Quoted from cait001:has anyone looked into putting an autoplunger in yet? Like so many Premier/Gottlieb games, they really need an autoplunger on the shooter lane, and usage in the rules, to really take the games to the next level
I was looking at sf2 yesterday. The game has so much potential. Wish I had a spare populated playfield to make some changes and maybe work on new rules.
Close off blanka hole to open up a smooth orbit.
Install optos so chun li ramp can lift when ball makes orbit around from left and ramp is down.
Put a diverter on the ken shot that allows for an inner looping shot back around orbit to same flipper. I think this could be done...
All shots are variations of the following to defeat opponent: hit lit shots in order, then shoot right orbit or install up post like tmnt to allow ball to go up left orbit and come back down smoothly.
Ken shot would then be “kill shot” whether you load it up from left or from right.
The left ramp could also have a wireform added to it so it doesnt drop into hole, it flows back into other wireforms back to flippers. Would need opto added to track shots.
LOTS of potential for this game I think. It could be made into a really cool and more difficult game.
Still working on car smash ideas other than a smaller ball to make it harder.