Quoted from swinks:I know coding is simple for some just like I am comfortable designing the parts and mechs for pinballs but it would be cool if the P-roc / fast products could have a beginners package that could get you up and flipping faster.
For sure. This was a big goal of ours. Using only a terminal connection to the hardware you can use the FAST Protocol to send serial commands to the FAST Controller and your playfield can be playing like an EM in minutes. I love this because I spend a lot of time just working on playfield physics before I am anywhere near wanting to truly program a game.
Here is a config string for a game I have been tinkering with. I just send a file over terminal and ta-da! Game is alive. Flippers, pops, slings, kickouts (on delay), etc. This snippet controls 3 dual wound flippers.
DN:00,00,02,08,12,20
DN:00
DN:01,01,02,08,07,20
DN:01
DN:02,00,02,09,12,20
DN:02
DN:03,01,02,09,07,20
DN:03
DN:04,00,02,09,09,20
DN:04
DN:05,01,02,09,07,20
DN:05
Obviously, that doesnt make a lot of sense at the moment. Our latest hardware is on its way to us and when it arrives and is built and tested I will be making some demo videos showing how fast you can get to a "physical prototyping mode" with the hardware super fast. It was really important to make sure that you could develop your game the way you naturally do.
Back to drywall... boring!
Aaron
FAST Pinball