(Topic ID: 114789)

Mars, God of War Club 'n' Tech Emporium

By jasonbar

9 years ago


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#101 5 years ago

Hi all,

I'm finally getting back to my Mars and I'm having an issue with drive bys on the left warbase. Maybe 1 out of 10 shots it will actually catch the ball. I was wondering if any others are having this issue and what I can do about it? Looking at some pics posted here it seems all of pieces are there, mainly the wire guide and the metal deflector. It seems this thread has been silent for a while, hope this livens it up some.
Thanks in advance.

#103 5 years ago
Quoted from swampshroom:I have this problem once in a while. Maybe the opposite of what your describing. Maybe 1 in 10 rip past the hole. When it does happen, in my case, it's because the ball is moving crazy fast. I would guess your problem is your playfield isn't steep enough. I have mine set to just be able to make it up the stargate ramp on a well placed shot from the lower right flipper. I'm assuming your warbase hole isn't chewed up causing the problem? Have you checked your flipper coil to make sure it's the correct strength?

Thanks for the reply, I'm not sure of the flipper coil at the moment, I'm pretty sure I checked them before. I know they are all red label. I have the angle around 6 degrees using a phone app. It can make the stargate ramp, but not with much left over when it gets to the top. I have tried to watch it when someone else plays and seems like its running along the wire guide until it gets to the end. Then the guide seems to throw it to the low side of the hole and running around the outside edge of the hole. The hole isn't chewed up. I'll get a pic and post tomorrow.

#104 5 years ago

Heres a pic of the warbase, sorry for the glass glare I took it on my way out this morning. I did a quick look at the flipper coils too, they're green. I didn't see any writing or dots on them, I'll have to look more tonight. Now my question is putting the correct coil in it that should be stronger than whats there now then rasing it more fix the issue? It just kind of seems odd to add strength then add difficulty.

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#105 5 years ago

I looked at the coils last night the ones on the right side are red and the ones on the left are green. They are all labeled as 40095, so I would say they are correct, odd the green ones though.

1 year later
#124 4 years ago

I check this tread a good bit to see if there is anything new. When you get into it look at the guides. ground mods and replacing caps are some of what may need done. I love this game but when friends come over it just seems it doesn't get played much. Any way good luck with it!

Quoted from Apinjunkie:

Good day, curious how many of you god of war heads are still out there. I've had my machine for close to 20 years, 15 of those it's been in storage. Rode hard and put up wet. This whole CV thing May leave me with time to finally get this up and running again, just curious which source it's going to be the best for information ,I know I'll have questions. Most of my hands on pinball experience has been with Williams system 9, space shuttle and I know that the Gottlieb system 80's can be a little quirky.I really enjoy how brutal the game play of this machine can be, love the challenge of it and I've always wanted to dress it up a little bit. Anyway, just wanted to chime in and see if anyone is still monitors this thread or if there's any secret handshake I need to learn before joining the club.[quoted image][quoted image][quoted image]

1 year later
#225 3 years ago

Hi all. I thought I would start here first. I want to apologize before hand as I am sure this will be convoluted. In a nut shell I have a MGoW I am working on I have 3 MPU boards. One is what should be in it ver 2 I think it is. And the board works fine, no problems. I have a rotten dog CPU that works but is missing the last sound when the game ends. I get the voice but the sound is missing. I first thought it might be normal with the board like with the Black Knight magna save issues. I have an older version B cpu that has been modified and acutely came out of this one with the same issue all but the final sound was working, until I worked on it. I replaced the dip switches, I knew some were bad and just did them all. I replaced Z 31 also. Now I get no display for credits, I do get ball in play and match. And again no final sound. I’m not sure what I could have messed up yet. I did repin all but the wire connect between the cpu and the driver board (working on that now). The one board worked so the connections are there. I don’t know why. I did the ground mods, rebuilt the PS replaced the cap in the bottom of the machine; someone did replace it with a 16v cap. I thought it might be that since both boards that were in the game before hand might have taken a hit from something that wasn’t right beforehand. Any ideas it would be appreciated.

#227 3 years ago
Quoted from uncivil_engineer:

Im not sure as to why you are missing sounds, but I did find something interesting about changing out chips in System 80 MPU boards. Some of the modern chips won't work in these early boards. Take a look at this list: https://pinside.com/pinball/forum/topic/gottlieb-system-80-chip-replacement#post-4139713
This may be why your displays are not working.

Thanks for the reply, I have seen that chart but thanks for the link. I did use a 74LS08 for Z31 but that one is only for the sounds. I had the small display before hand working and now I don't, I need to look at the dipswitch leads and see if any tie to the displays, I don't think so but I want to make sure.

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