(Topic ID: 112929)

Let's figure out the minimum parts to build a whitewood

By Aurich

9 years ago


Topic Heartbeat

Topic Stats

  • 1,883 posts
  • 115 Pinsiders participating
  • Latest reply 1 year ago by MrBigg
  • Topic is favorited by 136 Pinsiders

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    20221115_175116 (resized).jpg
    20221105_214513 (resized).jpg
    20221025_174630 (resized).jpg
    20221002_125357 (resized).jpg
    20220828_130251 (resized).jpg
    20220815_174618 (resized).jpg
    20220811_190435 (resized).jpg
    b30d187522c0fcc21c8ab9402e12cf9d10f9bb12 (resized).jpg
    E142D237-4481-44F5-A94A-3CC7FE7A71D2 (resized).jpeg
    20170711_204158 (resized).jpg
    20170711_204145 (resized).jpg
    20170711_204208 (resized).jpg
    playfield doodle.jpg
    IMG_0619 (resized).JPG
    IMG_0415 (resized).JPG
    IMG_0407 (resized).JPG

    You're currently viewing posts by Pinsider l8vid.
    Click here to go back to viewing the entire thread.

    #1200 8 years ago

    -Big monitors/1080p video on backbox
    -30FPS video

    My notes on cost and reality:
    When you're playing a pin you're about 4 feet away. If observing, usually further unless you're one of those kids who hang on to the side to see what the player is doing.

    Putting the largest possible HD-TV or higher-res display in the back box may seem cool but you're probably wasting most of those pixels on folks with average vision. Your visual acuity determines what detail you perceive from a certain distance, a fact well-known to HD-TV installers.
    Here's a handy spreadsheet that helps determine monitor/TV size and resolution for a specific viewing distance:
    https://iraknol.wordpress.com/article/visual-acuity-advisor-what-size-hdtv-or-3ncxde0rz8dtk-11/

    For a typical pinball display in the back box a 24" (diag) monitor at 1280x720 is good enough. Also interesting on this spreadsheet are recommended font sizes and character heights for your viewing distance.

    24p or 30p?
    When ripping DVD media, say for example you're making a Mad Max Fury Road pin and you want clips to embellish your game, practically all movie DVDs are 24p. If you try to play a 24p clip at 30p you'll encounter common rate-adaption issues (called pulldown in TV land) that can make your clips look blurry or choppy if you didn't rip correctly.
    Most computer's media players support 24p which looks great, but not all monitors sync with 24p -- most are stuck at 60Hz...the side effect is an occasional line-tear in your picture.
    You also might have a "wait on sync" configuration in your graphics setup which helps avoid tearing, but now your game display loop seems sluggish... there's always something!

    So what?
    If you're rolling your own media display you might uncover video stuff that we normally take for granted when watching all sorts of video on all sorts of devices. After messing with low-level video for a few months I have a better appreciation of VLC/QT and even lowly Windows Media Center!
    -r.e.

    6 months later
    #1531 7 years ago

    One of the few pins that's just as pretty on the underside as the topside!

    6 months later
    #1755 7 years ago
    Quoted from desertT1:

    What makes tap passing possible? I find myself trying to do it on modern games at times and it obviously doesn't work as well as on older games. Just wondering if it's something that can be had through settings or if it requires a certain physical setup.

    For tap-passing opto-switched flippers have less feel than leaf switches as there's no contact spring feedback -- it's harder to gauge exactly when the flipper is going to fire.
    Also, a steeper flipper angle makes tap-passing much more difficult.
    I haven't noticed any difference in game controllers affecting tap-passing.

    You're currently viewing posts by Pinsider l8vid.
    Click here to go back to viewing the entire thread.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/lets-figure-out-the-bare-minimum-costparts-to-build-a-whitewood?tu=l8vid and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.