91:

Thanks for the info Hoser. Was actually planning that. I read a post on here somewhere about switching the wires around. Just got the head apart last weekend, haven't taken the servo off yet but on the todo list.

Just installed mine this past weekend and the head is working fine now. It was a fairly simple fix, the thread about switching the wires around helped.

Quoted from boneman91:

got to admit, it is almost always Edgar Winter for me........blaring away, just like when I was a teenager!

exactly! awesome game and music.

1 week later
#47 9 years ago

Had this game for a couple weeks and LOVE IT!! Best soundtrack ive come across yet. Ive added LEDs for the #555 bulbs but I had to order the #44 type so waiting on them. I have an external sub to hook up as well. Anyone know the best way to hook up the sub? Also can you get a shaker motor for this game? The back area need to be lit up more but other than that its great

#48 9 years ago
Quoted from smerff:

Anyone know the best way to hook up the sub?

Use a powered sub and hook up the two wires directly to the speaker in the floor of the cabinet. You can put two alligator clips on those wires for non-permanent hook-up. Run the two wires out the bottom of the speaker mount. This means you have to unscrew the 4 nuts holding it down, lift it up slightly, and then thread the wires underneath the mesh, and out through the holes in the bottom of the cabinet. Hook those two up to the sub. Easy and it works.

#49 9 years ago

How do we put a color display in MSF. I wuld love a step by step and what actually to buy.

#50 9 years ago

The more I play this game the better it gets. I did have an epic game last night and spelled CREATURE and made the wizard mode. I ended the game with 2.8 Billion and I got 800 million on the wizard mode. It was one of the biggest rushes I have every had on a pinball machine.

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