Question about the left orbit on The Mandalorian (Pro) Mandalorian.
Our machine had a problem in which the ball used to hit the rubber post, as it was coming down the left orbit, and get redirected SDTM. This, obviously, pissed off the players to no end. Ball time was down to 17 seconds per ball, way too hard.
I like how the left metal rail is adjustable. I was able to deliver a perfect ball feed to the left flipper, by moving the left metal rail away from the edge of the game.
However, I can't get it to stay in place. I'm afraid of stripping the wood, if I tighten the screw any tighter. The action of the ball hitting this wall quickly causes the wall to retreat backwards, though, and it gets out of position again.
Is there any workaround for this? Any way to add more friction to the screw? It's just a wood screw that goes through metal before entering the wood, and it's anchored solely by the wood, it doesn't bolt through (unfortunately). So, if I strip the wood, I'm screwed.
As a workaround, I removed the rubber cylinder from the left orbit (it's the post just behind the 3 standup targets in the left front). This isn't great, because I like the rubber cylinder there, as it protects that area from having a sharp metal edge that could be hit by the ball, but I don't have any other options here.
Has anybody else ran into this problem? If so, how did you solve it?
Thanks!
Josh