(Topic ID: 222576)

Finally have some pins on location....

By Coz

5 years ago


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    Topic poll

    “Should I open my own arcade?”

    • Yes! Go for it! 63 votes
      69%
    • No! You’ll fail 28 votes
      31%

    (91 votes)

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    #55 5 years ago
    Quoted from pookycade:

    1. It will take more money than you think it will.

    Think about how much you think you might spend. Then triple it.

    Quoted from pookycade:

    2. It will take more time than you think it will.

    Think about how much time you'll think you'll spend on it. Then triple that as well.

    Quoted from pookycade:

    3. It will become more of a burden on you than you can possibly imagine right now until it is entirely financially self sufficient (years).

    If you don't have supplemental income to help support yourself and the business, plan to eat a lot of PB&J's for the next few years.

    Quoted from pookycade:

    6. You will constantly be dealing with repairs, expensive repairs that will additionally suck your time away and cause you headaches because you don’t want to be THAT arcade that has half the games down.

    You'll also have to keep thousands of dollars of tools, supplies, and parts in stock. A game that isn't earning is a waste of space (and rent).

    Quoted from avspin:

    Startup costs

    Set aside at least $5k for all the miscellaneous startup costs, fees, insurance, etc.

    Plan to set aside enough to cover 30-90 days of expenses, including payroll.

    There are a lot of expenses involved before even getting to the fun stuff of a business.

    Talk to a lawyer to help set up some of the legal stuff.

    Setting up an LLC will help protect you in case the business gets sued or goes bankrupt.

    With an arcade, plan to do a lot of redemption games. Non-redemption games don't earn a whole lot. Think about how you want to handle tickets and prizes, and how much that will cost, and how to balance that against earnings so that you're still making money.

    Try to focus on games that people wouldn't really have access to at home. Or, familiar games, but giant size. Also, people seem to like bowling games and carnival-style games (at least in my area).

    Good luck

    #59 5 years ago
    Quoted from pinkid:

    Nothing worse to go to an arcade see a line up of shitty new games.

    Sad looking old beat-up and routed ones are usually more of a turn-off than brand new games.

    #61 5 years ago
    Quoted from stevevt:

    And it takes a lot more time to keep them running.

    Eventually, it comes to a point where you might be pouring more into repair a game than it's actually earning, so you always have to keep an eye on how games are doing.

    I would also avoid games on the cutting edge that have just been released unless you're prepared to be a beta tester. That can be frustrating as well, and can take time, effort, and lose on potential earnings if the game is down due to a manufacturer issue or bug.

    #64 5 years ago
    Quoted from LTG:

    A year worth of money is better.

    Better from a safety net perspective, yes.

    However--that's also money that's just sitting there that you can otherwise put into the business or seriously invest elsewhere.

    Quoted from LTG:

    What happens if they redo the road by you and people can't get to you for half a year ?

    Set up a lunch & lemonade stand for the road workers

    #68 5 years ago
    Quoted from Buzz:

    I'm surprised no one has mentioned about the horrific things people do to your games. Someone tried to pry open the coin doors on free play games and even stole the toilet paper holder at our local arcade. People will carve their names,play with dirty hands and the maintenance to keep pins going can be a lot of money and time.

    Yeah, you can forget about HUO games staying in HUO condition. The public can be rough on equipment.

    I've seen a couple pinball museums that give the public access to a large portion of the games, but then have a VIP membership of some sort to have access to a quieter area with nicer games.

    #75 5 years ago
    Quoted from brenna98:

    What's your goal here? A place for you and your friends to play games or a place to make money from games?
    - Maybe take the funds you're thinking about spending on an arcade and build your personal collection. Have regular parties with friends.
    - Rent or Buy a space for a games/event center. You can rent out for private parties to supplement fixed costs. That way you're open by appointment only.
    - Consider becoming an operator and place games at an existing location near you.
    Just a few thoughts in alternative to an arcade.

    You could try doing a yearly show instead of a coin op business. That is more or less satisfying my itch for now.

    Granted, you would need to find the right space for it that can provide enough electrical circuits and one that wouldn't charge a small fortune to rent.

    #81 5 years ago
    Quoted from cudabee:

    Why choose, do both.

    A couple of the arcade owners I know also have games out on location. The games occasionally get rotated around to keep things earning.

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