(Topic ID: 276931)

Limited Run Games

By the9gman

3 years ago



Topic Stats

  • 3 posts
  • 3 Pinsiders participating
  • Latest reply 3 years ago by dung
  • No one calls this topic a favorite

You

Linked Games

No games have been linked to this topic.

    -1
    #1 3 years ago

    Could someone explain how a limited run machine makes good business sense ? Looking from a manufacturer stand point if I were to make a game and sell it for 1000 dollars and I limit the amount of that game to 300, the most I could make on that product would be 300,000 dollars. What doesn't make business sense to me is why not make 750 or 1000 to make 750 000 or 1 mil or keep the production going until the demand is no longer there. You are already tooled up to make the product. If the game is good, the only people that really make out would be the people that bought the product. Take the Adams family machine sells for a lot more than it was sold for originally if you can find one. So in essence you the consumer are making the gamble that the game will be good and that if you hang onto it long enough the gamble will pay off. The manufacturer is making a gamble too because if the game is incredibly popular they could stand to lose millions in sales. I don't get it.

    #2 3 years ago

    If you have the capability of Stern, it doesn't. You can crank out as many and then make LE editions to sell at a premium. Pros they sell as long as they possibly can make money from them.

    If you're Spooky, your production line can only produce x games per year. Limiting the number just means you get to move onto something else eventually.

    Licences also run out with time. So, if you know you can only make x games before your license expires due to manufacturing bottlenecks, then there ya go.

    #3 3 years ago

    Most companies le games use 90 percent of the components of the common games.

    Avat and Tron were a but different. R here was no premium model sharing code and parts. Lord of the rings only added a shaker before anyone mentions it.

    Part of why they probably added the premium is it didnt make as much sense to maintain different code bases. Now they slap a different art package on it, change the hardware and can charge a premium, but can spread any extra development time across more machines.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/limited-run-games and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.