Seems like everyone uses SolidWorks for their stuff. I've been using Inventor and have found it pretty good. Ramps and wireforms are fairly easy for me now. Just a matter of creating a 2D profile and a sweep path. Less than 5 minutes you have a nice curved piece of metal or plastic.
Considering the complexity that I have been going for with my playfield I have found that the 3D models have helped no end. It easily allows me to see where I can fit something or if there will be collisions between objects that a 2D drawing wont. However I have been jumping back and forth between the 3D and the whitewood as I refine an objects placement in 3D and rough it out on the whitewood.
I'll still have to make adjustments though based on how the whitewood actually plays.
Attached a reasonably recent version of whitewood, and what it looks like in 3D (above and below).
WP_20141008_07_53_20_Pro.jpg Playfield Model1.png Playfield Model2.png