(Topic ID: 84100)

Making STLE Star Trek better

By Eskaybee

10 years ago


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#38 10 years ago
Quoted from Aurich:

Or the orbits and the spinner and the vuk or flipper away team shot or the vengeance, or the various standup banks. It's really not as bad as you're saying at all, it just needs some variety, adjustments, and incentives. All very fixable in code.
Star Trek now is better than Metallica was before 1.5 IMHO. There's really no reason why it won't end up a stellar game, the ingredients are all there. Just have to see how it bakes up still.

Oh hell no unless you are just judging the games for how they flowed. S&D stacked with Fuel Stacked with coffin/Snake blows away anything that ST has to offer. Hell S&D stacked with sparky is better then anything currently on ST. The only strategy was trying to figure out what two 3 in a rows to complete before going into MB and then Just trying to combo jackpots. That about sums up the strategy currently in ST. Metallica with it's stacking and multipliers was more fun even pre 1.5 code.

#41 10 years ago
Quoted from Aurich:

Eh, Metallica just wasn't anything special to me before. Like I said, now I want one, I Believe.™ But prior code? Didn't do it for me.

The layout requires more precise shot making as the shots are much tighter and not nearly as easy to hit as ST. The preliminary code was there In that there was definetly certain things you needed to stack in order to have huge games. ST just requires you to combo shots In order to increase scoring. Get good at a few combos and you will get good scores.

#70 10 years ago
Quoted from rotordave:

The posts in this thread are so long I thought HOUSE OF PINS was back amoungst us!

rd

I'm waiting for cliff notes version of this thread!

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