Quoted from cody_chunn:
Strange, I don't get this at all. Level is level. You think you can release a ball by hand and level the game based on that rather than an actual level? If that's what makes you satisfied with the gameplay, that's fine by me. Not arguing the point, I just don't understand why you don't use the right tool for the job?
Well, I do use the right tools at first. It's just that when I start playing, I'll often end up tweaking in the level for one reason or another. I know a lot of folks will just live by what the tool says and leave it at that. Sometimes it just feels like a game is not quite right when the ball rattles around at the in/outlane area, maybe it feels like it tends to be draining a lot to the on one side. I might revisit the leg levelers a few times before I am satisfied in the feel, the randomness of bouncing, the shot capability, the speed, etc...
I'm not the only one...
"Using a level gets it close to true, a ball test finishes the job.
I've always trained my staff to test the playfield by rolling a ball
down the center several times. If it rolls true then the playfield is
"The ball is the true indicator of a true playfield"
"I always level by feel alone...play, adjust, play, play, adjust, play"