(Topic ID: 92865)

LOTR: Dead flipper question

By CookyJar

9 years ago


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  • 56 posts
  • 12 Pinsiders participating
  • Latest reply 9 years ago by CookyJar
  • Topic is favorited by 2 Pinsiders

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There are 56 posts in this topic. You are on page 1 of 2.
#1 9 years ago

So the right flipper on my LOTR died last night. I checked the fuse and it was fine, so I'm thinking my transistor went. Which I've read is common with Stern games.

How do I go about testing the transistor with my DMM?

#2 9 years ago

Very common problem on sterns. I believe it's q15 and q16 that are the lower flippers. Replace with the better IRL540s, when one goes, and when I have the board out I do them both.

As for checking, use a DMM, and compare the results with the other flipper transistor.

#3 9 years ago
Quoted from Atomicboy:

Very common problem on sterns. I believe it's q15 and q16 that are the lower flippers. Replace with the better IRL540s, when one goes, and when I have the board out I do them both.
As for checking, use a DMM, and compare the results with the other flipper transistor.

+1

The same thing happened to me too, replaced Q15 and Q16 with IRL540N and have not had issues since

#4 9 years ago

Cool. Thanks for the info.

Does Radioshack carry the IRL540N (I couldn't find it list in there stock) or do I have to order online?

#5 9 years ago

Check the transistor first though and confirm it is in fact that. Last thing you want to do is all that work and find out it was something like an internal winding wire of the coil that broke off that wasn't visible.

Confirm the transistor is not reading the same as the other, and then replace.

#6 9 years ago

Does the transistor have to be off board to test, or can it be tested on the board? I thought I remembered reading somewhere that it had to be off board.

#7 9 years ago

should be able to test on the board. Set to diode. one lead on the center and check both outsides. Should be .4 to .6.

#8 9 years ago

Thanks. Will test tonight when I get home.

#9 9 years ago

Did a test on both Q15 and Q16.

On Q15 with one lead on center I get a reading of .489 off of only one outside lead the other reads nothing.

On Q16 with one lead on center I get a reading of .014 off both outside leads.

Before testing I checked the right flipper fuse again and put a new fuse in which promptly blew before even one flip could be completed.

#10 9 years ago
Quoted from CookyJar:

Did a test on both Q15 and Q16.
On Q15 with one lead on center I get a reading of .489 off of only one outside lead the other reads nothing.
On Q16 with one lead on center I get a reading of .014 off both outside leads.
Before testing I checked the right flipper fuse again and put a new fuse in which promptly blew before even one flip could be completed.

I am pretty sure this confirms it is the transistor.

#11 9 years ago

With a new fuse in place, does the flipper energize as soon as you power on the game? Also, if it does, you can usually save the fuse by powering off immediately.

#12 9 years ago

It doesn't even energize it just blows on power up or game start.

#13 9 years ago

Do NOT turn on anymore testing fuses. The q16, has shorted - that reading indicates a dead short. Replace both with IRL540s, as the other side will likely go on you at some point as welll. They are stronger than what is used, and recommended by stern techs (despite stern STILL not upping them in production).

Now you know how to check bad power transistors!

#14 9 years ago

I had this same problem but also check the diode on the coil which could have caused the transistor to short. Just replacing the q16 transistor may not fix it so check the diode replace it if bad, replace the transistor then the fuse and try it again.

#15 9 years ago

The readings do indicate a shorted transistor, but I would also ck the resistance of the coil. Every time I've seen a shorted flipper transistor on a Stern, the flipper pops up on power on. I have not personally dealt with this on LOTR, but I've seen it on Monopoly, IM, and S-M. In the case of Monopoly, it also took out a Uxx chip.

#16 9 years ago

Will check the diode on the coil also, just to be sure. Then I'll order a few of the IRL540s, going to need more fuses as well since I'm down to my last 3amp 250V slow blow.

Thanks for the help, will report back after replacing the transistors. Though I am nervous about doing circuit board soldering, I've mainly only done coil soldering, etc. on EMs.

#17 9 years ago

How do I check the resistance on the coil?

#18 9 years ago

Got a .01 reading on both the right and left flipper coil. Tried the same test on my Williams games flipper coils and got a .14 reading on both coils.

#19 9 years ago

LOTR or LOTR LE?

#21 9 years ago

Diodes on the coils then I assume. LOTR LE flipper coils use no diodes on the coils and will blow a fuse if you put coils with diodes on them in the game. Seems like this is not your issue though.

#22 9 years ago

Yep, the coils use diodes. Strange that the LE does not.

Just ordered the more robust IRL540s since that seems to be the problem. Might see if a friend can do the solder work as he's more experience at board repair then I am.

4 weeks later
#23 9 years ago

Help.

Ok, finally got around to replacing the Q16 right flipper transistor and successfully installed the IRL540 transistor (New baby takes away a lot of repair time). Tested the new transistor before putting board back in the machine. With one lead on the center I got a reading of .489 on one outside lead and nothing on the other lead. This matches the reading a receive off the working Q15 transistor.

I then put the board back in the machine, put a new flipper fuse in, power up the machine and crossed my fingers. Sadly the right flipper fuse blows without so much as a flip. I then test the Q-16 transistor which now reads .379 on one outside lead and .379 on the other lead. So it looks like whatever the problem is, it has now blown the new transistor. Which is now reading incorrectly

I've tested the diode (multimeter set on continuity) on both flippers and get the same reading so that seems good.

Any ideas?

#24 9 years ago

Morning bump.

#25 9 years ago

Could be the pre driver transistor. I am no expert, but there are these smaller transistors that are on some boards that can go bad as well.

