If the game scores 10 points on the startup that's almost always a standup switch behind a rubber. This happens a lot on newly rerubbered games for the obvious reason that the new rubbers aren't stretched yet.
If it does that then it would not score 10 points after that because the 10 point relay is locked on. If it does score after that it's a different issue.
Start a game and go around and pull each rubber from the respective switch. When you find it you'll hear everything release. But since this seems to be scoring 50 I think you have a different issue.