Pin2DMD color release for Street Fighter II!

(Topic ID: 188193)

Pin2DMD color release for Street Fighter II!


By Malenko

1 year ago



Topic Stats

  • 504 posts
  • 58 Pinsiders participating
  • Latest reply 24 days ago by boslj
  • Topic is favorited by 34 Pinsiders

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#88 1 year ago

Can you briefly explain how to install this on your SD card? Just put the PAL file on the SD card's root?

#92 1 year ago

You should be able to get a dump using the custom vpinmame.dll file and PinMAME.

#100 1 year ago

Great job Thomas! Any plans on doing other less loved Gottliebs, such as Cue Ball Wizard?

1 week later
#134 11 months ago

Awesome, thank you!

#137 11 months ago
Quoted from Malenko:

prefer to capture from real machines.
Sorry for the delay, Ive had to break the skill shot into multiple sequences because key frames repeat multiple times. Trying to get this done ASAP.

Quoted from lucky1:

Problem is that slow USB connections lead to frame drops. V-Pin recordings always contain all frames.

If you decide to do another Gottlieb this method will save you the hassle of finding a machine, but then again you wouldn't be able to test it very easily.

2 weeks later
#191 11 months ago

Forgive me if this has been mentioned, but I have access to a Baywatch and Jurassic Park, both with DMD Extender color displays. Does anyone know if DMD Extender by Dr. Pinball supports color files created by the PIN2DMD editor?

4 weeks later
#316 10 months ago
Quoted from ScottyC:

Can't wait to get rid of the ColorDMD Sigma and get a display that actually works on a Gottlieb

PM sent.

1 week later
#386 10 months ago

I don't think you hijacked it, it looks like he brought forth a whole new market for Gottlieb conversions with his awesome color work.

#397 10 months ago

Cue Ball Wizard? That game oozes with cheese.

#408 9 months ago

Is there a race condition that is causing the frame to be drawn before the hash generation/check? Is it possible to debug this in real time?

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