#26 9 years ago

a) have you checked to see if the diode across the coil is shorted?
b) if you disconnect one (or both) lead(s) to the coil, does it still blow the right flipper fuse?
c) your resistance across the coil seems off. reverse the leads and try the readings and see if they are the same across the coils

#27 9 years ago

If that fuse blows on power up, that indicates a short somewhere on the flipper circuit. I would suspect that your coil is shorted out. Usually the way this works is that the transistor locks on, burns the coil and shorts the coil. If you only replace the transistor, you'll still have an issue as the coil is shorted. I would remove the coil from the circuit (unsolder it) and see if the fuse blows. If it doesn't, properly test the coil resistance. If it's a dead short, or anything near it, repave it. You can compare the reading to the other working flipper coil. FET transistors are a little tricky to test in circuit, so start simple before doing any more board work.

I do not believe that a locked on driver transistor would blow a fuse on power up, but I have been wrong lots of times before. I would focus on the coil first.

Marc

#28 9 years ago

Thanks for the tips. Will try removing the flipper coil and see if the fuse still blows.

#29 9 years ago

Hopefully will get to it tonite after family bbq

#30 9 years ago

You could just check the coils on it with the power off. If they are different readings, then you know you have a problem.

#31 9 years ago

There is no predriver for these systems as there is for Williams systems. Sounds like the coil has shorted. Desolder one of the power lugs and measure the resistance for the coil.

The transistor may still be ok, you are not getting a dead short or open, the reading could be indicative of another issue and the fuse kicked it out before doing damage on the board.

#32 9 years ago

When desoldering one of the coil lugs does it matter which?

#33 9 years ago

Just do them both. You want it out of the circuit.

#34 9 years ago

Just one is fine, there is no complete circuit with at least one out of the loop.

#35 9 years ago

Also your flipper coil test readings were wrong. You didn't have your meter set to ohms or the meter just plain sucks. You'll get around 4 ohms testing a working flipper coil. This means you did not eliminate the coil by testing it previously.

#36 9 years ago
Quoted from markmon:

Also your flipper coil test readings were wrong. You didn't have your meter set to ohms or the meter just plain sucks. You'll get around 4 ohms testing a working flipper coil. This means you did not eliminate the coil by testing it previously.

At the time I think he was checking them with a shorted transistor.

#37 9 years ago

Yes. My initial tests were on the transistor which looked to be bad (and seems to happen often with Stern games). Replaced said transistor and same problem of flipper not working and blowing flipper fuse continued to happen.

Finally have the time to desolder the flipper coil and test tonight.

#38 9 years ago

I set the multimeter to 200 ohm and I get the following readings:

L flipper coil soldered - 5.0
R flipper coil soldered - 3.3

L flipper coil unsoldered - untested (didn't want to unsolder if not necessary)
R flipper coil unsoldered - 1.5

If I cut the diode on the left flipper will this determine if it's the coil or the diode?

#39 9 years ago

Now that your right flipper is unsoldered, replace the fuse and boot the game. If the fuse does not blow, replace the coil. The readings on the coil resistance should be the same (or roughly the same). The fact that your readings are that off leads me to believe your right flipper coil is in fact, shorted.

Marc

#40 9 years ago

Replaced the fuse and booted game with the right flipper coil unsoldered. The fuse did not blow, so it looks like it's the coil.

Since I already replaced the transistor before testing the coil, I hope that I didn't mess up the new transistor.

#41 9 years ago

You can test the transistor! Before putting the new coil in, test and make sure it's not open/shorted.

You are close to having the game back.

Marc

#42 9 years ago

Thanks, will pull the board tomorrow and test the transistor again to see if it's been open/shorted. Going to order a new coil in the meanwhile from Pinball life.

#43 9 years ago

I don't think you need to pull the board to check the transistor.

#44 9 years ago

Check the transistor on the board, as you did before, if it measures good (in the range of the other one), it has not been taken out again. Your flipper coil readings for the suspect one are too low, it has started to short somewhere, and needs to be replaced.

Once you do that, and the transistor is confirmed still good, you should be good to go. Make sure you check the transistor again though BEFORE installing the coil and powering up. The coil and transistor can short each other out - the fuse just doesn't seem to kick out in time with these systems.

As well, take photos of the wires to the lugs before completely desoldering if the coil. Sounds easy, but you would be surprised how many times people hook them up backwards, and then are in for more issues.

Also, always check the diode on the coils. I have seen where they have been installed factor backwards.

#45 9 years ago

Pulled board out (just easier to test that way) and got the following reading on the flipper transistors with multimeter set on diode:

Q-15 (working flipper) - lead on center and outside leg- .553, lead on center and other outside leg- 0

Q-16 (non-working flipper) - lead on center and outside leg- .295, lead on center and other outside leg- .301

#46 9 years ago

I think that is fine, it would be closer to 0 if there was a short, and with the coil in circuit the resistance would be different.

#47 9 years ago

When I originally installed the new transistor in Q-16 (before putting board back in an powering up) I had the following reading:

Q-16 (non-working flipper) - lead on center and outside leg- .489, lead on center and other outside leg- 0

#48 9 years ago
Quoted from Atomicboy:

I think that is fine, it would be closer to 0 if there was a short, and with the coil in circuit the resistance would be different.

The transistor readings where with the board out of the machine. Does that make a difference?

#49 9 years ago

hmm, maybe something has gone wrong then. Usually they are good or shorted/open, but that is odd... Might be safer to swap just in case, since they are cheap.

#50 9 years ago

Yeah, I bought a few when I ordered just in case. Looks like it's just in case.

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