What spare parts are people ordering along with MG, and how much are they? Future proofing this machine is going to be an issue.
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What spare parts are people ordering along with MG, and how much are they? Future proofing this machine is going to be an issue.
It would be good to explore some solutions to identified MG problems here. I've got two initial ones:
1) Lack of a groove in the ball launch lane. This means the ball hits the sides of the lane and loses energy, leading to many failed plunges. As a quick fix, would it be possible to produce some mylar with a vertical track on it (to keep the ball in the right direction) that could be stuck onto the PF?
2) Ball trapped in launch lane under metal strip (next to skillshot). Literally a piece of flexible metal sheet has been bent, and ball gets trapped in either direction- impossible to fix this just by adjusting the bend in the metal, as ball will get stuck in one direction or the other. What is needed is a light-weight one-way gate to replace the piece of metal- see photos.
Can anyone help in achieving a practical solution to these problems? Many more to follow later, I'm sure! But these initial two are important as they make MG unplayable with the PF glass on, despite being hopefully quite easy to fix.
Thanks- I'll try this. My issue with the 'Tesla skillshot gate' is that it isn't a gate and needs one! Instead, we have a bent piece of sheet metal, that looks amateurish apart from anything else (like actually working). Basically, MG can't be played with the PF glass on as a result of this issue. It's also difficult to get to because of the multitude of plastic.
Another issue is that the side rails are not attached to the cabinet and seem to be loose. I think double-sided tape would be adequate to fix this, but amazing that this was missed out in manufacture.
I haven't even done a switch test yet. Martin will have a field day reviewing this machine tomorrow
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