(Topic ID: 161385)

Love it or hate it...GB Pro led mod...Vote.

By MustangPaul

3 years ago

Topic Stats

  • 65 posts
  • 27 Pinsiders participating
  • Latest reply 3 years ago by labnip
  • Topic is favorited by 5 Pinsiders


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Topic poll

“Love it or hate it...GB Pro led mod...Vote.”

  • Love it. 7 votes
  • Hate it. 59 votes
  • No thanks, I'll leave my T molding stock. 51 votes
  • Bacon. 21 votes

(138 votes by 0 Pinsiders)

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#1 3 years ago

I have been wanting to do this on a game for a long time and when Ghostbusters came along I knew it would be the perfect game to try it on, total cost was only about $100 and took about 2 hours to put on so I gave it a try. The 2-6ft non waterproof RGB strips had to be cut to length but slid right into the hollow T-molding with no problem. The strips use a 44 button remote so there are plenty of choices for color and effects and both strips are controlled by the same remote so they are in sync and is powered seperately from the game because of the amp draw. The hot spotting of the leds doesn't bother me and I think it looks really good especially when they are fading between the colors but solids are nice too. As you can see in the blue and green pictures those 3 leds sections are out, probably from heating the T molding to much to make the bend so I'll have to get a new strip, not a big deal. Let the voting begin.





#5 3 years ago
Quoted from Frax:

How bad is the glare on the glass? Typically I consider these type of leds too bright for the naked eye..would need a diffuser of some kind on the top for me personally.

The glare is there but off to the sides (see picture) and it's on the right plastic too but it's not as distracting as the glare of the tl which really covers the upper pf. The remote can vary the brightness of the strips.

#7 3 years ago
Quoted from beatmaster:

saw those t-molding a while ago and thought exactly the same thing. personally i think it's a great idea, i don't have them installed so i can't really say 100%, not sure i'd like to have theme directly in my eyes. i'd be curious to see what it looks like dimmed down.









#11 3 years ago
Quoted from Mudflaps:

That's really bright Paul. Undercab lighting is great because it's a warm glow under the game. That seems overly garish and distracting. IMHO.

See brightest and dimmest pictures above.

#13 3 years ago
Quoted from PoMC:

If it causes even a slight glare then it's not worth it. Show some pics standing back so the entire playfield glass can be seen.

Here they are with brightness all the way down.



#14 3 years ago
Quoted from Vino:

I wish someone would come up with something like this for the legs too. Darn it.

I'll get right on that.

#19 3 years ago
Quoted from Twilight1:

it looks cool but it would be in the way for me. But if you could turn them off with the start button that would change the game I think.

With them on the lowest brightness setting they aren't really that bad in person and almost all of the glass reflection is on the black painted inner cab sides. The translight reflection is wayyyy worse, that covers the top third of the pf and makes it very difficult to see what's going on there. Just use the remote to turn them off your still just pushing a button.

#20 3 years ago
Quoted from DugFreez:

I have a strange question...did you try sliding in a light strip upside down to see how that would look??? I'm guessing you would get a dark strip in the middle with 2 lit edges on each piece of t-molding, but who knows.

Not strange at all, I tried that but it didn't look right at all, it looked like ya put the strip in backwards. The molding is crowned inside, just like an led strip is crowned so the long strip slid in easily, up to 5 and half feet anyways then it was difficult for the last 6 inches. Turning the strip over I was only able to go 6 inches or so and it couldn't push it any further.

#23 3 years ago
Quoted from Buzz:

With some leg light ups and your ball launcher lit up, and this could be a pretty cool way to light up a game room with color instead of using neon lights and led strips. Way to go. Would be cool to see a few games together with all 3 lighting ideas. Don't let nobody break your stride.

GB is the only one with all 3 so here's a picture. That's the best my camera will do.


#26 3 years ago
Quoted from Buzz:

Cool pic thanks. I wounder what el wire would look like instead of led strip. Those leg light ups are my favorite . Such cool ideas

Well each wire has to have a transformer and it would take quite a bundle of wires to fill the void of one molding strip and the wires would be all kind of hap hazard looking inside too.

#31 3 years ago
Quoted from Buzz:

Do your leg lights have the ability to change color? I think it would be cool if all 3 mods could fade in and out of different colors together as well as the option to stay at one color. Would look cool in a row of pins.

No they don't. It would be cool though.

#42 3 years ago
Quoted from jlm33:

Pictures won't do proper justice to MustangPaul games. I have visited his place and all his games are perfectly playable - that was before he got this GB but I have no doubt this game is fine.
Generally not a big fan of heavily modded games in dark gamerooms but Paul's is one notable exception.
Have to come back some day and

Thanks for the kind words Jean Louis, I hope you can make it back too. I'll have another party and I for sure won't drink as much as last time. I wish you would have taken more pictures, your phone did a GREAT job and I'll take you for a nice cruse in the Mustang.

