(Topic ID: 234532)

MAME Club - Everyone Welcome

By vid1900

5 years ago


Topic Heartbeat

Topic Stats

  • 162 posts
  • 68 Pinsiders participating
  • Latest reply 4 years ago by lpeters82
  • Topic is favorited by 51 Pinsiders

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#37 5 years ago

Mine:

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CP closeup:

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During play, the upper monitor shows the game marquee and instruction card, and which controls to use (only those in use are lit).

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UltraStik 360s and ClassicRGB LED buttons, all from Ultimarc. FE software my own, emulating MAMEwah. Currently 259 games.

#46 5 years ago
Quoted from Ricochet:

My monster... the light guns actually holster to the side.

Nice!

Light guns are where I need to go next. Which are those, and how do you like them?

#71 5 years ago
Quoted from LesManley:

Here's my MAME setup. I've spent a couple grand on it so far. It's got 6000 games on it but my favorites to play are Tron and Centipede. I'm going to add a ton of random artwork and lighting to the cabinet soon to really make it pop.
[quoted image]

Gotta be interesting playing Tron with those controls...

9 months later
#153 4 years ago
Quoted from wugly:

I like the ultrastick 360. it is an analog stick that works great with games that require an analog stick like empire strikes back and star wars, tailgunner, red baron, escape from the planet of the monster robots and a few other games. since you are using mame you can create an electronic map in mame for each game to optimize the joystick for each game. this comes in handy for games that use 4 way sticks only since it disables two inputs at the same time if you go into the corners which would screw up pacman if they both registered. other inputs that can be adjusted would be for qbert which basically needs a 45 degree joystick to get the right feel for the game, the joystick mapping would make using the ultra stick a no brainier though you would not have the physical gateing system to restrict your movement but if you are close you will not notice it too much. for my system I modded the stick to have a thump button on top.

Seconded - love, love, _love_ the Ultras.

I'd be interested in the details of your button mod - I've been thinking that would be A Good Thing, but haven't quite figured out how to do it.

#155 4 years ago
Quoted from xsvtoys:

So the Ultrastick will work well with PacMan when set for 4-way? This is one thing I have wondered, not having one to test. I've been thinking about getting one of these. That should be good for everything 4-way and 2-way. Unfortunately Qbert and Zaxxon won't work out unless there is a way to rotate it 45 deg.

For the Ultra, you make a "map" of how the stick should respond - there's a 9-by-9 grid you populate. My "4-Way" grid looks like this:

*UUUUUUU*
L*UUUUU*R
LL*UUU*RR
LLL+++RRR
LLL+++RRR
LLL+++RRR
LL*DDD*RR
L*DDDDD*R
*DDDDDDD*

...where "L", "R", "U", and "D" are directions, "*" is "sticky" (that is, doesn't change the output from the previous position), and "+" is "nothing" (centered stick). Please note these are all graphics in the utility to edit the maps.

For Q-Bert/Zaxxon/et al, you just set it up so the corners are "UL" or "UR" or "DL" or "DR" (again, graphic arrows). You can also set the Ultras to be analog.

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