#43 3 years ago
Quoted from merccat:

If you like it, awesome... as long as its easy to remove later on. Not something I would do or want personally, but green is a nice match for the game.

T molding is a snap to do so no problem there.

#45 3 years ago
Quoted from Toasterdog:

I though you drove a Mustang Paul?
Maybe a little over the top for me, but I like the light up legs and shooter.

That's not my Mustang... This is...well it's gettin there anyways.



#46 3 years ago
Quoted from OLDPINGUY:

Hi Paul,
Im sure it looks great in person!
Curious, though.....is this your car?

See above pictures.

#47 3 years ago
Quoted from Pinballerchef:

I'm digging it at its dimmest setting. Anything brighter and me no likey. Too bad you had to put "bacon" as one of the voting choices as being a chef I'm immediately drawn to pig fat

I like it brighter cuz the colors are more pure. My eyes must be in good shape cuz I have no problem at a brighter setting.

#49 3 years ago
Quoted from Millz:

Have you considered a different material for the leds, one that is more cloudy than clear? It would help disperse the light, and not show the led location/hot spots.

I've never seen anything RGB like that, I could get the waterproof type of strip and sand the crap out of the covering which I'm gonna try (I have an order in for it) but with that covering the strips are a VERY tight fit so I may have to but some luberschlider on them to get it in. Then, because of the thickness of the strip I hope the molding can make the tight bends of the bb.

Quoted from Millz:A buddy of mine has a Metallica that the backbox dims when you push the start button. When the game is over, it brightens back up.

I have the same thing on Mustang and Nascar but you have to remember they are using game power and because of the 5 amp draw of the color changing strips I'm using an outside power source and GB is a Spike game, the others are not so it's a different set-up.

#50 3 years ago
Quoted from modfather:

Put some 3/4 inch translucent white tape over the T molding to tone it down to a soft glow. Do that , and you may have something.

I'll see if I can find some. Thanks

#51 3 years ago
Quoted from Mudflaps:

Good idea. I have the back box dimmer for ACDC and it's awesome. Totally eliminates glare.

I have it on a couple games too but it won't work on a Spike game.

#53 3 years ago
Quoted from NinJaBooT:

I think it looks great Paul! Do you play in the dark usually?

Yes my room is dark lit only by black light, lit pf's, neon, black light carpet and the games. The room has a very nice glow to it, just perfect (IMO) for game play and socializing.

#54 3 years ago
Quoted from centerflank:

Doesn't GB have a menu setting to turn down the brightness of the lights in th back box? GOT does.

No idea. But there's no way to tie into that with my set up that I know of and at 5 amps for my mod it wouldn't be good for the game even if I could.

#56 3 years ago
Quoted from Mudflaps:

Adapter for Spike games. I have this on Kiss. Mezelmods sells them as well. No need for an external power source.

I have that for GB too but that board can't handle a 5 amp draw, I believe it's rated at 3 amp max. Each color of a 16ft RGB strip is 2 amps so that's 6 amps total but because I'm using only 12 ft total I can get away with a 5 amp power supply.

#59 3 years ago
Quoted from Mudflaps:

Weird. I have the Mezel version that works fine with 5 amps.

Is it rated at 5 amp? If it is that would be it for me, I couldn't add anything else on it cuz I would wayyyy over draw.

Quoted from Mudflaps:

Anyway, keep those LEDs shining!

Always...unless I'm dead of course.

#60 3 years ago
Quoted from Buzz:

Nice lawnmower, and that Mustang is not to bad either ?. I bet she sounds pretty sweet. I'm a big NHRA guy by the way.

Oh you are soooo cruel. For a 302 pushing around 380hp it's not bad. I like NHRA, NASCAR but as you can see the car is set up for Road Racing which I LOVE. I put the race tires and race exhaust on and put 104 race gas in and it's hella fun. Here's one of my front tires 25x10x15 on 8 inch rims and the rears are 27x11x15 on 10 inch rims.


#62 3 years ago
Quoted from Buzz:

Just jealousy on my part, and I don't even have a cool lawnmower either. So double jealousy on my part. Keep up the great lighting. I really believe they would look super cool in person. You outlaw ?

Well those pictures were taken at my bodymans shop so that's not my mower, he's out in the country, I have a city lot so I don't need a tractor. Yes in person they look MUCH better, the tl is much more of a glaring distraction then the lit molding if you ask me. That REALLY affects game play on the top 1/3 of the pf because of the glare of it off the pf glass. I wonder what effect PDI glass would have on this glare problem?

#64 3 years ago
Quoted from Pinballerchef:

I never said I had a problem with seeing at its brighter settings.....I just prefer the dim glow of the low setting.

OK I see.

Quoted from Pinballerchef:

My eyes are so solid i noticed something missing on your Mustang ......so no worries there.

Oh like what.

Quoted from Pinballerchef:

Either way its a fun MOD!

Thanks, it was fun to do and turned out as I expected.

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